Lost For Swords vs Deckbuilder
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Lost For Swords
Explore rooms shaped by your deck in this roguelike deckbuilder. Equip gear, cast spells, and engage in tactical turn-based combat. Plan your resource management carefully as equipment can only be used once, and adapt your strategy with shuffled dungeon and equipment cards for a unique challenge each run.
- Deck-shaped room exploration
- Tactical turn-based combat
- Single-use equipment system
- Card synergy building
- Dungeon floor upgrades
- Procedurally generated challenges
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Lost For Swords is a Roguelike Deckbuilder, where the cards in your deck shape the rooms you’re exploring. Make your way up the tower, equip weapons and armor, cast spells and scrolls, activate auras, collect loot and defeat monsters in tactical turn-based combat. The clue: the equipment you pick up can only be used once! Plan ahead how you spend your resources. Are your cards strong enough? Can you make it to the next floor? Your equipment cards and the cards of the dungeon are shuffled together and placed on the board, creating a unique challenge every time! Between dungeon floors, you can upgrade your equipment to build the strongest deck possible. Can you find synergies between the cards? Lost For Swords is a... * Card Game * Roguelike Dungeon Crawler * Turn Based Strategy Game ...all in one!
Deckbuilder
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DECKBUILDER is a roguelike deckbuilder: build a deck of startup moves, fight rival companies turn by turn, and steal cards straight from their announced roadmaps. STEAL FROM THEIR ROADMAP Enemies show their upcoming moves before they happen. Play steal cards to take those moves for yourself — their attack becomes your card. FIGHT THROUGH FOUR ACTS Choose your route through a branching map of fights, elites, shops, events and rest sites, with a boss at the end of each act. Lose and the run is over. Win all four acts and take your company public. BUILD A DIFFERENT DECK EVERY RUN Choose new cards after battles, upgrade them at rest sites, and buy perks and single-use drinks in the shop. Three founder classes offer different starting decks and mechanics. COLLECT BETWEEN RUNS Earn Demo Day spins as you clear acts. Spins award cards for your permanent collection or foil, holo and prismatic card finishes. Duplicates grant options, which you can spend on a specific unowned card or finish from the collection catalog. A prismatic finish is guaranteed within 12 spins, and the odds are shown in the app. SHARE A SEED. TRY THE DAILY. Every run has a seed you can share and replay. The daily challenge uses a shared map and modifiers for everyone. PLAY WITHOUT ENERGY TIMERS There are no energy timers or limited lives. The app contains ads; a one-time purchase removes them. PLAY IN YOUR LANGUAGE English, Brazilian Portuguese, Spanish (Spain and Latin America), Korean, Japanese, Simplified Chinese and Traditional Chinese are supported. The game follows your device's preferred language, and you can change it in Settings.
Screenshots
Verdict
The clearest difference is ads: Lost For Swords at none against Deckbuilder's shown. Lost For Swords also leads on iOS requirement (12.0 vs 15.1). Deckbuilder's advantage is update cadence (every 10 days vs every 3 weeks). On price, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Lost For Swords sells 1 one-off in-app purchase and Deckbuilder sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.
Lost For Swords ships an update every 3 weeks, Deckbuilder every 10 days. The most recent releases landed on October 23, 2026 and October 22, 2026 respectively.
| Parameter | Lost For Swords | Deckbuilder |
|---|---|---|
| Price | Free | Free |
| Rating | 4.7 (322 ratings) — better | — |
| Positive reviews | 90.5% of reviews | — |
| Number of ratings | 322 — better | — |
| Update frequency | Every 3 weeks | Every 10 days — better |
| Ads | No — better | Yes |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | — |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 12.0 — better | 15.1 |
| Further details — not scored | ||
| Size | 214 MB | 72 MB |
| Age rating | 4+ | 4+ |
| Developer | Maximilian Csuk | hourafter |
Bugs and requests
Lost For Swords
Reported bugs
2 issues- Backtracking bug in rooms
- Purchasing issues on some devices
Requested features
3 requests- More unlockable classes and cards
- Improved in-game explanations
- Ability to reset progress
Deckbuilder
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Lost For Swords
- Full Game$4.99
Deckbuilder
- Remove Ads$2.99
Questions
Is Lost For Swords free?
Is Deckbuilder free?
Do Lost For Swords or Deckbuilder have ads?
Which is updated more often, Lost For Swords or Deckbuilder?
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