UBEK vs Retro
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
UBEK
Experience a classic 1995 Amiga game, recreated with its original 30-year-old graphics and code. Enjoy retro 3D gameplay enhanced for modern displays and controllers, with optional upgraded visuals and sound.
- Original 1995 graphics and code
- Modern display and controller compatibility
- Enhanced graphics and sound options
- Retro 3D gameplay
- Classic Amiga game experience
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What is "UBEK"? Why does this game look like it was created 30 years ago? It's because indeed, it was! "UBEK" was one of the first Wolfenstein-lookalikes for Commodore Amiga, published in Poland in 1995. These were remarkable times. The '90s saw the birth of 3D graphics in games — what looks clunky today was groundbreaking back then. Developers were experimenting with new ways of visualizing and interacting within three-dimensional worlds, and entirely new genres were just beginning to take shape... The 2025 recreation is built from the same, 30-year old graphics, sound, level maps and code, except for small improvements (listed below) in order to make the game more enjoyable and compatible with modern displays and game controllers. Alternatively, the less orthodox retro gaming enthusiasts can also choose the alternative, enhanced versions of some graphics and sound pieces, provided by DJREMIX!
Retro
Navigate a treacherous pyramid maze, collecting treasures and avoiding deadly creatures. Use your gun to defend yourself against ghosts, mummies, vampires, and skeletons. Discover helpful cheats to aid your escape.
- Pyramid maze navigation
- Treasure collection
- Enemy avoidance and combat
- Multiple enemy types
- In-game cheats (POKEs)
- 6 levels of increasing difficulty
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Escape from the pyramid and discover its treasures. Find the exit at the top level of the maze while avoiding deadly creatures and collecting objects. You can shoot your gun to scare ghosts away, make mummies disappear and kill vampires and skeletons. Press back to access the in-game menu and enable helpful cheats (POKEs). Fred was originally developed for the Sinclair ZX Spectrum in 1983 by Fernando Rada, Paco Menéndez and Carlos Granados and distributed by Indescomp. It was licensed, together with Bugaboo (The Flea) by Quicksilva near the end of 1983. It was initially published in the United Kingdom, and shortly after in Spain by Investrónica. Retro-Fred is a modern port of Fred. It aims to replicate the original game as closely as possible. A version developed in Scratch is also available. Retro-Fred is free software, distributed under the GNU General Public License. It is available for free. It does not store any user data and it does not need any usage permissions. Visit https://www.8bitfred.com and https://github.com/8bitfred/retro-fred for more information. The game The objective of the game is to reach the exit of the pyramid, located in the top level. The game has 6 levels of increasing difficulty. Each level has more and more difficult enemies: * Ghosts: they can go through the maze walls. They cannot be killed, but when they are shot they change the direction of movement. * Rats: they move laterally. Fred must jump vertically to avoid them. They cannot be killed. * Acid drops: run quickly to avoid getting hit by them. * Mummies: they walk slowly on the horizontal passages and fall quicky down the vertical corridors. They disappear when they get hit by a bullet, and reappear in a different location. * Chameleons: they walk on the side of the vertical corridors and jump from one side to the other. * Vampires: they fly in the maze and change directions randomly. They can be killed by shooting them. * Skeletons: they walk on the horizontal corridors and climb up and down the ropes, trying to follow Fred. They die when hit by a bullet. Objects There are different types of objects that Fred can collect inside the maze: * Treasures: they are worth 500 to 1500 points, plus extra bonuses when you reach the exit. * Power-up: increases the power level. * Ammo-up: recharges the number of bullets to the maximum level. * Map: shows a map of the section of the map near Fred. The corridors are shown in white and the walls in blue. After finishing a level you will get 5000 points, and 1000 bonus point for each treasure collected during the game.
Screenshots
Verdict
The clearest difference is in-app purchases: Retro at none against UBEK's 3. Retro also leads on update cadence (every 3 days vs monthly) and rating (5.0 vs 4.7). UBEK's advantage is iOS requirement (12.0 vs 15.6). On price, ratings volume, ads and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. UBEK sells 3 one-off in-app purchases. Retro asks for nothing beyond the download.
Retro holds the better App Store score, 5.0 against 4.7. Both are backed by a comparable volume of ratings — 3 and 2 respectively.
UBEK ships an update monthly, Retro every 3 days. The most recent releases landed on October 16, 2026 and October 4, 2026 respectively.
| Parameter | UBEK | Retro |
|---|---|---|
| Price | Free | Free |
| Rating | 4.7 (3 ratings) | 5.0 (2 ratings) — better |
| Positive reviews | 100.0% of reviews | — |
| Number of ratings | 3 — better | 2 |
| Update frequency | Monthly | Every 3 days — better |
| Ads | No | No |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | Free — better |
| Devices | iPhone, iPad, iPod, Apple TV — better | iPhone, iPad, iPod |
| Requires iOS | 12.0 — better | 15.6 |
| Further details — not scored | ||
| Size | 35 MB | 7 MB |
| Age rating | 12+ | 9+ |
| Developer | TOYSPRING | Miguel Catalina |
Customer experience
UBEK
Retro
In-app purchases
UBEK
- Basic Tip$0.99
- Generous Tip$2.99
- Enormous Tip$6.99
Retro
No in-app purchases









