Expelled! vs Deep Tether
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Expelled!
Navigate a boarding school day as a scholarship student accused of attempted murder. Gossip, lie, and manipulate your way to escaping expulsion or finding someone else to blame. This replayable detective game features a dynamic narrative and a unique morality system.
- Navigate school day and interact with characters
- Sneak around and avoid detection
- Dynamic narrative with character memory
- Unique morality system
- Simulated story-world
- Highly replayable with varied outcomes
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1922. Miss Mulligatawney's School for Promising Girls is one of the best boarding schools in England. You are Verity Amersham, here on a scholarship - and today you're going to be expelled for attempted murder. From the creators of Overboard! and A Highland Song comes a highly replayable detective game with a wicked twist. Can you escape expulsion through fair means - or foul? Can you find the culprit - or someone else to take the blame? GAMEPLAY Gossip, lie, steal, manipulate - but don't get caught! * Navigate the school day, talk to other characters, sneak around - and try not to get expelled! * Your actions will affect other characters, who remember everything they see and hear. * Everyone here has secrets - students and teachers alike. Remember, knowledge is power. * Unique morality system: the more EVIL you are, the more choices you'll have... DYNAMIC NARRATIVE CLOCKWORK * Next-gen visual novel: go where you want, when you want, and say what you want. * Simulated story-world: other characters move and act independently, remembering everything they see and hear - and everything you do. * Every minute counts: you have one school day to escape punishment. The clock is always ticking! * Who can you trust? Some characters are friendly and some are out to get you. Who will you befriend? Who will you betray? HIGHLY REPLAYABLE * Every run is different, with new leads and new opportunities for mayhem. * Avoiding expulsion is just the start. Can you rise to the position of Head Girl? * Mysteries abound. Why is the cellar locked? What is your best friend's dark secret? One play-through lasts about 30 - 45 minutes, but achieving that perfect run will take a lot longer... SOMEONE HAS TO TAKE THE FALL
Deep Tether
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You hang from one cable. Every metre down is worth more. Every metre is also air you still have to spend climbing back out. Deep Tether is a one-thumb, portrait salvage game built on a single question: keep going, or turn around? ONE CABLE, ONE THUMB Drag anywhere to steer the pod down the trench. Hold to reel home. The winch on the boat above is the only way back, and the drum has an end: reach it and the line stops paying out. THE RETURN LINE A marker on the oxygen dial shows exactly what the climb home will cost, cargo weight included. Above it you are safe. Below it you are betting the pod on what you are carrying. The marker never lies to you; upgrades only buy you more rope. A HUNDRED REAL ANIMALS, AT THEIR REAL DEPTHS A coelacanth at 350 metres. An anglerfish at 1,000. A colossal squid at 1,300. A hadal snailfish at 7,000. A hundred living things are drawn in the dark as you pass them, each named, each with one true thing about it, alongside sixteen wrecks and records down to the bottom of the trench. Seeing one costs nothing and is kept forever, even when the pod is not. SOMETHING DOWN THERE IS LISTENING Floodlights, speed and sonar all make noise, and noise draws attention. Nothing can be killed. Cut the lights, hold still, and it passes you by; in the dark you can hardly see what you came for. CUT THE CARGO OR LOSE EVERYTHING Cable tension builds from cargo mass, a snagged line and deep currents. Near the limit the metal starts to complain. Drop the heavy safe and keep the rest, or hold on and hope the drum holds with you. THE SHIP IS THE PROGRESS A longer drum, a better scrubber, heavier clamps, stronger lights: every upgrade turns up as a real part on the boat you come back to. Salvage contracts keep pushing you deeper than you meant to go. AND THEN THERE IS BELOW 900 METRES Past the wreck belt the salvage runs out. The water opens, the dark is total, and the only thing left to bring home is what you saw. That water is not handed to you. It is bought once, by a crew that has finished everything else. HARSH, BUT FAIR Lose the pod and you lose whatever was not insured. The map remembers where it fell, and a later dive can bring it back up. Air and a safe return are never for sale, at any price. Ads are optional, always rewarded, and never interrupt a dive. Sign in with Apple, Google or e-mail to carry your ship between devices, or play as a guest. A game by Nexisia.
Screenshots
Verdict
The clearest difference is price: Deep Tether at Free against Expelled!'s $5.99. Expelled!'s advantage is ads (none vs shown) and update cadence (every 2 days vs every 9 days). On in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Deep Tether is free to download; Expelled! costs $5.99 up front. Neither carries in-app purchases, so what you see is what you pay.
Expelled! ships an update every 2 days, Deep Tether every 9 days. The most recent releases landed on October 16, 2026 and October 10, 2026 respectively.
| Parameter | Expelled! | Deep Tether |
|---|---|---|
| Price | $5.99 | Free — better |
| Rating | 4.0 (49 ratings) — better | — |
| Positive reviews | 57.1% of reviews | — |
| Number of ratings | 49 — better | — |
| Update frequency | Every 2 days — better | Every 9 days |
| Ads | No — better | Yes |
| In-app purchases | No | No |
| Monetization | Paid | — |
| Devices | iPhone, iPad, iPod — better | iPhone, iPod |
| Requires iOS | 12.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 690 MB | 94 MB |
| Age rating | 12+ | 9+ |
| Developer | inkle | Nexisia Ltd |
Bugs and requests
Expelled!
Reported bugs
3 issues- Textures not loading properly
- Glitches and logical inconsistencies
- Crashes and unable to play
Requested features
2 requests- Dark mode option
- Save point system
Deep Tether
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Expelled!
No in-app purchases
Deep Tether
No in-app purchases
Questions
Is Expelled! free?
Is Deep Tether free?
Do Expelled! or Deep Tether have ads?
Which is updated more often, Expelled! or Deep Tether?
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