CodeBrew for Schools vs Glimpy Math Trainer Kids
Price, ratings, monetisation and update history for both apps, side by side β with what reviewers say about each.
CodeBrew for Schools
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Introducing CodeBrew for Schools: Your Java IDE for the classroom iPad! CodeBrew brings the power of Java programming to your iPads, making it easier than ever to teach and learn coding in schools. CodeBrew is a simple, effective tool for building real-world programming skills. Code in Java 17, Anytime, Anywhere CodeBrew runs Java 17 directly on iPadsβno internet required. This offline capability ensures uninterrupted coding sessions, perfect for classrooms, homework assignments, or coding clubs. Teach Creativity with Game Development CodeBrewβs custom graphics framework lets students experiment with coding and create simple games. Itβs an engaging way to introduce programming concepts and spark creativity in the classroom. Jumpstart Learning with Example Projects CodeBrew includes a collection of example projects, offering a practical starting point for students of all skill levels. These examples are designed to make programming approachable and relatable. Java is a registered trademark of Oracle and/or its affiliates The Terms of Service apply: https://astrobeats.net/tos.html
Glimpy Math Trainer Kids
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Glimpy is a calculator, reversed: your child does the math. For ages 5 to 10, from preschool and year 1 through year 4 of primary school. Five carefully structured levels progress from addition and subtraction to 30 through all four operations in the number range to 1,000. No ads, no subscription, no data collection. The first 100 problems are free. Like the small handheld trainers of the 1970s: one problem, real keys, nothing to wander off to. Glimpy poses the question; the child types the answer. There is no equals key β Glimpy knows how many digits the answer needs and checks as soon as they are typed. The five levels grow with the learning journey: Level 1 Β· preschool / year 1: addition and subtraction only, to 30. Level 2 Β· early year 2: all four operations to 70; introduction to the small tables through 10 Γ 10 and matching exact divisions. Level 3 Β· later year 2: all four operations to 100; consolidation of the complete small tables and division facts. Level 4 Β· year 3: number range to 1,000, large tables through 20 Γ 20, plus approachable multiplication and exact division with one-digit factors and divisors. Level 5 Β· year 4: more demanding problems to 1,000 that are still deliberately designed for mental calculation. Multiplication and division use recognisable strategies and compatible numbers instead of arbitrary written calculations. This broad sequence follows a progression common to primary curricula across many industrialised countries. Exact timing varies by country, school and child, so ages and school years are a guide rather than an assessment. Normal rounds mix the operations intended for the selected level. Use the 1Γ1 key to focus on one chosen operation and number for a whole round. The display clearly indicates when focused practice is active. Each round is ten problems. Correct answers light up stars. Missed problems are remembered so you can practise just those later. Progress, practice time and the miss list stay on this device. Glimpy Pro is a lifetime deal: one purchase, unlimited practice. No subscription, no recurring payments. Unlimited practice is for one child; each extra child profile is its own one-time purchase. Family Sharing is supported. No account, no ads, no tracking. Practice does not need a network connection.
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Verdict
The clearest difference is price: Glimpy Math Trainer Kids at Free against CodeBrew for Schools's $24.99. Glimpy Math Trainer Kids also leads on update cadence (daily vs every 2 months). CodeBrew for Schools's advantage is in-app purchases (none vs 6) and device support (3 vs 1). On ads there is nothing between them.
Scored on Price Β· Rating Β· Positive reviews Β· Number of ratings Β· Update frequency Β· Ads Β· In-app purchases Β· Monetization Β· Best chart rank Β· Devices Β· Requires iOS
Glimpy Math Trainer Kids is free to download; CodeBrew for Schools costs $24.99 up front. Glimpy Math Trainer Kids sells 6 one-off in-app purchases. CodeBrew for Schools asks for nothing beyond the download.
CodeBrew for Schools ships an update every 2 months, Glimpy Math Trainer Kids daily. The most recent releases landed on September 15, 2026 and September 18, 2026 respectively.
| Parameter | CodeBrew for Schools | Glimpy Math Trainer Kids |
|---|---|---|
| Price | $24.99 | Free β better |
| Update frequency | Every 2 months | Daily β better |
| Ads | No | No |
| In-app purchases | No β better | Yes |
| Devices | iPhone, iPad, iPod β better | iPhone |
| Requires iOS | 15.0 β better | 17.0 |
| Further details β not scored | ||
| Size | 326 MB | 1 MB |
| Age rating | 4+ | 4+ |
| Developer | Julius Naeumann | Markus Hoefinger |
In-app purchases
CodeBrew for Schools
No in-app purchases
Glimpy Math Trainer Kids
- Fifth Child$9.00
- Sixth Child$9.00
- Third Child$9.00
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- Fourth Child$9.00
- Second Child$9.00
- Unlimited Practice$25.00
Questions
Is CodeBrew for Schools free?
Is Glimpy Math Trainer Kids free?
Do CodeBrew for Schools or Glimpy Math Trainer Kids have ads?
Which is updated more often, CodeBrew for Schools or Glimpy Math Trainer Kids?
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