Comparison

Rolling Mind vs Bolo 2000

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

Rolling Mind

Features
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Rolling Mind is a captivating 3D puzzle game designed to test and enhance your spatial cognition skills. Perfect for fans of brain teasers and spatial challenges, it offers a unique twist on mental rotation—a critical component of spatial thinking. How to Play Follow a 3D object along intricate paths, rotate it mentally, and find the perfect solution at specific positions. Every level is a new challenge to push your spatial reasoning limits! Features - Simple Puzzle Maze for players of all levels - Useful hints to help you along the way - Perfect for boosting spatial awareness and logical thinking. Whether you're a puzzle enthusiast or just looking for a fun mental workout, Rolling Mind is your perfect companion. Can you master the art of mental rotation? Download Rolling Mind now and put your brain to the ultimate test!

About

Bolo 2000

Features
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Drive a tank through an overgrown alien maze. Find the six enemy bases, punch a hole in each one, and get out before what's left in there finds you. Bolo 2000 is a modern arcade game built on the bones of a 1982 classic: pure twin-stick handling, a scrolling maze, and explosions that fill the screen. LOCAL MULTIPLAYER — UP TO SIX PHONES Same Wi-Fi, no account, no server, no room code. Open the game, drive your tank into the START pad, and the match begins when everyone is standing in it. Every base in the maze has to come down and nobody can clear it alone, so you work together — with friendly fire on and three lives each, and the match ending when one player still has a life left. The alliance is real, and it is temporary. Nobody is the host, either: if someone's battery dies or they walk out, the game carries on without them. TWIN-STICK, NO COMPROMISE Drive with the left stick, aim and fire with the right — independently. Hold the fire stick to lay down a stream while you keep moving. A paired hardware keyboard works too. FOUR SPECIALS, ONE TAP EACH Stockpile charges and spend them when it matters: • TELEPORT — warp straight to the furthest surviving base. • INVINCIBLE — eight seconds where nothing can touch you. • RAILGUN — rounds that fly through walls, armour and base shells alike. • NOVA — a blast centred on your tank that you alone walk away from. THE MAZE FIGHTS BACK • Sentry drones orbit every base, and break orbit to hunt you the moment it falls. • Crawler trains wander the corridors at random. They never shoot. They don't have to — touching one kills. Shoot one from the tail and every car is its own kill in the chain. • Gates slide open and shut across the corridors on their own timers. • Boss fortresses every fifth sector, ringed by rotating shields, shooting back. • Night patrols every sixth sector: the field goes black and your headlight is raycast against the walls, so the beam stops exactly where the wall does. SHOCKWAVE CHAINS A shot that hits a wall leaves a burning shockwave. Fly another round into it and the explosion walks back down your own bullet stream. Powder kegs chain off each other. Clearing half a sector with one well-placed shot is entirely possible — and so is killing yourself with it. CLEAR THE SECTOR, THEN RUN With the last base down, an exit portal opens on the outer wall and the radar switches to point at it. Everything still alive comes with you. CHAIN, SCORE, CLIMB Kills that land close together multiply. Game Center all-time and daily leaderboards, plus achievements. The Daily Challenge hands every player the same maze and the same difficulty each day. MAKE IT YOURS Colour-blind palette, left-handed layout, CRT scanline toggle, difficulty and maze-complexity dials, and a retro soundtrack that changes with the sector type. Free to try for ten minutes. One optional unlock opens the full game for good — no ads, ever, and no timers dressed up as gameplay.

Screenshots

Rolling Mind4 screens
Bolo 20004 screens

Verdict

The call

The clearest difference is ads: Bolo 2000 at none against Rolling Mind's shown. Bolo 2000 also leads on update cadence (every 4 days vs every 2 months). Rolling Mind's advantage is iOS requirement (13.0 vs 17.0). On price, in-app purchases and device support there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. Rolling Mind sells 5 one-off in-app purchases and Bolo 2000 sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.

UpkeepUpdate frequency

Rolling Mind ships an update every 2 months, Bolo 2000 every 4 days. The most recent releases landed on October 7, 2026 and October 21, 2026 respectively.

Scorecard3 real differences · 3 level
Rolling Mind versus Bolo 2000: the parameters behind the verdict, then further details
ParameterRolling MindBolo 2000
PriceFreeFree
Update frequencyEvery 2 monthsEvery 4 days — better
AdsYesNo — better
In-app purchasesYesYes
DevicesiPhone, iPad, iPod — betteriPhone, iPad
Requires iOS13.0 — better17.0
Further details — not scored
Size152 MB10 MB
Age rating4+4+
DeveloperRustyCruise Labs Pte. Ltd.Anton Popov

In-app purchases

5 purchases

Rolling Mind

One-time5
  • Coin Bundle 1$0.99
  • Coin Bundle 2$2.99
  • Remove Ads$4.99
Show 2 more
  • Coin Bundle 3$4.99
  • Coin Bundle 4$9.99
1 purchases

Bolo 2000

One-time1
  • Full Unlock$2.99

Questions

Is Rolling Mind free?
Rolling Mind is free to download, with in-app purchases available.
Is Bolo 2000 free?
Bolo 2000 is free to download, with in-app purchases available.
Do Rolling Mind or Bolo 2000 have ads?
Rolling Mind shows ads; Bolo 2000 does not.
Which is updated more often, Rolling Mind or Bolo 2000?
Rolling Mind ships an update every 2 months, and Bolo 2000 every 4 days. Most recently, Rolling Mind was updated on October 7, 2026 and Bolo 2000 on October 21, 2026.

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