Bumpington vs Deckfall
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Bumpington
Read full descriptionHide full description
Strategic Maze. Explosive Combat. Endless Tactics. In Maze Fight, you're not just sending troops into battle — you're crafting their path to victory. Place bumpers, traps, and power-ups inside a dynamic maze to upgrade and transform your units before they reach the battlefield. * Units automatically navigate your maze — hitting each bumper gives them new powers, boosts, or forms. * Then it's all-out war as your upgraded team fights the enemy in auto-battles! * Every layout is a chance to experiment, optimize, and dominate. Key Features: Unique mix of maze building, collision-based upgrades, and auto-battler combat Tons of units with different upgrade paths Dozens of bumpers, traps, and modifiers to experiment with Progress through challenging levels and enemy layouts Simple to play, deep to master Can you design the perfect path to power?
Deckfall
A fast-paced, tactical solitaire roguelite where each card draw presents a risk/reward decision. Engage in quick runs that challenge your strategy and resource management, offering satisfying streaks and tense moments. Master the deck and climb the ranks in various game modes.
- Tactical card-based gameplay
- Fast-paced roguelite runs
- Multiple game modes (Seeded, Blitz, Endless)
- Deep strategic decision-making
- Clean and intuitive UI
- Quick pick-up-and-play design
Read full descriptionHide full description
Deckfall is a fast, tactical solitaire roguelite. Every draw is a decision: risk a hit, clash with the monsters, do your thing before your luck runs dry. Runs take just a few minutes, but smart play is rewarded with satisfying streaks and tense, last-card saves. One-time purchase: $1.99 (USD). Why you’ll love it Pick-up-and-play: Learn in a minute, master with smart risk/reward. Three ways to play: Seeded Runs for fairness and competition, Blitz for 2-minute sprints, Endless for marathon strategists. Deep choices, clean UI: Read the board, chain effects, and manage resources without clutter. Perfect session length: Designed for quick breaks or late-night “one more run.” Sharpen your instincts, outplay the deck, and see how far you can fall, then rise again. How to Play (quick rules) The deck: A streamlined 52-card variant (minus red Aces and red face cards). Clubs / Spades Monsters: Deal damage equal to their rank when resolved. Diamonds Weapons: Gain attack equal to rank; spend it to defeat monsters you tap next. Hearts Potions: Heal you by their rank. Turn flow: Each board shows 4 cards. Tap to resolve cards one by one; plan the order to survive. Clear the row to draw the next. Win/Lose: Reach the end of the deck with HP > 0 to win the run. If HP hits 0, the run ends. Modes: Seeded Runs for fairness and competition, Blitz for 2-minute sprints, Endless for marathon strategists. Terms of Use: https://www.apple.com/legal/internet-services/itunes/dev/stdeula/ Privacy Policy: https://thedeckfall.com/privacy Support: https://thedeckfall.com/contact
Screenshots
Verdict
The clearest difference is price: Bumpington at Free against Deckfall's $1.99. Bumpington also leads on iOS requirement (12.0 vs 15.1). Deckfall's advantage is ads (none vs shown). On update cadence, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Bumpington is free to download; Deckfall costs $1.99 up front. Neither carries in-app purchases, so what you see is what you pay.
Bumpington ships an update every 8 days, Deckfall every 5 days. The most recent releases landed on October 25, 2026 and November 5, 2026 respectively.
| Parameter | Bumpington | Deckfall |
|---|---|---|
| Price | Free — better | $1.99 |
| Rating | — | 4.0 (1 ratings) — better |
| Positive reviews | — | 100.0% of reviews |
| Number of ratings | — | 1 — better |
| Update frequency | Every 8 days | Every 5 days — better |
| Ads | Yes | No — better |
| In-app purchases | No | No |
| Monetization | — | Paid |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 12.0 — better | 15.1 |
| Further details — not scored | ||
| Size | 121 MB | 40 MB |
| Age rating | 9+ | 4+ |
| Developer | OOX LIMITED | Berkem Peker |
In-app purchases
Bumpington
No in-app purchases
Deckfall
No in-app purchases









