Deckfall vs Dungeon Scoundrel
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Deckfall
A fast-paced, tactical solitaire roguelite where each card draw presents a risk/reward decision. Engage in quick runs that challenge your strategy and resource management, offering satisfying streaks and tense moments. Master the deck and climb the ranks in various game modes.
- Tactical card-based gameplay
- Fast-paced roguelite runs
- Multiple game modes (Seeded, Blitz, Endless)
- Deep strategic decision-making
- Clean and intuitive UI
- Quick pick-up-and-play design
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Deckfall is a fast, tactical solitaire roguelite. Every draw is a decision: risk a hit, clash with the monsters, do your thing before your luck runs dry. Runs take just a few minutes, but smart play is rewarded with satisfying streaks and tense, last-card saves. One-time purchase: $1.99 (USD). Why you’ll love it Pick-up-and-play: Learn in a minute, master with smart risk/reward. Three ways to play: Seeded Runs for fairness and competition, Blitz for 2-minute sprints, Endless for marathon strategists. Deep choices, clean UI: Read the board, chain effects, and manage resources without clutter. Perfect session length: Designed for quick breaks or late-night “one more run.” Sharpen your instincts, outplay the deck, and see how far you can fall, then rise again. How to Play (quick rules) The deck: A streamlined 52-card variant (minus red Aces and red face cards). Clubs / Spades Monsters: Deal damage equal to their rank when resolved. Diamonds Weapons: Gain attack equal to rank; spend it to defeat monsters you tap next. Hearts Potions: Heal you by their rank. Turn flow: Each board shows 4 cards. Tap to resolve cards one by one; plan the order to survive. Clear the row to draw the next. Win/Lose: Reach the end of the deck with HP > 0 to win the run. If HP hits 0, the run ends. Modes: Seeded Runs for fairness and competition, Blitz for 2-minute sprints, Endless for marathon strategists. Terms of Use: https://www.apple.com/legal/internet-services/itunes/dev/stdeula/ Privacy Policy: https://thedeckfall.com/privacy Support: https://thedeckfall.com/contact
Dungeon Scoundrel
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ENTER THE DUNGEON. PLAY YOUR CARDS. SURVIVE. Welcome to Dungeon Scoundrel: Solitaire, a dark fantasy roguelike card crawler where your greatest weapon is your mind. No dice, no random chance combat—just pure tactical survival. Navigate a deadly deck of cards where every draw represents monsters, weapons, and life-saving potions. Can you outsmart the dungeon, manage your health, and escape with your loot? THE TACTICAL SOLITAIRE EXPERIENCE Each turn, you explore a Room made of 4 cards drawn from the deck. You must choose exactly 3 cards to interact with, leaving 1 behind for the next room. Overwhelmed? You can flee by placing the room's cards at the bottom of the deck—but beware, you cannot run away twice in a row! KNOW YOUR DECK The Monsters (Spades & Clubs): Brutal foes that deal damage equal to their card value (Jacks are 11, Queens 12, Kings 13, Aces 14). The Weapons (Diamonds): Equip a weapon to absorb incoming damage. But strategy is key: once a weapon strikes a monster, it degrades! It can only be used against subsequent monsters of equal or lesser value. Miscalculate, and you will be forced to fight the next beast barehanded. Health Potions (Hearts): Restore your vitality. You can only drink one potion per room, so timing your heals is the difference between life and death. ENDURANCE MODE & DEEP RUNS Clearing the standard deck is just the beginning. Enter Endurance Mode to push your luck! After clearing a floor, you face a critical decision: Escape with your massive loot multipliers, or Descend deeper for an insane score boost? Every time you descend, the weakest potions and weapons are permanently removed from the next deck. The deeper you go, the deadlier the dungeon becomes! THE BLACK MARKET Hoard Bones from slain monsters to unlock game-changing starting loadouts. Buy a powerful Diamond card to start your run with an equipped weapon, or purchase a Heart to gain a passive Health Regeneration buff that automatically heals you after every room. RISK EQUALS REWARD Shattering the high score takes master strategy. Multiply your score and Bone haul by taking on brutal modifiers. Lower your starting health, enable Challenge Mode, or set strict Time Limits. If you survive, your remaining seconds and unused red cards are converted into a massive score explosion! WHY YOU WILL LOVE DUNGEON SCOUNDREL: Deep, brain-burning puzzle strategy for fans of roguelike deckbuilders. Offline single-player gameplay—slay monsters anywhere, anytime. Infinite replayability with scaling difficulty and Endurance Mode. Intense risk-vs-reward scoring and economy system. The dungeon is waiting. Draw your cards, engineer your ultimate run, and become the most legendary scoundrel!
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Verdict
The clearest difference is price: Dungeon Scoundrel at Free against Deckfall's $1.99. Deckfall's advantage is in-app purchases (none vs 4) and ads (none vs shown). On update cadence, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Dungeon Scoundrel is free to download; Deckfall costs $1.99 up front. Dungeon Scoundrel sells 4 one-off in-app purchases. Deckfall asks for nothing beyond the download.
Deckfall ships an update every 5 days, Dungeon Scoundrel every 6 days. The most recent releases landed on October 7, 2026 and September 26, 2026 respectively.
| Parameter | Deckfall | Dungeon Scoundrel |
|---|---|---|
| Price | $1.99 | Free — better |
| Rating | 4.0 (1 ratings) — better | — |
| Positive reviews | 100.0% of reviews | — |
| Number of ratings | 1 — better | — |
| Update frequency | Every 5 days — better | Every 6 days |
| Ads | No — better | Yes |
| In-app purchases | No — better | Yes |
| Monetization | Paid | — |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 15.1 | 15.0 — better |
| Further details — not scored | ||
| Size | 40 MB | 145 MB |
| Age rating | 4+ | 9+ |
| Developer | Berkem Peker | Onur Celik |
In-app purchases
Deckfall
No in-app purchases
Dungeon Scoundrel
- Peasant Pack$0.99
- Remove Ads$2.99
- Adventurer Pack$2.99
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- Kings Hoard$4.99









