Neon Labyrinth vs Zyl
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Neon Labyrinth
Navigate through 60 neon-lit mazes with precise swipe controls. Collect all the dots, avoid traps, and beat the clock in this retro-style puzzle game. Enjoy instant retries and the ability to skip challenging levels.
- 60 neon mazes
- Precise swipe controls
- Collect all dots
- Beat the clock
- Instant retries
- Skip mazes
- Offline play
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Swipe and dash to explore 60 neon mazes in this neo-retro, pixel-perfect puzzler. Bounce off walls, thread through traps, collect every dot, and beat the clock. • Premium experience: no ads, no in-app purchases, no pop-ups • Tight swipe controls: tuned for precision • Dozens of bite‑sized mazes: quick to clear, hard to master - more added regularly • Instant retries: keep the flow fast • Stuck? Skip any maze with no penalty • Built for iPhone and iPad: portrait, one-handed offline play • Handcrafted by Unremarkable Games in Minnesota Ready to master the maze? Keep up to date with Unremarkable Games. Get a short email on the first Friday of every month - launches, updates, and sneak peeks: https://www.unremarkablegames.com/join
Zyl
A minimalist puzzle game focused on elegant path tracing. Guide paths from start to exit by strategically placing arrows, collecting stars along the way. Enjoy a relaxing experience with handcrafted levels and no timers or ads.
- Elegant path tracing puzzles
- 300 handcrafted levels
- Collect stars
- Cloud save sync
- Relaxing music and sound
- No timers or ads
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Zyl is a puzzle built around elegant path tracing. It's a small, quiet game. Soft colors, clean lines, and nothing on screen you don't need. Drop arrows on the grid to guide each path from its start tile to an exit. Pick up the stars on the way. When you're ready, hit Play and watch the route run. The rules: • Drag arrows onto the grid. • Send every path to an exit. • Pick up every star. • Hit Play to test the route. • Reset and try a new approach whenever. It starts simple, but then the difficulty ramps up: • Boards don't always use a clean grid. • Some levels have more than one start, or more than one exit. • Split arrows send a path off in two directions at once. • Merge arrows converge two paths into one. • U-turn arrows re-route a path from where it came. A few things worth knowing: • 300 handcrafted levels, each built around a single idea. • Levels stay small. Most of them can be finished in less than a minute. • Cloud save syncs your progress across devices. • Relaxing music and sound design. • No timers. • No ads. • No in-app purchases. • No data collected. Every puzzle has a solution. Some have multiple. The fun is in finding it.
Screenshots
Verdict
The clearest difference is update cadence: Zyl at every 2 days against Neon Labyrinth's every 11 days. Zyl also leads on iOS requirement (16.6 vs 18.0). Neon Labyrinth's advantage is review sentiment (100% vs 83%) and chart position (#95 vs unranked). On rating, ratings volume, ads and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Neon Labyrinth costs $0.99 and Zyl $1.99 up front. Neither carries in-app purchases, so what you see is what you pay.
On the App Store both sit at effectively the same score — 4.8 for Neon Labyrinth against 4.7 for Zyl. Both are backed by a comparable volume of ratings — 17 and 41 respectively. Written reviews are what separate them: 100% of Neon Labyrinth's written reviews are positive against 83% of Zyl's.
Neon Labyrinth ships an update every 11 days, Zyl every 2 days. The most recent releases landed on October 30, 2026 and October 31, 2026 respectively.
| Parameter | Neon Labyrinth | Zyl |
|---|---|---|
| Price | $0.99 — better | $1.99 |
| Rating | 4.8 (17 ratings) — better | 4.7 (41 ratings) |
| Positive reviews | 100.0% of reviews — better | 83.3% of reviews |
| Number of ratings | 17 | 41 — better |
| Update frequency | Every 11 days | Every 2 days — better |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Paid | Paid |
| Best chart rank | #95 — better | — |
| Devices | iPhone, iPad | iPhone, iPad |
| Requires iOS | 18.0 | 16.6 — better |
| Further details — not scored | ||
| Size | 110 MB | 16 MB |
| Age rating | 4+ | 4+ |
| Developer | Karl Mcclendon | Fleon Labs |
Customer experience
Neon Labyrinth
Zyl
In-app purchases
Neon Labyrinth
No in-app purchases
Zyl
No in-app purchases









