[UP] vs Loop Dodge
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
[UP]
This is a one-touch arcade game where players tap to change direction and avoid obstacles. The game features an innovative ad system where ads decrease as players improve, potentially becoming ad-free.
- One-touch gameplay
- Endless obstacle avoidance
- Progressive ad reduction
- Unlockable icons
- Color theme changes
- Challenging obstacles
- No in-app purchases
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Do you hate ads? Do you hate in-app purchases? Yeah well we do too which is why we created UP. UP is the ONLY game on the app store where you can get rid of ads by just playing! Here’s how it works: When you first get the game, You will be graced with an ad every time you lose, but as you improve at the game, you will begin to receive less and less ads until you hit 2000m (yes, although it’s hard, it is possible to get that far). This is a simple, one touch game. Each tap changes the horizontal direction of the ball, allowing you to avoid each obstacle as they approach you at progressively faster and faster speeds. GAME FEATURES: Endless, obstacle avoiding game play that included fun music and cool animations The ability to unlock new icons as you improve in score The ability to go AD FREE for FREE Color theme changes Unique and challenging obstacles 0 in-app purchases AD SCHEME: In UP, ads are displayed on a per game over basis (each # is ads per game over): 1: 0-699m 2: 700-999m 3: 1000-1399m 4: 1400-1699m 5: 1700-1899m 6: 1900-1999m NO ADS @ 2000m! https://jaredweinsteingames.com/app-ads.txt
Loop Dodge
A one-thumb arcade game where you tap to switch lanes and survive an orbiting path. Chain near misses for score multipliers, collect relics, and duel guardians in deeper spheres. Customize your experience with tracks, worlds, and skins.
- One-tap lane switching
- Score multiplier through near misses
- Collect relics and duel guardians
- Daily ranked runs
- Offline play
- Customizable tracks, worlds, and skins
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One tap. One loop. How long can you last? Loop Dodge is an offline arcade game about riding an orbit and slipping past everything that wants to end your run. Tap to switch lanes. Skim a spike instead of dodging it wide, and your near misses chain into a score multiplier. SIMPLE TO PLAY, HARD TO PUT DOWN One control. No timers, no energy, no waiting. Every run is one more try. GO DEEPER Survive long enough and the run descends into deeper Spheres. The deep pays better: draft relics mid-run — powerful pacts, some of them cursed — duel the Wardens that guard each layer, and earn Souls from sheer depth. THE FORGE Spend Souls to attune a relic and seed it into your opening Pact, so it starts active on every run. MAKE IT YOURS 13 tracks, each paying a bigger gem multiplier — from Loop ×1 all the way to Prism ×20. 11 worlds. 59 ball skins and 15 trails. Or turn any photo on your phone into your ball. A NEW CHALLENGE EVERY DAY One ranked daily run — the exact same course for every player in the world. Beat 30 seconds to win the prize, and build a streak for bigger daily rewards. PLAYS ANYWHERE Fully playable offline. No account, no sign-in. Your progress is stored on your device. PLAYS IN YOUR LANGUAGE English, Spanish, Portuguese, French, German, Italian, Russian, Japanese and Korean. Free to play, with optional in-app purchases and opt-in rewarded ads. Ads and purchases require an internet connection.
Screenshots
Verdict
The clearest difference is update cadence: Loop Dodge at every 2 weeks against [UP]'s every 6 weeks. [UP]'s advantage is monetization model (ad-supported vs free with in-app purchases) and ratings volume (6 vs 1). On price, rating, review sentiment and ads there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
On the App Store both sit at effectively the same score — 5.0 for [UP] against 5.0 for Loop Dodge. That said, the two scores are not equally well evidenced: [UP] has 6 ratings behind it against 1, so its average is the more settled of the two. Written reviews split almost evenly too, at 100% and 100% positive.
[UP] ships an update every 6 weeks, Loop Dodge every 2 weeks. The most recent releases landed on September 23, 2026 and September 25, 2026 respectively.
| Parameter | [UP] | Loop Dodge |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (6 ratings) | 5.0 (1 ratings) |
| Positive reviews | 100.0% of reviews | 100.0% of reviews |
| Number of ratings | 6 — better | 1 |
| Update frequency | Every 6 weeks | Every 2 weeks — better |
| Ads | Yes | Yes |
| In-app purchases | No | No |
| Monetization | Ad-supported — better | Free with in-app purchases |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 13.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 50 MB | 8 MB |
| Age rating | 4+ | 4+ |
| Developer | Jacob Doucette | Martin Khachatryan |
Customer experience
[UP]
Loop Dodge
In-app purchases
[UP]
No in-app purchases
Loop Dodge
No in-app purchases
![[UP] [UP]](https://cdn3.appshunter.io/i/Purple221/69cbaae0fbd3352bf612bce2c8895210/AppIcon-0-0-1x_U007emarketing-0-8-0-85-220.png/512x0w.png)






