Comparison

Dungeon Scoundrel vs Witchcraft!

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

Dungeon Scoundrel

A tactical card-based dungeon crawler played in portrait mode. Explore a fixed deck, battle monsters, manage resources, and escape alive. Features multiple heroes with unique playstyles and strategic depth for quick, offline sessions.

Highlights
  • Tactical card-based dungeon crawling
  • One-handed play
  • Seven unlockable hero classes
  • Strategic resource management
  • Offline play
  • Detailed stats and achievements
Features
Read full description

A whole dungeon fits in one deck of cards. Every room deals four cards. Monsters, weapons, shields and potions land on the table, and you decide what happens next. Take the sword or leave it. Block the troll or take the hit. Drink now, or save the bottle for the fight you cannot see yet. Clear the room, leave one card behind, and the dungeon deals again. No grid. No timer. No filler. Just a table, a deck, and the next hard choice. THE JOURNEY Twelve dungeons run from the flooded sewers under the city to the dragon horde at the end of the world. Each one has its own monsters, its own story and a boss that ends it. Between runs you return to the Fallen Castle City: spend mana crystals in the Wizard Tower, take bounties from the Job Board, and read what you have killed in the Bestiary. EIGHT HEROES The Scoundrel fights dirty. The Barbarian rages. The Cleric heals what the dungeon takes. The Soundweaver plays by ear alone. Every hero brings a spell that changes how a room can be solved, and you unlock them by surviving. BUILT FOR SHORT SESSIONS Quick Play is a single run of classic rules, about ten minutes. Hero Journey is the full twelve dungeon campaign, saved between sessions. PLAYS WITHOUT SIGHT Full VoiceOver support. Every card, slot, attack and result is announced, so the whole game is playable by ear. NO STRINGS No account, no ads, no internet, no data collection. Buy it once and it runs offline.

About

Witchcraft!

A strategic solo card game where you lead a coven to protect a village from dark forces. Manage your magic and secrecy to survive dilemmas and convince judges of your innocence. Immerse yourself in a dark fantasy world with deep strategy and unique challenges.

Highlights
  • Strategic solitaire card gameplay
  • Build and manage your coven
  • Face monsters and complete quests
  • Convince a jury of your innocence
  • Deep strategic decision-making
  • Immersive campaign mode
  • Digital adaptation of award-winning board game
Features
Read full description

Witchcraft! — The Solo Card Game of Strategy & Dark Magic Lead your coven and protect the village in this thrilling solitaire card game where every choice could be your last. THE ULTIMATE WITCHCRAFT SOLITAIRE EXPERIENCE In Witchcraft!, darkness has fallen over Wildegrens. Monsters lurk in the shadows, harvests wither, and villagers vanish without a trace. As the leader of a witches' coven, you must wield your magic to save the village — but beware: exposing yourself could send you to the stake. This solitaire card game puts you in constant dilemmas where the balance between power and secrecy decides everything. Can you master the art of witchcraft without getting caught? KEY FEATURES - Solitaire card game — Strategic 20–40 minute sessions, perfect for playing anytime - Build your coven — Recruit witches from different families, each with unique abilities - Face epic challenges — Battle monsters, complete quests, and prove your worth - Convince the jury — Three judges will decide: hero or wicked witch? - Deep strategy — Manage your hand, plan your moves, and press your luck - Campaign mode — Immerse yourself in a dark witchcraft world where magic is real DIGITAL BOARD GAME — FULL EXPERIENCE Enjoy the complete digital adaptation of the award-winning board game by Salt and Pepper Games, now on your mobile device. A board game experience reimagined for solo play, featuring stunning illustrations by Albert Monteys that bring a magical and perilous world to life. Built on the acclaimed hidden-role mechanics of Resist!, this witchcraft board game delivers the depth and tension of tabletop gaming in the palm of your hand. PERFECT FOR - Fans of solitaire and strategic card games - Lovers of dark fantasy and witchcraft themes - Solo players seeking deep, immersive card game experiences - Board game enthusiasts looking for a premium digital adaptation - Players who love witchcraft-themed solitaire challenges AWARD-WINNING DESIGN Designed by Trevor Benjamin, Roger Tankersley, and David Thompson — the same team behind the acclaimed Resist! Developed by mantita | Published by Salt and Pepper Games Download Witchcraft! now and prove that magic isn't evil. The ultimate witchcraft solitaire card game awaits — the fate of Wildegrens is in your hands.

Screenshots

Dungeon Scoundrel4 screens
Witchcraft!4 screens

Verdict

The call

The clearest difference is in-app purchases: Witchcraft! at none against Dungeon Scoundrel's 3. Witchcraft! also leads on rating (4.7 vs 4.2) and review sentiment (86% vs 71%). Dungeon Scoundrel's advantage is update cadence (weekly vs every 3 weeks) and price ($1.99 vs $2.99). On ads, monetization model, device support and iOS requirement there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Dungeon Scoundrel costs $1.99 and Witchcraft! $2.99 up front. Dungeon Scoundrel sells 3 one-off in-app purchases. Witchcraft! asks for nothing beyond the download.

ReceptionRating · Positive reviews · Number of ratings

Witchcraft! holds the better App Store score, 4.7 against 4.2. Both are backed by a comparable volume of ratings — 21 and 97 respectively. Written reviews point the same way: 71% of Dungeon Scoundrel's written reviews are positive against 86% of Witchcraft!'s.

UpkeepUpdate frequency

Dungeon Scoundrel ships an update weekly, Witchcraft! every 3 weeks. Both last shipped on November 5, 2026.

Scorecard7 real differences · 4 level
Dungeon Scoundrel versus Witchcraft!: the parameters behind the verdict, then further details
ParameterDungeon ScoundrelWitchcraft!
Price$1.99 — better$2.99
Rating4.2 (21 ratings)4.7 (97 ratings) — better
Positive reviews70.8% of reviews86.4% of reviews — better
Number of ratings2197 — better
Update frequencyWeekly — betterEvery 3 weeks
AdsNoNo
In-app purchasesYesNo — better
MonetizationPaidPaid
Best chart rank—#60 — better
DevicesiPhone, iPad, iPodiPhone, iPad, iPod
Requires iOS15.015.0
Further details — not scored
Size50 MB271 MB
Age rating9+9+
DeveloperMM&F Software LLCMANTITA GAMES, SOCIEDAD LIMITADA

Customer experience

Dungeon Scoundrel

All ratings18 ratings
Positive72.2%
Neutral11.1%
Negative16.7%
Written reviews24 reviews
Positive70.8%
Neutral12.5%
Negative16.7%

Witchcraft!

All ratings93 ratings
Positive93.5%
Neutral2.2%
Negative4.3%
Written reviews22 reviews
Positive86.4%
Neutral9.1%
Negative4.5%

In-app purchases

3 purchases

Dungeon Scoundrel

One-time3
  • Small Coffee$0.99
  • Medium Coffee$2.99
  • Large Coffee$4.99
None

Witchcraft!

No in-app purchases

Questions

Is Dungeon Scoundrel free?
Dungeon Scoundrel costs $1.99, and also offers in-app purchases.
Is Witchcraft! free?
Witchcraft! costs $2.99, with no in-app purchases.
Which has better reviews, Dungeon Scoundrel or Witchcraft!?
Witchcraft! is rated higher. Dungeon Scoundrel averages 4.2 out of 5 from 21 ratings, while Witchcraft! averages 4.7 from 97 ratings.
Do Dungeon Scoundrel or Witchcraft! have ads?
Neither Dungeon Scoundrel nor Witchcraft! shows ads.
Which is updated more often, Dungeon Scoundrel or Witchcraft!?
Dungeon Scoundrel ships an update weekly, and Witchcraft! every 3 weeks. Most recently, Dungeon Scoundrel was updated on November 5, 2026 and Witchcraft! on November 5, 2026.

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