Dungeon Scoundrel vs Witchcraft!
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Dungeon Scoundrel
A tactical card-based dungeon crawler played in portrait mode. Explore a fixed deck, battle monsters, manage resources, and escape alive. Features multiple heroes with unique playstyles and strategic depth for quick, offline sessions.
- Tactical card-based dungeon crawling
- One-handed play
- Seven unlockable hero classes
- Strategic resource management
- Offline play
- Detailed stats and achievements
Read full descriptionHide full description
A whole dungeon fits in one deck of cards. Every room deals four cards. Monsters, weapons, shields and potions land on the table, and you decide what happens next. Take the sword or leave it. Block the troll or take the hit. Drink now, or save the bottle for the fight you cannot see yet. Clear the room, leave one card behind, and the dungeon deals again. No grid. No timer. No filler. Just a table, a deck, and the next hard choice. THE JOURNEY Twelve dungeons run from the flooded sewers under the city to the dragon horde at the end of the world. Each one has its own monsters, its own story and a boss that ends it. Between runs you return to the Fallen Castle City: spend mana crystals in the Wizard Tower, take bounties from the Job Board, and read what you have killed in the Bestiary. EIGHT HEROES The Scoundrel fights dirty. The Barbarian rages. The Cleric heals what the dungeon takes. The Soundweaver plays by ear alone. Every hero brings a spell that changes how a room can be solved, and you unlock them by surviving. BUILT FOR SHORT SESSIONS Quick Play is a single run of classic rules, about ten minutes. Hero Journey is the full twelve dungeon campaign, saved between sessions. PLAYS WITHOUT SIGHT Full VoiceOver support. Every card, slot, attack and result is announced, so the whole game is playable by ear. NO STRINGS No account, no ads, no internet, no data collection. Buy it once and it runs offline.
Witchcraft!
A strategic solo card game where you lead a coven to protect a village from dark forces. Manage your magic and secrecy to survive dilemmas and convince judges of your innocence. Immerse yourself in a dark fantasy world with deep strategy and unique challenges.
- Strategic solitaire card gameplay
- Build and manage your coven
- Face monsters and complete quests
- Convince a jury of your innocence
- Deep strategic decision-making
- Immersive campaign mode
- Digital adaptation of award-winning board game
Read full descriptionHide full description
Witchcraft! — The Solo Card Game of Strategy & Dark Magic Lead your coven and protect the village in this thrilling solitaire card game where every choice could be your last. THE ULTIMATE WITCHCRAFT SOLITAIRE EXPERIENCE In Witchcraft!, darkness has fallen over Wildegrens. Monsters lurk in the shadows, harvests wither, and villagers vanish without a trace. As the leader of a witches' coven, you must wield your magic to save the village — but beware: exposing yourself could send you to the stake. This solitaire card game puts you in constant dilemmas where the balance between power and secrecy decides everything. Can you master the art of witchcraft without getting caught? KEY FEATURES - Solitaire card game — Strategic 20–40 minute sessions, perfect for playing anytime - Build your coven — Recruit witches from different families, each with unique abilities - Face epic challenges — Battle monsters, complete quests, and prove your worth - Convince the jury — Three judges will decide: hero or wicked witch? - Deep strategy — Manage your hand, plan your moves, and press your luck - Campaign mode — Immerse yourself in a dark witchcraft world where magic is real DIGITAL BOARD GAME — FULL EXPERIENCE Enjoy the complete digital adaptation of the award-winning board game by Salt and Pepper Games, now on your mobile device. A board game experience reimagined for solo play, featuring stunning illustrations by Albert Monteys that bring a magical and perilous world to life. Built on the acclaimed hidden-role mechanics of Resist!, this witchcraft board game delivers the depth and tension of tabletop gaming in the palm of your hand. PERFECT FOR - Fans of solitaire and strategic card games - Lovers of dark fantasy and witchcraft themes - Solo players seeking deep, immersive card game experiences - Board game enthusiasts looking for a premium digital adaptation - Players who love witchcraft-themed solitaire challenges AWARD-WINNING DESIGN Designed by Trevor Benjamin, Roger Tankersley, and David Thompson — the same team behind the acclaimed Resist! Developed by mantita | Published by Salt and Pepper Games Download Witchcraft! now and prove that magic isn't evil. The ultimate witchcraft solitaire card game awaits — the fate of Wildegrens is in your hands.
Screenshots
Verdict
The clearest difference is in-app purchases: Witchcraft! at none against Dungeon Scoundrel's 3. Witchcraft! also leads on rating (4.7 vs 4.2) and review sentiment (86% vs 71%). Dungeon Scoundrel's advantage is update cadence (weekly vs every 3 weeks) and price ($1.99 vs $2.99). On ads, monetization model, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Dungeon Scoundrel costs $1.99 and Witchcraft! $2.99 up front. Dungeon Scoundrel sells 3 one-off in-app purchases. Witchcraft! asks for nothing beyond the download.
Witchcraft! holds the better App Store score, 4.7 against 4.2. Both are backed by a comparable volume of ratings — 21 and 97 respectively. Written reviews point the same way: 71% of Dungeon Scoundrel's written reviews are positive against 86% of Witchcraft!'s.
Dungeon Scoundrel ships an update weekly, Witchcraft! every 3 weeks. Both last shipped on November 5, 2026.
| Parameter | Dungeon Scoundrel | Witchcraft! |
|---|---|---|
| Price | $1.99 — better | $2.99 |
| Rating | 4.2 (21 ratings) | 4.7 (97 ratings) — better |
| Positive reviews | 70.8% of reviews | 86.4% of reviews — better |
| Number of ratings | 21 | 97 — better |
| Update frequency | Weekly — better | Every 3 weeks |
| Ads | No | No |
| In-app purchases | Yes | No — better |
| Monetization | Paid | Paid |
| Best chart rank | — | #60 — better |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 15.0 | 15.0 |
| Further details — not scored | ||
| Size | 50 MB | 271 MB |
| Age rating | 9+ | 9+ |
| Developer | MM&F Software LLC | MANTITA GAMES, SOCIEDAD LIMITADA |
Customer experience
Dungeon Scoundrel
Witchcraft!
In-app purchases
Dungeon Scoundrel
- Small Coffee$0.99
- Medium Coffee$2.99
- Large Coffee$4.99
Witchcraft!
No in-app purchases
Questions
Is Dungeon Scoundrel free?
Is Witchcraft! free?
Which has better reviews, Dungeon Scoundrel or Witchcraft!?
Do Dungeon Scoundrel or Witchcraft! have ads?
Which is updated more often, Dungeon Scoundrel or Witchcraft!?
Other comparisons















