Comparison

StoneWright vs Wavefront

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

StoneWright

Features
Read full description

You have a pile of stones. You have a gap to fill. Pick a stone, place it, see if it holds. StoneWright is a meditative dry stone walling simulator. No mortar. No timer. No score. Just the ancient craft of fitting stone to stone until something stands. The pile is your puzzle. Stones vary in shape, size, weight, texture. Rotate them, examine them, set them aside, return to them later. The right stone for the right spot is a feeling, not a calculation. BUILD: • Walls — Learn the grammar: two over one, break the joints, weight over weight • Corners — The wall turns. Tie-stones matter. • Gates — Span a gap without mortar. Master the lintel. • Arches — Temporary support, keystone, release. Will it hold? • Cairns — Vertical balance. Small footprint, increasing height. • Impossible stones — Late game. Eggs. Spheres. Slabs too thin. FAIL: Collapse happens. Stones tumble, scatter, come to rest. You rebuild from the rubble or reset the pile. No lives, no penalties. The wall fell. Now you know something. RETURN: No save prompts. No quit confirmation. Build until you stop. Come back and the wall is waiting—standing or fallen. LISTEN: Stone on stone. Scrape, tap, thunk, settle. Wind. No music during building. The sounds teach you: that click means stable, that grind means trouble. Inspired by Vermont's fieldstone walls—cleared from glacial fields by 19th-century farmers—and Ireland's pastoral sheep boundaries. Aspiring to Andy Goldsworthy's ephemeral artistry. No ads. No data collection. No notifications asking you to come back. The wall is its own reward.

About

Wavefront

Engage in fast-paced tower defense across diverse worlds and challenging levels. Strategically place and upgrade towers, utilize spells, and defeat waves of monsters to protect your base. Compete on global leaderboards and unlock permanent upgrades.

Highlights
  • Strategic tower placement and upgrades
  • 100 levels across 5 unique worlds
  • Permanent armory upgrades
  • Endless survival arena with leaderboards
  • Spells and commander abilities
  • Offline play
Features
Read full description

Wavefront is a fast, colorful tower defense game. Line your towers along the path, upgrade them mid-battle, and hold every wave of monsters before they reach your base — across 5 worlds and 100 levels. Place smart, upgrade at the right moment, and read each wave. Easy to pick up, tuned for short sessions, deep enough to chase a 3-star run on every level. WHAT YOU DO Pick your loadout, place towers along the road, and upgrade them while the wave is still coming. Every level ends with a damage report telling you which weapon actually carried it — so your next loadout is a decision, not a guess. TOWERS • Gun, Rapid and Sniper for ground waves • Frost slows everything it hits • Cannon splashes damage across a group • Flak is the only thing that can touch flyers • Farm prints money instead of bullets • Laser exists for one job: bosses PROGRESSION THAT KEEPS GOING Earn gold in battle and spend it in the Armory on permanent upgrades. Max a weapon out and Mastery takes over — an uncapped track that keeps adding damage for as long as you keep investing. 5 WORLDS, 100 LEVELS Forest, Desert, Winter, City and Space, each with its own 25-strong monster roster: critters, vehicles, jetpack aliens, air bosses and ground bosses. Roads fork, cross and run in pairs, so the same tactics do not work everywhere. SURVIVE An endless hell arena. No level to clear — just how long you can hold, with your time on a global leaderboard. SPELLS AND COMMANDERS Call down a meteor, freeze the field, cash in mid-wave, or EMP the flyers. Pick a commander for a run-long bonus. ALSO • Play offline — no connection needed • Daily quests, achievements and a monster collection • 1-3 stars per level, feeding a global star leaderboard • Seven languages

Screenshots

StoneWright2 screens
Wavefront4 screens

Verdict

The call

The clearest difference is in-app purchases: StoneWright at none against Wavefront's 1. StoneWright also leads on ads (none vs shown). Wavefront's advantage is iOS requirement (15.0 vs 17.6). On price and device support there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. Wavefront sells 1 one-off in-app purchase. StoneWright asks for nothing beyond the download.

Scorecard3 real differences · 7 level
StoneWright versus Wavefront: the parameters behind the verdict, then further details
ParameterStoneWrightWavefront
PriceFreeFree
Rating—4.0 (4 ratings) — better
Positive reviews—0.0% of reviews
Number of ratings—4 — better
Update frequency—Every 3 weeks
AdsNo — betterYes
In-app purchasesNo — betterYes
Monetization—Free with in-app purchases
DevicesiPhone, iPadiPhone, iPad, iPod — better
Requires iOS17.615.0 — better
Further details — not scored
Size20 MB421 MB
Age rating9+4+
DeveloperJustin NeumanSAMET VOLKAN CAVUSOGLU

In-app purchases

None

StoneWright

No in-app purchases

1 purchases

Wavefront

One-time1
  • Remove Ads$2.99

Questions

Is StoneWright free?
StoneWright is free to download, with no in-app purchases.
Is Wavefront free?
Wavefront is free to download, with in-app purchases available.
Do StoneWright or Wavefront have ads?
Wavefront shows ads; StoneWright does not.

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