CarVsCops vs Limb from Limb
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
CarVsCops
Experience high-speed chases in a retro-future world. Evade relentless police pursuit with explosive collisions and intense AI. Survive an endless digital landscape in a powerful supercar.
- High-performance supercar driving
- Intense police pursuit AI
- Explosive collisions
- Endless digital landscape
- Retro-future aesthetic
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Get behind the wheel of a high-performance supercar and navigate through an endless digital landscape. But you’re not alone—the police are on your tail, and they aren't holding back. With explosive collisions, intense pursuit AI, and a vibrant retro-future aesthetic, every second is a battle for survival.
Limb from Limb
Engage in a humorous zombie defense experience where you physically manipulate ragdoll zombies. Grab, throw, and improvise with an escalating arsenal of weapons and environmental hazards to survive waves of the undead across multiple campaigns.
- Ragdoll physics-based zombie manipulation
- Three distinct campaign locations
- Ninety challenging nights
- Arsenal of 32 upgradable weapons
- Sandbox mode for free experimentation
- Offline campaign play
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Flickin' love killing zombies? Good. Flick them, pick them, grab them, stick them. Smash them, bash them, thrash them. Oh, and you can drop pianos on them. Limb from Limb is a ragdoll zombie survival comedy. You defend the house with your bare hands and whatever the yard has lying around. Grab a shambler by the arm, swing it into the dirt, hurl it into the horde, or let gravity do the ugly work. Every zombie is built from real physical joints, so every impact, pile-up and missing limb changes the fight. GRAB, THROW, IMPROVISE Nothing here runs on rails. Pick the dead up, aim them, and let momentum finish the argument. Bodies collide, stack, trip each other and come apart. The physics decide, so no two nights of zombie defense play out the same way. THREE CAMPAIGNS, NINETY NIGHTS Hold the line at the farmhouse, the prison yard and the fairgrounds, thirty nights apiece. Every night raises the count and adds new trouble: armored brutes too heavy to grab, dynamite carriers that solve their own problem, and the occasional boss that will not go down politely. NORMAL, THEN HARD Finish a campaign on Normal and Hard opens up for it. Bigger crowds, tougher undead, and a great deal more armor. The same ninety nights, a very different survival run. AN ARSENAL THAT ESCALATES Earn stars and spend them at the Zombie Depot. Thirty-two weapons, each with five upgrade tiers, from practical firearms to anvils, pianos, wrecking balls, meteor showers, rolling boulders, fireworks, anti-gravity, and other solutions that should not work nearly as well as they do. ENDLESS MODE No campaign and no ending. The zombie horde just keeps coming, wave after wave, and the leaderboard remembers how far you got. SANDBOX MODE A physics playground with no objectives and no timer. Spawn whatever you like, break it however you want, then record a clip or grab a still and share the wreckage. RAGDOLL PHYSICS, NOT ANIMATIONS Every zombie is a jointed ragdoll, not a canned death animation. Limbs tear off, bodies fold over fences, and one well-thrown corpse takes down three more. It is a destruction sandbox wearing a zombie defense game's clothes. PLAYS OFFLINE The whole campaign runs with no signal at all. No account, no login, no wifi. Open it and start smashing zombies. Limb from Limb is free to play with optional in-app purchases. Stars can be earned by playing, earned from optional rewarded videos, or bought outright, and the entire arsenal can be unlocked at once. Rewarded videos require an internet connection. No account is required and the campaign runs offline.
Screenshots
Verdict
The clearest difference is rating: Limb from Limb at 4.2 against CarVsCops's 3.0. Limb from Limb also leads on ratings volume (9 vs 2). CarVsCops's advantage is in-app purchases (none vs 5) and ads (none vs shown). On price and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Limb from Limb sells 5 one-off in-app purchases. CarVsCops asks for nothing beyond the download.
Limb from Limb holds the better App Store score, 4.2 against 3.0. Both are backed by a comparable volume of ratings — 2 and 9 respectively.
| Parameter | CarVsCops | Limb from Limb |
|---|---|---|
| Price | Free | Free |
| Rating | 3.0 (2 ratings) | 4.2 (9 ratings) — better |
| Positive reviews | — | 60.0% of reviews |
| Number of ratings | 2 | 9 — better |
| Update frequency | — | Every 3 days |
| Ads | No — better | Yes |
| In-app purchases | No — better | Yes |
| Monetization | Free — better | Free with in-app purchases |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 12.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 140 MB | 391 MB |
| Age rating | 4+ | 12+ |
| Developer | junwei shi | Jayme Schroeder |
In-app purchases
CarVsCops
No in-app purchases
Limb from Limb
- Pocketful of Stars$1.99
- Sack of Stars$4.99
- Crate of Stars$9.99
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- Vault of Stars$14.99
- The Whole Arsenal$19.99
Questions
Is CarVsCops free?
Is Limb from Limb free?
Which has better reviews, CarVsCops or Limb from Limb?
Do CarVsCops or Limb from Limb have ads?
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