Comparison

GamePeek vs SensorStream, powered by ROS 2

Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.

Head to head
About

GamePeek

Stream your Unity game view wirelessly to your phone or tablet in real-time. Test your game on actual hardware with touch, accelerometer, and gyroscope input support. Offers adjustable settings for resolution and quality.

Highlights
  • Wireless game view streaming
  • Touch, accelerometer, gyroscope input
  • Mac/Windows support
  • Adjustable resolution and quality
  • Auto-reconnect
  • QR code/IP connection
Features
Read full description

GamePeek shows your Unity Game View on your phone while you work in the editor. Press Start Streaming in Unity, scan the QR code (or tap your machine in the device list), and the stream appears on your screen. Touches on the phone go back into the editor as real input events, so buttons, joysticks, and gestures behave exactly the way they will in the shipped game. Motion controls work too: gyroscope and accelerometer readings stream to Unity while you tilt the actual device in your hand. Video travels over GamePeek's own low-latency UDP protocol and falls back to TCP on networks that block it. Quality adapts to your Wi-Fi on its own, and recovers on its own too. WHAT'S FREE Streaming with no time limit, every day, forever: 720p at 20 fps with single-touch input, the live FPS overlay, and a small watermark. Enough to check your game on a real screen whenever you want. GAMEPEEK PRO Monthly, yearly, or one payment forever. Every plan unlocks everything: - 1080p at up to 120 fps - No watermark - Multi-touch, gyroscope, and accelerometer input - Custom quality settings - Auto-reconnect after drops - Settings saved per Unity project WHAT YOU NEED The free GamePeek plugin for Unity 2021.3 or newer (on the Unity Asset Store), and both devices on the same Wi-Fi network. Away from your desk, remote play works over Tailscale.

About

SensorStream, powered by ROS 2

This app transforms your iPhone into a powerful sensor platform, streaming LiDAR depth, RGB camera, IMU, and GPS data to your computer. It's designed for robotics development and research, offering both Wi-Fi and USB connection options for seamless integration with ROS 2.

Highlights
  • LiDAR depth streaming
  • RGB camera feed
  • IMU data (accelerometer, gyroscope)
  • GPS location data
  • Wi-Fi and USB transport options
  • ROS 2 integration
Read full description

SensorStream turns your iPhone into a sensor platform, streaming LiDAR depth, RGB camera, IMU, and GPS data to your host computer over Wi-Fi or USB. Built for robotics prototypers, researchers, or anyone who wants to use the iPhone's powerful built-in sensor suite. SENSOR STREAMS • LiDAR Depth — 256×192 depth frames at up to 30 FPS from front and back (Wide) cameras (requires a LiDAR-equipped iPhone) • RGB Camera — JPEG-compressed colour frames at up to 30 FPS from the wide-angle camera, or front-facing camera • IMU — accelerometer, gyroscope, and quaternion orientation data at a configurable frequency • GPS — GNSS position TRANSPORT OPTIONS • Wi-Fi (TCP) — connect wirelessly over your local network; scan the server's QR code from the app for instant pairing • USB — low-latency wired connection via PeerTalk / iproxy for demanding real-time applications INTEGRATION • Driver for integration with ROS 2 — a companion driver publishes sensor data directly to ROS 2 topics (/depth_image, /color_image/compressed, /imu/data, /gps/fix) using sensor_msgs message types ON-DEVICE PREVIEW • Real-time depth overlay with adjustable min/max range and colour thresholds • Live camera preview • IMU visualiser for orientation feedback • Per-sensor toggles and settings — configure each sensor independently before streaming HOW IT WORKS 1. Start the companion driver on your computer 2. Open SensorStream, go to Settings → Network, and connect via Wi-Fi (scan the QR code or enter IP/port manually) or USB. 3. Enable the sensors you need on the Dashboard. 4. Tap Start Streaming, that's it. REQUIREMENTS • iPhone with iOS 15.6 or later • LiDAR sensor required for depth streaming (iPhone 12 Pro and later) • Host computer running Python 3.9+ and ROS 2 Humble for the companion server

Screenshots

GamePeek4 screens
SensorStream, powered by ROS 24 screens

Verdict

The call

The clearest difference is review sentiment: GamePeek at 100% against SensorStream, powered by ROS 2's 0%. GamePeek also leads on rating (4.0 vs 3.0). SensorStream, powered by ROS 2's advantage is in-app purchases (none vs 3). On price, ratings volume, update cadence and ads there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. GamePeek sells 3 in-app purchases, starting at $9.99 per month. SensorStream, powered by ROS 2 asks for nothing beyond the download.

ReceptionRating · Positive reviews · Number of ratings

GamePeek holds the better App Store score, 4.0 against 3.0. Both are backed by a comparable volume of ratings — 1 and 1 respectively. Written reviews point the same way: 100% of GamePeek's written reviews are positive against 0% of SensorStream, powered by ROS 2's.

UpkeepUpdate frequency

GamePeek ships an update every 9 days, SensorStream, powered by ROS 2 every 5 days. The most recent releases landed on October 10, 2026 and October 11, 2026 respectively.

Scorecard4 real differences · 6 level
GamePeek versus SensorStream, powered by ROS 2: the parameters behind the verdict, then further details
ParameterGamePeekSensorStream, powered by ROS 2
PriceFreeFree
Rating4.0 (1 ratings) — better3.0 (1 ratings)
Positive reviews100.0% of reviews — better0.0% of reviews
Number of ratings11
Update frequencyEvery 9 daysEvery 5 days — better
AdsNoNo
In-app purchasesYesNo — better
MonetizationFreemiumFree — better
DevicesiPhone, iPad, iPodiPhone, iPad, iPod
Requires iOS15.515.4 — better
Further details — not scored
Size28 MB12 MB
Age rating4+4+
DeveloperTolga DurmanMartijn Habers

Customer experience

GamePeek

All ratings1 ratings
Positive100.0%
Neutral0.0%
Negative0.0%
Written reviews1 reviews
Positive100.0%
Neutral0.0%
Negative0.0%

SensorStream, powered by ROS 2

All ratings1 ratings
Positive0.0%
Neutral100.0%
Negative0.0%
Written reviews1 reviews
Positive0.0%
Neutral100.0%
Negative0.0%

In-app purchases

3 purchases

GamePeek

Subscriptions2
  • GamePeek Monthly Pro$9.991 Month
  • GamePeek Yearly Pro$49.991 Year
One-time1
  • Lifetime Pro$89.99
None

SensorStream, powered by ROS 2

No in-app purchases

Questions

Is GamePeek free?
GamePeek is free to download, with in-app purchases available.
Is SensorStream, powered by ROS 2 free?
SensorStream, powered by ROS 2 is free to download, with no in-app purchases.
Which has better reviews, GamePeek or SensorStream, powered by ROS 2?
GamePeek is rated higher. GamePeek averages 4.0 out of 5 from 1 ratings, while SensorStream, powered by ROS 2 averages 3.0 from 1 ratings.
Do GamePeek or SensorStream, powered by ROS 2 have ads?
Neither GamePeek nor SensorStream, powered by ROS 2 shows ads.
Which is updated more often, GamePeek or SensorStream, powered by ROS 2?
GamePeek ships an update every 9 days, and SensorStream, powered by ROS 2 every 5 days. Most recently, GamePeek was updated on October 10, 2026 and SensorStream, powered by ROS 2 on October 11, 2026.

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