Comparison

PushCount vs MoveToPlay

Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.

Head to head
About

PushCount

Features
Read full description

Pay for your screen time in push-ups. PushCount locks the apps that eat your day. Do a set to open them. Free — the whole thing, not a trial. IS THIS YOU? • You reach for your phone before you're even out of bed • "Just five minutes" turns into two hours • You set Screen Time — and bypass it in one second • You want to move more, but never find the time HOW IT WORKS 1. Choose the apps that eat your day — social, news, games. 2. They stop opening. 3. Lay your phone on the floor and do a set. The front camera counts every rep. Your apps open for a while, then lock again automatically. THREE THINGS OTHER APPS GET WRONG 1. They charge. Our complete product is free. Not a trial. Not seven days. 2. They count badly. When a rep is missed you can see why — a live meter shows what the camera actually saw — and you can fix the count on the spot. 3. They say you can't escape. Of course you can escape — just delete the app. We don't pretend we can stop you. We only make sure the price you pay is real. PRIVATE BY DESIGN Every camera frame is processed on this iPhone. Nothing leaves your device, and nothing is saved. No account. No sign-up. ALSO INSIDE • Knee and incline push-ups count too — the counter calibrates to your own range • A training plan that builds from your current max toward 50 or 100 in a row • Apple Health sync • iCloud sync across your devices Terms of Use: https://qumge.com/en/terms Privacy Policy: https://qumge.com/en/privacy

About

MoveToPlay

This app helps families manage children's activity and screen time. Kids earn screen time minutes by completing chores and exercises, which can then be redeemed for play sessions. Parents have full control over rewards and earning limits.

Highlights
  • Earn screen time through chores and exercise
  • Set custom play rewards and session lengths
  • Track exercise progress natively on Apple Watch
  • Parent dashboard with PIN protection
  • Sibling profiles with individual progress
  • Calm Mode for overstimulated children
Features
Read full description

Manage your family’s activity and screen time. Your child banks minutes through workouts and chores. You choose the play rewards. Banked minutes never expire. HOW IT WORKS Your child completes real movements — strength, balance, cardio, and recovery — plus chores you approve. Completed activities and chores both bank minutes, and both count toward the weekly maximum you set. Once banked, those minutes never expire: no midnight wipe, no weekly reset, no use-it-or-lose-it. When they've saved enough, they spend them on a timed play session you've set up — a game, an app, whatever you picked as the reward. Offer two or three session lengths. If they stop early, unused minutes return to the bank. ON APPLE WATCH Exercises, instructions, and rep tracking run natively on Apple Watch. Your child can finish a full quest without picking up iPhone or iPad. AT A GLANCE A home screen widget on iPhone or iPad shows the current bank without opening the app. During your child’s play session, a Live Activity shows a countdown on the Lock Screen and Dynamic Island on supported devices. SIBLINGS WELCOME Each child has their own bank, quests, progression, and reward history. A child's device shows only their own data. You can add a second parent's iPhone or iPad with a private iCloud invitation. PARENT CONTROLS A PIN-protected parent dashboard stays separate from what the child sees. You decide exactly how much each chore is worth, an overall dial for how much activities pay out, a weekly maximum on what a child earns through their own effort — activities, walking and chores together (a daily baseline and any bonus you give sit outside it), whether a guaranteed daily baseline is credited even on quiet days, and exactly which play sessions exist. Chore values, activity payout, the weekly maximum and the baseline are set per child; play sessions apply family-wide. Chore templates fill in a title and a suggested reward so you're not starting from a blank box. Minutes are the only thing a child earns, and minutes buy everything. Parents and grandparents can log real-world rewards — a movie night, a trip to the mall, extra allowance — and you set what each costs in minutes. One currency, one bank. SUPPORT YOUR CHILD’S ACTIVITY Movements include easier variations, like a chair-supported squat. If something hurt, the child can report it. The parent dashboard groups those pain reports from the last two weeks by activity, body region, and category. Calm Mode, a parent toggle, turns off full-screen celebrations, celebration haptics and bounce animations for easily overstimulated kids. Exercise demos still show the movement. PROGRESS THAT'S ACTUALLY TRUE A Move Buddy grows with real effort. A Journey Map spans 104 weeks. A Badge Shelf tracks mastery tiers earned through repetition. Rank and XP mark your child’s progress. If it didn't happen, it isn't shown. WHAT'S FREE AND WHAT'S PREMIUM MoveToPlay is free to download and set up. To use the app, start an Annual or Monthly Family subscription, or buy Lifetime with a one-time purchase. New subscribers get a 2-week free trial. Starting the trial means confirming a subscription with Apple; nothing is charged during the trial, and if you cancel at least 24 hours before it ends you pay nothing. To cancel: Settings > your name > Subscriptions > MoveToPlay. Otherwise Apple charges the price shown in the app when the trial ends, and the subscription renews automatically unless canceled. One introductory offer per Apple Account per subscription group. Lifetime has no trial. Purchases support Apple's Family Sharing. Family progress, minutes, and reward rules sync over iCloud when enabled. HOW WE DON'T BUILD No ads. No fabricated streaks. No guilt messages. No dark patterns. Manage family activity and chore rewards on iPhone, iPad, and Apple Watch. Built by Duke & Duke. Terms of Use (EULA): https://www.apple.com/legal/internet-services/itunes/dev/stdeula/ Privacy Policy: https://dukeandduke.uk/privacy/

Screenshots

PushCount3 screens
MoveToPlay4 screens

Verdict

The call

The clearest difference is iOS requirement: MoveToPlay at 18.0 against PushCount's 26.0. On price, update cadence, ads and in-app purchases there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. PushCount sells 4 in-app purchases, starting at $4.99 per month and MoveToPlay sells 3 in-app purchases, starting at $0.99 per month. Whichever you choose, the download price is not the number that matters.

UpkeepUpdate frequency

PushCount ships an update every 5 days, MoveToPlay every 4 days. The most recent releases landed on November 5, 2026 and October 31, 2026 respectively.

Scorecard1 real difference · 8 level
PushCount versus MoveToPlay: the parameters behind the verdict, then further details
ParameterPushCountMoveToPlay
PriceFreeFree
Rating—5.0 (1 ratings) — better
Number of ratings—1 — better
Update frequencyEvery 5 daysEvery 4 days — better
AdsNoNo
In-app purchasesYesYes
Monetization—Freemium
DevicesiPhone, iPadiPhone, iPad, Apple Watch — better
Requires iOS26.018.0 — better
Further details — not scored
Size2 MB19 MB
Age rating4+4+
DeveloperQumge Infotech (Shanghai) Co., Ltd.Duke & Duke

In-app purchases

4 purchases

PushCount

Subscriptions2
  • PushCount Premium Monthly$4.991 Month
  • PushCount Premium Yearly$29.991 Year
One-time2
  • Streak Freeze 1$0.99
  • Streak Freeze 3$1.99
3 purchases

MoveToPlay

Subscriptions2
  • Monthly14 Days trial$0.991 Month
  • Annual14 Days trial$9.991 Year
One-time1
  • Lifetime$19.99

Questions

Is PushCount free?
PushCount is free to download, with in-app purchases available.
Is MoveToPlay free?
MoveToPlay is free to download, with in-app purchases available.
Do PushCount or MoveToPlay have ads?
Neither PushCount nor MoveToPlay shows ads.
Which is updated more often, PushCount or MoveToPlay?
PushCount ships an update every 5 days, and MoveToPlay every 4 days. Most recently, PushCount was updated on November 5, 2026 and MoveToPlay on October 31, 2026.

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