MoveToPlay vs Mantis
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
MoveToPlay
Encourage kids to be active and complete chores by earning screen time. Set custom rewards and track progress with detailed parent controls. Designed for children's bodies with adaptive exercises and a focus on true progress.
- Kid-scaled workouts and chores
- Banked minutes that never expire
- Timed play session rewards
- Apple Watch integration
- Home screen widget and Live Activity
- Sibling profiles
- PIN-protected parent dashboard
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Kids do kid-scaled workouts and chores. Minutes go in the bank — they never expire. Spend them on timed play you choose. HOW IT WORKS Kids complete real movements — strength, balance, cardio, and recovery — plus chores you approve. Completed activities and chores both bank minutes, and both count toward the weekly maximum you set. Once banked, those minutes never expire: no midnight wipe, no weekly reset, no use-it-or-lose-it. When they've saved enough, they spend them on a timed play session you've set up — a game, an app, whatever you picked as the reward. Offer two or three session lengths. If they stop early, unused minutes return to the bank. ON APPLE WATCH Exercises, instructions, and rep tracking run natively on Apple Watch. A kid can finish a full quest without picking up iPhone or iPad. AT A GLANCE A home screen widget on iPhone or iPad shows the current bank without opening the app. Start a play session and a Live Activity puts a running countdown on the Lock Screen and Dynamic Island. SIBLINGS WELCOME Each child has their own bank, quests, progression, and reward history. A child's device shows only their own data. Parents can connect a second phone or iPad with a pairing code from the dashboard. PARENT CONTROLS A PIN-protected parent dashboard stays separate from what the child sees. You decide exactly how much each chore is worth, an overall dial for how much activities pay out, a weekly maximum on what a child earns through their own effort — activities, walking and chores together (a daily baseline and any bonus you give sit outside it), whether a guaranteed daily baseline is credited even on quiet days, and exactly which play sessions exist. These rules apply across your whole family — one set of dials, not one per child. Chore templates fill in a title and a suggested reward so you're not starting from a blank box. Minutes are the only thing a child earns, and minutes buy everything. Parents and grandparents can log real-world rewards — a movie night, a trip to the mall, extra allowance — and you set what each costs in minutes. One currency, one bank. BUILT FOR KID BODIES Movements include honest regressions, like a chair-supported squat, instead of pretending every kid should hit a full squat on day one. If something hurt, the child can report it. The parent dashboard groups those pain reports from the last two weeks by activity, body region, and category. Calm Mode is a parent toggle that turns off full-screen celebrations, haptics, and bounce animations for kids who find them overstimulating. Exercise demos still show the movement. PROGRESS THAT'S ACTUALLY TRUE A Move Buddy grows with real effort. A Journey Map spans 104 weeks. A Badge Shelf tracks mastery tiers earned through repetition. Rank and XP mark how far they've come. If it didn't happen, it isn't shown. WHAT'S FREE AND WHAT'S PREMIUM MoveToPlay is free to download and set up. To use the app, start an Annual or Monthly Family subscription, or buy Lifetime with a one-time purchase. New subscribers get a 2-week free trial. Starting the trial means confirming a subscription with Apple; nothing is charged during the trial, and if you cancel at least 24 hours before it ends you pay nothing. To cancel: Settings > your name > Subscriptions > MoveToPlay. Otherwise Apple charges the price shown in the app when the trial ends, and the subscription renews automatically unless canceled. One introductory offer per Apple Account per subscription group. Lifetime has no trial. Purchases support Apple's Family Sharing. Family progress, minutes, and reward rules sync over iCloud when enabled. HOW WE DON'T BUILD No ads. No fabricated streaks. No guilt messages. No dark patterns. Kids fitness and chore rewards for iPhone, iPad, and Apple Watch. Built by Duke & Duke. Terms of Use (EULA): https://www.apple.com/legal/internet-services/itunes/dev/stdeula/ Privacy Policy: https://dukeandduke.uk/privacy/
Mantis
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Mantis is the workout app where you never count. Put your iPhone in front of you: the camera recognizes the exercise and counts every rep. Your only job is to move. JUST TRAIN. WE COUNT. • Camera rep counter for push-ups, squats, pull-ups, burpees, jumping jacks and more • Plank timer that starts on its own as soon as you hold the position • Only full reps count — partial reps are shown separately, so your numbers stay honest • Free mode: do exercises in any order, Mantis figures out what you're doing • Sets mode: rep goals, number of sets and a rest timer • Voice coach that guides the workout and counts out loud • Technique videos before exercises you haven't done yet • On iPhone models with LiDAR, movement is tracked in 3D for even better accuracy BOSS BATTLES • The Battles tab: beat the bosses of chapter I with your reps — every rep takes away a boss's health, and bosses heal during the fight • Every boss has its own voice, and the chapter has its own music • A ranking among friends and everyone, and a trophy card to share your win SHORT, NO EXCUSES A 4-minute warm-up, a home workout or a street workout on the bar and dips. 15 exercises, most of them bodyweight. No gym needed — just your phone and a bit of floor. PROGRESS YOU CAN SEE • Workout report: reps, time, pace and intensity rating • Charts for the week, the month and all time • Day streak and weekly goal • Home Screen widget — the mantis reminds you when your streak is at risk TRAIN WITH FRIENDS • A feed of your friends' workouts with likes and comments • Teams of up to 8: points for every workout and weekly quests • A new season every month with a team leaderboard and podium places • 11 achievements, from Rookie to Titan YOUR WORKOUT RECEIPT Share your result to Instagram Stories, TikTok or Telegram as a stylish receipt or a polaroid. Mantis takes photos while you train — just pick the best one. APPLE WATCH On Apple Watch: your streak, weekly goal and latest workout, and the streak flame on your watch face. Heart rate from the watch during a workout, on screen and in the summary. Pause right from the watch. APPLE HEALTH Workouts are saved to Apple Health and close your Activity rings on iPhone and Apple Watch. Calories are estimated from your weight. PRIVACY Movement is recognized right on your iPhone. Video is never recorded or uploaded. Heart rate from the watch stays on your devices. Only the photos you choose appear in the feed. Your profile can be private. Mantis is free — no subscriptions and no ads. Put your phone down. Start with a short one.
Screenshots
Verdict
The clearest difference is in-app purchases: Mantis at none against MoveToPlay's 3. On price, update cadence, ads and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. MoveToPlay sells 3 in-app purchases, starting at $0.99 per month. Mantis asks for nothing beyond the download.
Both ship on a similar rhythm, roughly every 3 days. Both last shipped on October 29, 2026.
| Parameter | MoveToPlay | Mantis |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (1 ratings) — better | — |
| Number of ratings | 1 — better | — |
| Update frequency | Every 3 days | Every 3 days |
| Ads | No | No |
| In-app purchases | Yes | No — better |
| Monetization | Subscription | — |
| Devices | iPhone, iPad, Apple Watch — better | iPhone, Apple Watch |
| Requires iOS | 18.0 | 17.0 — better |
| Further details — not scored | ||
| Size | 17 MB | 36 MB |
| Age rating | 4+ | 12+ |
| Developer | Duke & Duke | Mikhail Kurbatov |
In-app purchases
MoveToPlay
- Monthly14 Days trial$0.991 Month
- Annual14 Days trial$9.991 Year
- Lifetime$19.99
Mantis
No in-app purchases









