Don't Burn vs Loop Dodge
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Don't Burn
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A match that refuses to burn. That's you. Don't Burn is a fast-paced arcade game with two intense modes: THE FALL — Dodge falling flames as you descend through an endless inferno. Swipe to survive. Every second counts. THE LINE — Run along a line of matches to the rhythm. Jump over fire, gaps, and obstacles in sync with the beat. Features: - Two unique game modes - 10 handcrafted levels + endless mode - Fever Mode, Near-Miss combos, Death Replay - Beat-synced gameplay with original soundtrack - Game Center leaderboards - No ads. No data collection. Just fire. How long can you survive without burning?
Loop Dodge
A one-thumb arcade game where you tap to switch lanes and survive an orbiting path. Chain near misses for score multipliers, collect relics, and duel guardians in deeper spheres. Customize your experience with tracks, worlds, and skins.
- One-tap lane switching
- Score multiplier through near misses
- Collect relics and duel guardians
- Daily ranked runs
- Offline play
- Customizable tracks, worlds, and skins
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One tap. One loop. How long can you last? Loop Dodge is an offline arcade game about riding an orbit and slipping past everything that wants to end your run. Tap to switch lanes. Skim a spike instead of dodging it wide, and your near misses chain into a score multiplier. SIMPLE TO PLAY, HARD TO PUT DOWN One control. No timers, no energy, no waiting. Every run is one more try. GO DEEPER Survive long enough and the run descends into deeper Spheres. The deep pays better: draft relics mid-run — powerful pacts, some of them cursed — duel the Wardens that guard each layer, and earn Souls from sheer depth. THE FORGE Spend Souls to attune a relic and seed it into your opening Pact, so it starts active on every run. MAKE IT YOURS 13 tracks, each paying a bigger gem multiplier — from Loop ×1 all the way to Prism ×20. 11 worlds. 59 ball skins and 15 trails. Or turn any photo on your phone into your ball. A NEW CHALLENGE EVERY DAY One ranked daily run — the exact same course for every player in the world. Beat 30 seconds to win the prize, and build a streak for bigger daily rewards. PLAYS ANYWHERE Fully playable offline. No account, no sign-in. Your progress is stored on your device. PLAYS IN YOUR LANGUAGE English, Spanish, Portuguese, French, German, Italian, Russian, Japanese and Korean. Free to play, with optional in-app purchases and opt-in rewarded ads. Ads and purchases require an internet connection.
Screenshots
Verdict
The clearest difference is in-app purchases: Loop Dodge at none against Don't Burn's 7. Don't Burn's advantage is ads (none vs shown). On price, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Don't Burn sells 7 one-off in-app purchases. Loop Dodge asks for nothing beyond the download.
| Parameter | Don't Burn | Loop Dodge |
|---|---|---|
| Price | Free | Free |
| Rating | — | 5.0 (1 ratings) — better |
| Positive reviews | — | 100.0% of reviews |
| Number of ratings | — | 1 — better |
| Update frequency | — | Every 2 weeks |
| Ads | No — better | Yes |
| In-app purchases | Yes | No — better |
| Monetization | — | Free with in-app purchases |
| Devices | iPhone, iPod | iPhone, iPad, iPod — better |
| Requires iOS | 15.1 | 15.0 — better |
| Further details — not scored | ||
| Size | 73 MB | 8 MB |
| Age rating | 4+ | 4+ |
| Developer | Edoardo Maria De Santis | Martin Khachatryan |
In-app purchases
Don't Burn
- Level 3 - Basalt Hymn$0.99
- Level 4 - Choir Sirens$0.99
- Level 5 - Sootlight Choir$0.99
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- Training Mode$0.99
- Full Game Bundle$1.99
- Super Level Bundle$3.99
- Ultimate Bundle$4.99
Loop Dodge
No in-app purchases





