PULSE1 vs Loop Dodge
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
PULSE1
This one-thumb arcade game challenges you to tap a sweeping pulse as it crosses a shrinking zone. Achieve higher tiers of heat with perfect timing, but one miss ends your run. Compete on global leaderboards and experience satisfying haptic feedback.
- One-finger control
- Short, engaging runs
- Infinitely climbing difficulty
- Mutators for varied gameplay
- Combo multiplier system
- Global leaderboards
- Haptic feedback
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PULSE1 is the one-thumb arcade game you'll open "just for one run" and look up twenty minutes later. A pulse sweeps around a ring. Tap when it crosses the zone. That's it — and that's the trap. Every hit shrinks the zone, reverses the sweep, and pushes your heat higher. Every ten hits the ring SHATTERS and you climb to the next tier — Ember, Kindling, Flicker, Flame, Blaze, Wildfire, Firestorm, Inferno, Meltdown... all the way up to Supernova, and tiers nobody has named yet. One miss ends the run. But PULSE1 always tells you exactly how close you were. 2° away. 3 from your record. You know you had it. You know the next run is the one. FEATURES • One-finger play — playable with your phone flat on a table • Runs of 1–3 minutes — perfect for a queue, an elevator, an excuse • Infinite heat — the difficulty never stops climbing • Mutators — twin pulses, phantom zones, flashpoints and reversals • Solar flares — rare golden zones worth 5x sparks • Combo system — perfect taps stack multipliers up to 5x • Top 100 leaderboards — see how hot the world burned • Haptic feedback on every hit, break, and heartbreak • Free forever — no purchases, no subscriptions, no paywall. Ever.
Loop Dodge
A one-thumb arcade game where you tap to switch lanes and survive an orbiting path. Chain near misses for score multipliers, collect relics, and duel guardians in deeper spheres. Customize your experience with tracks, worlds, and skins.
- One-tap lane switching
- Score multiplier through near misses
- Collect relics and duel guardians
- Daily ranked runs
- Offline play
- Customizable tracks, worlds, and skins
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One tap. One loop. How long can you last? Loop Dodge is an offline arcade game about riding an orbit and slipping past everything that wants to end your run. Tap to switch lanes. Skim a spike instead of dodging it wide, and your near misses chain into a score multiplier. SIMPLE TO PLAY, HARD TO PUT DOWN One control. No timers, no energy, no waiting. Every run is one more try. GO DEEPER Survive long enough and the run descends into deeper Spheres. The deep pays better: draft relics mid-run — powerful pacts, some of them cursed — duel the Wardens that guard each layer, and earn Souls from sheer depth. THE FORGE Spend Souls to attune a relic and seed it into your opening Pact, so it starts active on every run. MAKE IT YOURS 13 tracks, each paying a bigger gem multiplier — from Loop ×1 all the way to Prism ×20. 11 worlds. 59 ball skins and 15 trails. Or turn any photo on your phone into your ball. A NEW CHALLENGE EVERY DAY One ranked daily run — the exact same course for every player in the world. Beat 30 seconds to win the prize, and build a streak for bigger daily rewards. PLAYS ANYWHERE Fully playable offline. No account, no sign-in. Your progress is stored on your device. PLAYS IN YOUR LANGUAGE English, Spanish, Portuguese, French, German, Italian, Russian, Japanese and Korean. Free to play, with optional in-app purchases and opt-in rewarded ads. Ads and purchases require an internet connection.
Screenshots
Verdict
The clearest difference is monetization model: PULSE1 at ad-supported against Loop Dodge's free with in-app purchases. Loop Dodge's advantage is device support (3 vs 1). On price, rating, ratings volume and update cadence there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
On the App Store both sit at effectively the same score — 5.0 for PULSE1 against 5.0 for Loop Dodge. Both are backed by a comparable volume of ratings — 1 and 1 respectively.
Both ship on a similar rhythm, roughly every 2 weeks. The most recent releases landed on September 18, 2026 and September 9, 2026 respectively.
| Parameter | PULSE1 | Loop Dodge |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (1 ratings) | 5.0 (1 ratings) |
| Positive reviews | — | 100.0% of reviews |
| Number of ratings | 1 | 1 |
| Update frequency | Every 2 weeks | Every 2 weeks |
| Ads | Yes | Yes |
| In-app purchases | No | No |
| Monetization | Ad-supported — better | Free with in-app purchases |
| Devices | iPhone | iPhone, iPad, iPod — better |
| Requires iOS | 16.0 | 15.0 — better |
| Further details — not scored | ||
| Size | 4 MB | 8 MB |
| Age rating | 4+ | 4+ |
| Developer | Eran Gilad | Martin Khachatryan |
Customer experience
PULSE1
Loop Dodge
In-app purchases
PULSE1
No in-app purchases
Loop Dodge
No in-app purchases





