Exit Interview vs Labyrinth Rogue
Price, ratings, monetisation and update history for both games, side by side â with what reviewers say about each.
Exit Interview
Read full descriptionHide full description
Your last day at work is going to take a while. Exit Interview is a turn-based roguelike about climbing a corporate tower to reach the CEO and quit. Every run rearranges the journey through 23 civilizations across five eras. Read the room, manage your supplies and decide when to risk one more floor. OUTSMART THE ROOM Lure enemies into each other's shots, ignite oil, or bait a charging guard into a cracked barrier. Enemies act when you do, and marked danger tiles give you time to plan. CHOOSE YOUR SPECIALTY Each character has two skill branches to choose from after three ordinary enemy defeats. Build around 120 relics, each with distinct pixel artwork. Discover equipment combinations, pin a goal and request missing gear from a merchant for a clearly displayed price. MAKE THE NEXT RUN COUNT Preview your starting kit's effects and class affinity, then plan a new approach after defeat. Meet Mara from Facilities and Ivo from Records: their stories remember your decisions. Death ends a run; your knowledge and permanent unlocks help you try again. COMPLETE YOUR PROBATION Explore five compact floors, try a tactical encounter and defeat the final department head. Finish this shorter assignment with its own ending and separate records, or take on the full tower. Pixel art, office satire and tactical dungeon exploration. A one-time purchase, with no ads, in-app purchases or subscriptions. Play offline; progress is saved on your device. Choose your language in Settings or follow your device.
Labyrinth Rogue
Read full descriptionHide full description
A proper old-school roguelike you can play anywhere - no internet required. You are the "@". Descend into a labyrinth that is newly generated every run, fight what lives there, gather what you can carry, and push for the depths. If you fall, that is the end of the run - start again from the top. That tension is the whole point. [FEATURES] - Fully offline. Install it once and play anywhere, anytime - Defeat enemies to level up; enchant your weapon and armor to grow stronger - A 12-slot pack. Drink, read, throw, equip, identify - every item is a decision - Beware cursed gear: put it on and you may not be able to take it off - Hunger matters. Run out of food and your HP drains away - Blunder into a Monster House and a whole room of enemies wakes up at once - Thumb-friendly D-pad controls, built for phones - Autosave. Stop any time and pick up exactly where you left off [TWO DUNGEONS] - Normal Dungeon: ten floors down to the legendary Amulet. A run you can finish in one sitting. - 99-Floor Dungeon (paid): a long descent toward B99. Rings with permanent effects, plus rare weapons and armor, appear only here. Play it in a spare minute or settle in for a long run - however you like.
Screenshots
Verdict
The clearest difference is price: Labyrinth Rogue at Free against Exit Interview's $6.99. Labyrinth Rogue also leads on update cadence (every 3 days vs weekly). Exit Interview's advantage is in-app purchases (none vs 1). On ads, device support and iOS requirement there is nothing between them.
Scored on Price ¡ Rating ¡ Positive reviews ¡ Number of ratings ¡ Update frequency ¡ Ads ¡ In-app purchases ¡ Monetization ¡ Best chart rank ¡ Devices ¡ Requires iOS
Labyrinth Rogue is free to download; Exit Interview costs $6.99 up front. Labyrinth Rogue sells 1 one-off in-app purchase. Exit Interview asks for nothing beyond the download.
Exit Interview ships an update weekly, Labyrinth Rogue every 3 days. The most recent releases landed on October 12, 2026 and October 6, 2026 respectively.
| Parameter | Exit Interview | Labyrinth Rogue |
|---|---|---|
| Price | $6.99 | Free â better |
| Update frequency | Weekly | Every 3 days â better |
| Ads | No | No |
| In-app purchases | No â better | Yes |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 15.0 | 15.0 |
| Further details â not scored | ||
| Size | 16 MB | 2 MB |
| Age rating | 4+ | 12+ |
| Developer | hourafter | Munehiro Kageyama |
In-app purchases
Exit Interview
No in-app purchases
Labyrinth Rogue
- čŋˇåŽŽããŧã° ææį$0.49
Questions
Is Exit Interview free?
Is Labyrinth Rogue free?
Do Exit Interview or Labyrinth Rogue have ads?
Which is updated more often, Exit Interview or Labyrinth Rogue?
Other comparisons















