Stone Throw Evolution vs Ignite
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Stone Throw Evolution
Launch stones with a slingshot to destroy enemy castles and defeat guards. Upgrade your projectiles from simple stones to explosive bombs and fireballs to conquer tougher defenses. Become the ultimate castle destroyer.
- Slingshot projectile launching
- Enemy castle destruction
- Projectile evolution and upgrades
- Defeat enemy guards
- Conquer tougher castles
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Stone Throw Evolution is an exciting slingshot action game where you launch stones to attack and destroy enemy castles. Pull back the slingshot, aim carefully, and fire powerful projectiles to break defenses and defeat guards. As you progress, upgrade your slingshot and evolve your projectiles from simple stones into stronger forms like iron balls, explosive bombs, and powerful fireballs. Each evolution increases your destruction power and helps you conquer tougher castles. Upgrade, evolve, and unleash unstoppable attacks to become the ultimate castle destroyer in Stone Throw Evolution!
Ignite
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You drag back, the world slows down, and you let go. After that there is nothing to do but watch the curve you just threw and find out whether you judged it right. There is a guide, and it points dead straight, so it tells you almost nothing. No power meter, no numbers to dial in. The camera holds perfectly still the whole way, which means the throw is yours to read and yours alone to get right. LANDING IT IS ONE THING. LANDING IT CLEAN IS ANOTHER. Anything that touches the fire lights it, so you are never stuck. But there is a version of every throw that goes in dead centre, straight out of the air, and both you and the game know the difference. Clip the edge and it still counts. Bounce it off a hill, let it roll the last stretch and catch, and it counts too, and it feels far better than it should. FIVE IN A ROW AND THE GAME CHANGES Light five without missing and the fire takes over. Everything counts double, the trail behind the fireball burns white, and the edges of the screen warm up. It holds for about ten seconds and every hit keeps it alive. Every long run is built in one of these. It also makes the fireball hot enough to set the country alight. Trees catch as you pass them, bushes catch, and they keep burning at your back long after the ten seconds are gone. The smoke behind you is a record of how well the run went. THE ROAD IS THE SAME FOR EVERYONE Forest, farmland, autumn, desert, coast, rainforest, swamp, cemetery, crystal fields, ice, burned forest, and at the far end, the volcano. The order never changes, so distance is never luck. If you got further than someone else, you threw better than they did. Almost nobody sees the volcano. NOTHING IS CHASING YOU No timer, no lives ticking down, no reason to hurry a throw. Take a minute over one if you want to. Play for two minutes waiting for a coffee or for an hour on a train. The land is built fresh every run, so the country you cross is never quite the same twice. WHERE YOU STAND An all time leaderboard, a new one every week so there is always a board you can still place on, and twelve achievements. Two of them are waiting a long way down the road. FREE, AND FAIR Ignite is free and paid for by ads. No shop, no currency, no energy meter, nothing at all to buy. Once per run you can watch a short video for one more try at the run you just lost, and everybody gets exactly the same one. Landscape, iPhone and iPad. Plays offline. Respects Reduce Motion, and haptics and screen shake can both be turned off.
Screenshots
Verdict
The clearest difference is iOS requirement: Stone Throw Evolution at 15.0 against Ignite's 17.0. On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | Stone Throw Evolution | Ignite |
|---|---|---|
| Price | Free | Free |
| Rating | 1.3 (4 ratings) — better | — |
| Positive reviews | 0.0% of reviews | — |
| Number of ratings | 4 — better | — |
| Update frequency | Fortnightly | — |
| Ads | Yes | Yes |
| In-app purchases | No | No |
| Monetization | Ad-supported | — |
| Devices | iPhone, iPad, iPod — better | iPhone, iPad |
| Requires iOS | 15.0 — better | 17.0 |
| Further details — not scored | ||
| Size | 399 MB | 8 MB |
| Age rating | 17+ | 4+ |
| Developer | Khurram Samad | IPLODEV TECH INC |
In-app purchases
Stone Throw Evolution
No in-app purchases
Ignite
No in-app purchases
Questions
Is Stone Throw Evolution free?
Is Ignite free?
Do Stone Throw Evolution or Ignite have ads?
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