Comparison

Ignite vs Funnel Flick

Price, ratings, monetisation and update history for both games, side by side โ€” with what reviewers say about each.

Head to head
About

Ignite

Features
Read full description

You drag back, the world slows down, and you let go. After that there is nothing to do but watch the curve you just threw and find out whether you judged it right. There is a guide, and it points dead straight, so it tells you almost nothing. No power meter, no numbers to dial in. The camera holds perfectly still the whole way, which means the throw is yours to read and yours alone to get right. LANDING IT IS ONE THING. LANDING IT CLEAN IS ANOTHER. Anything that touches the fire lights it, so you are never stuck. But there is a version of every throw that goes in dead centre, straight out of the air, and both you and the game know the difference. Clip the edge and it still counts. Bounce it off a hill, let it roll the last stretch and catch, and it counts too, and it feels far better than it should. FIVE IN A ROW AND THE GAME CHANGES Light five without missing and the fire takes over. Everything counts double, the trail behind the fireball burns white, and the edges of the screen warm up. It holds for about ten seconds and every hit keeps it alive. Every long run is built in one of these. It also makes the fireball hot enough to set the country alight. Trees catch as you pass them, bushes catch, and they keep burning at your back long after the ten seconds are gone. The smoke behind you is a record of how well the run went. THE ROAD IS THE SAME FOR EVERYONE Forest, farmland, autumn, desert, coast, rainforest, swamp, cemetery, crystal fields, ice, burned forest, and at the far end, the volcano. The order never changes, so distance is never luck. If you got further than someone else, you threw better than they did. Almost nobody sees the volcano. NOTHING IS CHASING YOU No timer, no lives ticking down, no reason to hurry a throw. Take a minute over one if you want to. Play for two minutes waiting for a coffee or for an hour on a train. The land is built fresh every run, so the country you cross is never quite the same twice. WHERE YOU STAND An all time leaderboard, a new one every week so there is always a board you can still place on, and twelve achievements. Two of them are waiting a long way down the road. FREE, AND FAIR Ignite is free and paid for by ads. No shop, no currency, no energy meter, nothing at all to buy. Once per run you can watch a short video for one more try at the run you just lost, and everybody gets exactly the same one. Landscape, iPhone and iPad. Plays offline. Respects Reduce Motion, and haptics and screen shake can both be turned off.

About

Funnel Flick

Features
Read full description

One tap. Perfect timing. That's it. Funnel Flick strips arcade gaming down to its purest form: watch, wait, tap. A wheel spins in front of you, its openings sliding past a fixed target line. Nail the moment and the ball drops in clean; miss it by a beat and it's over. No swiping. No combos. No tutorial to sit through โ€” just a rhythm and a split-second window to catch it. It's simple. It's also incredibly hard to put down. HOW IT PLAYS - Tap to throw. Time your taps to land every ball before you miss one. - One miss ends the run โ€” no health bar, no second chances. - The wheel gets smarter as you go: faster spins, tighter gaps, unexpected twists. - New mechanics keep it fresh: funnels that breathe open and shut, gaps that go dark, balls that only fit a matching color, sudden speed surges and stalls. - A whole different ride: every so often the wheel gives way to a tall tube with a line sweeping up and down โ€” same one-tap instinct, a completely different feel to read. - It never really ends. Once you clear the curated run, Funnel Flick keeps generating tougher levels forever. WHY PLAYERS STICK WITH IT - Instant to learn, endless to master. - Every run is quick โ€” perfect for a spare minute or an hour-long streak-chasing session. - Unlock and collect ball skins to throw in style. - Chase the leaderboard and see how your timing stacks up. - Progress saves automatically โ€” pick up exactly where you left off. Funnel Flick is the arcade game for anyone who's ever thought, "just one more try." Made by Chvelia Studio. Privacy Policy: https://chveliastudio.com/tr/funnel-flick/privacy Terms of Use: https://chveliastudio.com/tr/funnel-flick/terms

Screenshots

Ignite4 screens
Funnel Flick4 screens

Verdict

The call

The clearest difference is iOS requirement: Funnel Flick at 15.0 against Ignite's 17.0. On price, ads, in-app purchases and device support there is nothing between them.

Scored on Price ยท Rating ยท Positive reviews ยท Number of ratings ยท Update frequency ยท Ads ยท In-app purchases ยท Monetization ยท Best chart rank ยท Devices ยท Requires iOS

CostPrice ยท In-app purchases ยท Ads ยท Monetization

Both are free to download. Neither carries in-app purchases, so what you see is what you pay.

Scorecard1 real difference ยท 5 level
Ignite versus Funnel Flick: the parameters behind the verdict, then further details
ParameterIgniteFunnel Flick
PriceFreeFree
Update frequencyโ€”Weekly
AdsYesYes
In-app purchasesNoNo
DevicesiPhone, iPadiPhone, iPad, iPod โ€” better
Requires iOS17.015.0 โ€” better
Further details โ€” not scored
Size8 MB86 MB
Age rating4+17+
DeveloperIPLODEV TECH INCAHMET CEYLAN

In-app purchases

None

Ignite

No in-app purchases

None

Funnel Flick

No in-app purchases

Questions

Is Ignite free?
Ignite is free to download, with no in-app purchases.
Is Funnel Flick free?
Funnel Flick is free to download, with no in-app purchases.
Do Ignite or Funnel Flick have ads?
Both Ignite and Funnel Flick show ads.

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