Unstuck vs What to
Price, ratings, monetisation and update history for both apps, side by side โ with what reviewers say about each.
Unstuck
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Some days the hardest part isn't doing the task โ it's choosing which one to start. So nothing gets started. Unstuck removes the decision. Dump every task you've been avoiding into one list, tap "Pick one for me," and the app randomly locks you into a single task with a calm, full-screen 2-minute countdown. That's it. One task. Two minutes. No deciding. Two minutes feels small enough to begin โ and beginning is the whole game. Tap Done when you start, or Skip to reshuffle. No streaks to break, no guilt, no nagging. Built for ADHD, executive-function challenges, and plain decision fatigue. โข Brain-dump your avoided tasks in seconds โข "Pick one for me" randomizer kills decision paralysis โข Distraction-free 2-minute countdown to make starting trivial โข Done / Skip โ Skip re-picks and leaves the current task for later โข "Got a minute?" or "got energy?" โ pick a task that fits how you feel right now โข Momentum stats show how many tasks you've actually completed โข Recurring tasks for the things that pile up โข One gentle daily nudge at a time you choose โ quiet on days you've already started โข 100% on your phone โ no account, no login, no cloud, nothing tracked Free to use with up to 25 tasks, one recurring task, three "pick a task that fits" picks, this week's momentum count, and the daily nudge. Upgrade to Pro for unlimited tasks, unlimited recurring tasks, unlimited fitted picks, and the full momentum grid with streaks and all-time totals. 3-day free trial; cancel anytime. Stop staring at the list. Tap once and start. Privacy Policy: https://maciejplaneta.github.io/privacy-policies/unstuck/ Terms of Use (EULA): https://www.apple.com/legal/internet-services/itunes/dev/stdeula/
What to
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Not another list. The thing that picks. You have forty things and no idea which one to do right now. What to: Do asks two questions โ how long you've got, how much you've got in you โ and answers with one task. Not five options. Five options is the list again. WHAT IT DOES โข One answer, every time. One task, the reason it won, and the opening move so you don't stall on "where do I even start". โข It shows its working. Every pick argues its case: what's urgent, what's quick, what you've been avoiding, what you actually have energy for. โข Only ever what you wrote. It never invents a task. Everything it offers came from you โ typed, dictated, brain-dumped, or read in from Reminders. โข One sentence in, we read the rest. Capture is one field. It infers how long a task takes and what kind of thing it is from the words you used. โข Nine in the morning, the task itself. Not a badge count โ the actual thing worth starting, on your lock screen. โข Passed on it four times? One question, and either answer ends it. Lists rot; this one gets swept. โข How often the pick was right. The only score that matters, and the only one it keeps. BUILT TO BE LEFT, NOT LIVED IN Two taps and you're gone. There is no inbox to process, no projects to maintain, no system to keep up with. Bring your list from Reminders and keep using whatever you already use to capture โ this is the layer that decides. FOR THE DAYS DECIDING IS THE HARD PART If executive function is the bottleneck โ ADHD, burnout, or just a bad Tuesday โ the work isn't writing things down. It's choosing. This does the choosing. WHATTO PLUS One subscription across What to: Do and What to: Wear. Unlimited tasks and connected lists. The app works without it. Terms of Use (EULA): https://www.apple.com/legal/internet-services/itunes/dev/stdeula/ Privacy Policy: https://do.what-to.app/#/privacy
Screenshots
Verdict
The clearest difference is iOS requirement: Unstuck at 16.4 against What to's 26.0. On price, update cadence, ads and in-app purchases there is nothing between them.
Scored on Price ยท Rating ยท Positive reviews ยท Number of ratings ยท Update frequency ยท Ads ยท In-app purchases ยท Monetization ยท Best chart rank ยท Devices ยท Requires iOS
Both are free to download. Unstuck sells 3 in-app purchases, starting at $1.99 per month and What to sells 2 in-app purchases, starting at $12.99 per month. Whichever you choose, the download price is not the number that matters.
Unstuck ships an update monthly, What to every 3 weeks. The most recent releases landed on October 5, 2026 and September 24, 2026 respectively.
| Parameter | Unstuck | What to |
|---|---|---|
| Price | Free | Free |
| Update frequency | Monthly | Every 3 weeks โ better |
| Ads | No | No |
| In-app purchases | Yes | Yes |
| Devices | iPhone | iPhone |
| Requires iOS | 16.4 โ better | 26.0 |
| Further details โ not scored | ||
| Size | 57 MB | 20 MB |
| Age rating | 4+ | 4+ |
| Developer | Maciej Planeta | Melih Guler |
In-app purchases
Unstuck
- Monthly3 Days trial$1.991 Month
- Annually3 Days trial$14.991 Year
- Lifetime$29.99
What to
- Plus Monthly$12.991 Month
- Plus Yearly$99.991 Year








