Deadly Dispatch vs Meshlines
Price, ratings, monetisation and update history for both games, side by side โ with what reviewers say about each.
Deadly Dispatch
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Deadly Dispatch is a puzzle game in a genre we had to invent: tactical zombie elimination. Build a multi-stage bomb, drop it on a zombie-infested city, and try not to hit the humans. Part demolition sandbox, part ordnance budgeting problem, all B-movie zombie apocalypse. You get one bomb per sortie โ and the survivors would appreciate it landing on the correct side of the wall. BUILD THE BOMB Twelve materials, three stages, no wrong answers โ only expensive ones. Start with a core: the balanced Blast Core, the brutal short-range Heavy Charge, the lingering Fire Canister, or the Volatile Core if you enjoy ยฑ30% surprises. Wrap it in a second stage that scatters, splits into submunitions, ricochets down streets, or lands and waits. Finish with a payload that burns, shatters, corrodes, or shreds. That's 200 bomb configurations before you've touched the payload dials โ and every kilogram costs credits. DROP IT ON THE CITY Guided delivery gives you a reticle and no excuses. Unguided is cheaper: a plane, a countdown, and a RELEASE NOW button โ time it right, or watch your masterpiece detonate in a parking lot. Then bullet-time kicks in and physics takes over: fuel stations chain, barrels cook off, buildings pancake, and the horde learns about ragdolls. TRY NOT TO HIT THE HUMANS The city isn't empty. Survivors are holed up behind the last wall standing, and everything is scored: kill 80% of the horde and you're a hero. Crack the wall โ or drop wide into the safe zone โ and you're the reason it all ends. Three stars means surgical: maximum kills, minimal collateral, wall intact. Build frugal and bank the change; tomorrow's sortie might call for something irresponsible. FEATURES โข 30 handcrafted levels โ a fogbound ferry terminal, a vineyard, a drydock, a mountaintop observatory, a movie-studio backlot, and one very unlucky stadium โข Stage-based bomb crafting with 12 materials and two delivery methods โข Full physics destruction: chain reactions, collapsing buildings, craters that stay โข Arcade campaign with a credit economy that rewards restraint โ and funds the occasional act of art โข Free play mode for hunting three stars on every map โข Built for touch โ aim, pinch, and drop from an isometric command view on iPhone and iPad โข First 5 levels free; one purchase unlocks all 30 base levels. No ads, no subscriptions. Assemble the payload. Call the drop. End the horde.
Meshlines
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Somewhere above the clouds, someone is waiting for a letter. In Meshlines, you connect floating islands and help little postal spirits carry letters home. Draw routes, link your network and give every letter a way to reach the person waiting for it. A COZY WORLD, A CLEVER CHALLENGE Start with a few islands and two spirits. As the night unfolds, new islands appear and mail queues grow. Extend your routes, plan transfers and assign your spirits where they are needed most. You can pause to rethink your network. 15 WORLDS TO RECONNECT Travel through 75 nights, from the Central Post to Cloud Gardens and distant skies. Each world brings its own scenery and new rules. Astral winds change travel times, parcels take two places in a spirit's bag, and later worlds introduce tides, star railways and beacons. Procedural island layouts make each journey a little different. MAKE THE ISLANDS FEEL LIKE HOME Spend the star ink you earn to restore each world's square. Bring back lights, flowers and little gathering places, one improvement at a time. 30 LETTERS, ONE CONNECTED STORY Read the letters of Mia, Lina and the other island residents. Discover old promises, missed chances and the small acts of kindness that bring people together. Return to your letter collection whenever you want to reread a favorite. STAY A LITTLE LONGER After completing all five nights in a world, continue there in Endless Sky. Each world's rules shape a different survival challenge. Keep your network running and beat your own best result. START WITH FIVE FREE NIGHTS Play the first five nights for free. A single in-app purchase unlocks the full journey and Endless Sky in completed worlds. No subscription. Your next delivery could change someone's story.
Screenshots
Verdict
Deadly Dispatch and Meshlines are too close to call on the numbers: across 5 compared parameters โ price, ads, in-app purchases and device support among them โ neither pulls far enough ahead to decide it. What separates them is feature set and interface, not measurable difference.
Scored on Price ยท Rating ยท Positive reviews ยท Number of ratings ยท Update frequency ยท Ads ยท In-app purchases ยท Monetization ยท Best chart rank ยท Devices ยท Requires iOS
Both are free to download. Deadly Dispatch sells 1 one-off in-app purchase and Meshlines sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.
| Parameter | Deadly Dispatch | Meshlines |
|---|---|---|
| Price | Free | Free |
| Update frequency | โ | Every 2 days |
| Ads | No | No |
| In-app purchases | Yes | Yes |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 15.0 | 15.0 |
| Further details โ not scored | ||
| Size | 30 MB | 190 MB |
| Age rating | 12+ | 4+ |
| Developer | Monochrome Ltd | Sergey Gorelov |
In-app purchases
Deadly Dispatch
- Base Levels Unlock$4.99
Meshlines
- Full game$14.99
Questions
Is Deadly Dispatch free?
Is Meshlines free?
Do Deadly Dispatch or Meshlines have ads?
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