Nova vs Black Stars
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Nova
Command a star fleet in a real-time galactic conquest game. Engage in strategic battles, forge binding diplomatic contracts, and manage your empire efficiently. Play at your own pace, from quick sprints to long campaigns, with background notifications keeping you informed.
- Real-time galactic conquest
- Binding diplomatic contracts
- Fog of war for strategic depth
- Customizable game pace and duration
- Background notifications
- Map editor for custom galaxies
Read full descriptionHide full description
You command one star at the edge of a contested galaxy, with a few hundred ships in the garrison and a clock counting down. Everything else is neutral, or held by a rival who wants it as badly as you do. Hold the most living stars when the mission timer ends and you win. Knock every rival out first, and you win early. Nova is a real-time space-strategy game of galactic conquest for two or more players. Every commander starts with exactly the same star, ships, and credits, so games are won by decisions, not dice. A war of decisions. You move under fog of war, seeing only what your own stars and scouts can reach, so a spy probe before an assault is often worth more than the ships it costs. The defender always holds the home-field edge, which means you have to outnumber a garrison by better than three to two just to fight to even odds. Capture stars, build factories, and your fleets and treasury compound together; spend on speed, range, or battle power and the advantage carries across your whole empire. Drop a nova bomb and a star is gone for good, which denies it to a rival but scores it for no one. Diplomacy you can hold someone to. Talk in-game on a global channel or in a private thread with a single commander. Then make it binding: a contract offers another player cash outright, or only if they send the fleet you ask for, to the star you name. The moment they accept, the cash moves and the fleet launches on their behalf, and it cannot be recalled. Alliances are only as good as the deals behind them, and here the deals actually stick. Set the pace yourself. A game's host decides how long it runs and how fast its clock turns. Spin up a one-hour sprint where production ticks every few seconds and the whole war is settled over a lunch break. Or stretch the same game over days or even weeks, a long campaign you think about between meetings and come back to when something shifts. Any player can propose a pause for sleep or work, and once a second player agrees, the whole game freezes, deadlines and all, until it resumes. Let it run in the background. You never have to keep the app open or refresh anything. Nova notifies your device when it actually matters: a star of yours under attack, a shield that just blocked a spy probe, a fleet that reached its target, a message from a rival, a pause proposal, the game kicking off. Leave a slow game running for days and you will not lose the thread. Less micromanagement, more strategy. Fleets route themselves through your territory, so you can strike far beyond a single jump without plotting every hop. Standing orders turn a safe rear star into a supply pump: keep a garrison, forward the surplus, and reinforcements march to the front on their own while you think about the next move. Build your own galaxies in the map editor and play them with friends, or drop into a balanced Risk-style world for two to six commanders. Play from your iPhone, iPad or a browser against the same opponents; a game runs identically whether you join from iOS or the web.
Black Stars
Read full descriptionHide full description
Command a fleet across a galaxy at war. Black Stars is a real-time space strategy game built around persistent lanes: connect your worlds, commit to Assault or dig in with Fortify, and read the battlefield before it's too late. - Persistent fleet lanes link every world you hold — cut them, reroute them, or let a rear forge quietly supply a frontier bastion. - Assault produces ships and pushes fleets down open lanes. Fortify builds shields and holds your garrison in place. Override the global doctrine world by world. - Three ship types trade speed for firepower: balanced Fighters, hard-hitting Bombers, and fast Interceptors that shoot down enemy ships in transit. - Surge half a world's garrison into an overwhelming wave, then wait out the cooldown. - 72 handcrafted missions across six sectors, each with three stars to earn: victory, a perfect defense, and a par time. - A live tactical advisor tracks fleet balance, exposed worlds, and par time — advice, not autoplay. Black Stars plays fully offline, has no ads, and no subscriptions. The first 10 missions are free; a single one-time purchase unlocks the full 72-mission campaign.
Screenshots
Verdict
The clearest difference is iOS requirement: Black Stars at 13.0 against Nova's 16.4. On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | Nova | Black Stars |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (4 ratings) — better | — |
| Positive reviews | 100.0% of reviews | — |
| Number of ratings | 4 — better | — |
| Update frequency | Weekly | — |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Free | — |
| Devices | iPhone, iPad | iPhone, iPad, iPod — better |
| Requires iOS | 16.4 | 13.0 — better |
| Further details — not scored | ||
| Size | 51 MB | 38 MB |
| Age rating | 4+ | 9+ |
| Developer | Kevin Gilpin | ArnoHealth SL |
In-app purchases
Nova
No in-app purchases
Black Stars
No in-app purchases








