Comparison

Pegfall vs Bloodpawn

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

Pegfall

Engage in a one-handed pegboard roguelite where strategic aiming and ball physics defeat enemies. Build your deck with orbs and cards, overcome challenging floors, and permanently upgrade your abilities in the workshop. Offers various game modes and accessibility features.

Highlights
  • One-handed pegboard roguelite gameplay
  • Physics-based aiming and ball chains
  • Deckbuilding with orbs, cards, and relics
  • 10 chapters and 200 floors
  • Endless, Daily, and Weekly modes
  • Permanent upgrades in the Workshop
  • VoiceOver accessibility support
Features
Read full description

Pegfall is a one-handed pegboard roguelite. You face an enemy on every floor. Each turn you pick an aim and fire your balls; every peg a ball touches hurts the enemy, and a long chain of hits fills a combo bar for bonus damage. When your balls run out, the enemy strikes back. Brace turns a ball into a shield. Beat the enemy to go down a floor, then pick a reward: a new orb for your deck, a card or a relic. Your health starts low. It grows from heal pegs on the board, from skipping a reward, and from permanent upgrades you buy in the Workshop with the essence you earn by playing. PLAY WITH VOICEOVER ON iPHONE Accessible play turns on by itself while VoiceOver is running. The board is built around one Aim control, with Status, Board summary and Last result next to it. By default, swipe up or down on Aim to move through five named directions, from Far left to Far right, and hear the likely first hit. After that, physics decides, and the game tells you when bumpers or bouncing walls can change the path. Double-tap to fire. When the balls stop, you hear the damage and what is left on the board. Board scan reads the board from top to bottom. While aiming, Magic Tap starts it and a second Magic Tap stops it. Optional aim sounds and the Aim practice lesson, whose practice shot costs nothing, help you learn. While Accessible play is on and VoiceOver is running, an interstitial ad can appear at most once every three minutes, and only after a button you press. You hear a warning first and "Ad closed" after it, and the game waits until then. VoiceOver play has been tested on iPhone. If something is hard to reach, please tell us. ▸ READ THE BOARD, THEN SHOOT A dotted line previews the start of your shot, up to the first two pegs it hits. After that, physics takes over, so the planning happens before you fire. ▸ A CAMPAIGN THAT ENDS — 10 CHAPTERS, 200 FLOORS Every chapter is its own biome and ends on its own boss, and deeper chapters add new board rules. Each chapter resets your build; only the last relic you took carries over as an heirloom. Leave mid-run and continue from the start of that floor. ▸ BUILDS THAT STACK 20 orbs, 23 relics, 40 cards and three characters send each run in a different direction. Take a curse when the floor asks for one. ▸ THE BOARD FIGHTS BACK From the sixth floor of every chapter, the pegs you spend erode. From chapter 3, pairs of pegs are wired into circuits whose discharge goes straight through armour, and some bosses bring hazard or void pegs onto the board. ▸ ENDLESS, DAILY AND WEEKLY Dive without a floor beneath you, take the same daily board as everyone else, or race one shared weekly board with a single attempt. After a Daily, Weekly or Endless run, join the optional online leaderboard with a nickname. No sign-up. ▸ GET STRONGER AS YOU PLAY Spend essence in the Workshop on permanent upgrades to starting health, damage and block, and on themes, ball skins, faces, ball hats and sound packs. Unlock Dark Depths tiers. ▸ BADGES AND BALLS YOU CANNOT BUY Your achievements are badges on your Profile. Three of them unlock a ball that is not for sale: Racer, Summit and Abyssal can only be unlocked by playing. ▸ THEMES AND SOUNDS IN THE SHOP The Iznik, Bosphorus and Sakura themes (try each first), the Music Box sound theme and melody packs your pegs play (listen first). ▸ MADE TO BE PLAYED BY MORE PEOPLE VoiceOver play on iPhone, VoiceOver labels and spoken purchase confirmations throughout the Workshop and the Shop, clear combat feedback, special pegs marked by more than colour, Reduce Motion support and 44 pt touch targets. Special thanks to accessibility tester Matheus Rheine, who helped shape VoiceOver play. ▸ MOBILE-NATIVE True portrait, one-handed, free to start. No energy timer and no premium wall. Monetization: optional rewarded continues, a Remove Ads purchase that stops interstitial ads, themes, looks and sound packs, and essence pouches. Essence also comes from playing.

About

Bloodpawn

Features
Read full description

Chess, with a few things added. All of them are on the board where you can see them. In 4,000 games on the default rules, one in a thousand ended in a draw. THE KING HAS TEN HEARTS - 10 checks and the king is "Shah Mat", he undergoes heartbreak. A PIECE THAT KILLS CHANGES - As pieces capture, their movement changes, first Innocent, then Guilty, then Reckless, finally Bloodcrowned. THE BOARD IS NOT EMPTY - Terrain tiles like the altar and walls will show up in ranked play. KNIGHTS MERGE - The Archbishop and the Chancellor are 2 new chess pieces to explore. THE PAWN SHOP - Beat the Pawnkeeper and keep what you won. THE QUEEN - The pawns can promote to queens. A queen that kills takes the Bloodlust, and every kill after her first puts a new pawn beside your king.

Screenshots

Pegfall4 screens
Bloodpawn3 screens

Verdict

The call

The clearest difference is in-app purchases: Bloodpawn at none against Pegfall's 10. Bloodpawn also leads on ads (none vs shown). On price, update cadence, device support and iOS requirement there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. Pegfall sells 10 one-off in-app purchases. Bloodpawn asks for nothing beyond the download.

UpkeepUpdate frequency

Both ship on a similar rhythm, roughly every 4 days. The most recent releases landed on November 5, 2026 and October 31, 2026 respectively.

Scorecard2 real differences · 8 level
Pegfall versus Bloodpawn: the parameters behind the verdict, then further details
ParameterPegfallBloodpawn
PriceFreeFree
Rating4.5 (23 ratings) — better—
Positive reviews83.3% of reviews—
Number of ratings23 — better—
Update frequencyEvery 4 daysEvery 4 days
AdsYesNo — better
In-app purchasesYesNo — better
MonetizationFree with in-app purchases—
DevicesiPhone, iPad, iPodiPhone, iPad, iPod
Requires iOS15.015.0
Further details — not scored
Size91 MB95 MB
Age rating9+12+
Developersuleyman gokhan birkinSEBASTIAN R HAGEMEYER

In-app purchases

10 purchases

Pegfall

One-time10
  • Sakura Sakura Melody Pack$1.49
  • The Entertainer Melody Pack$1.49
  • Arirang Melody Pack$1.49
Show 7 more
  • Kâtibim Melody Pack$1.49
  • Clair de lune Melody Pack$1.49
  • Odeon Melody Pack$1.49
  • Remove Ads$6.99
  • Essence Chest$9.99
  • Essence Vault$14.99
  • Supporter Pack$24.99
None

Bloodpawn

No in-app purchases

Questions

Is Pegfall free?
Pegfall is free to download, with in-app purchases available.
Is Bloodpawn free?
Bloodpawn is free to download, with no in-app purchases.
Do Pegfall or Bloodpawn have ads?
Pegfall shows ads; Bloodpawn does not.
Which is updated more often, Pegfall or Bloodpawn?
Pegfall ships an update every 4 days, and Bloodpawn every 4 days. Most recently, Pegfall was updated on November 5, 2026 and Bloodpawn on October 31, 2026.

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