Rollstone vs Escube
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Rollstone
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One block. One goal tile. One careless move and it's over the edge. Rollstone is a rolling-block puzzle built on a rule that sounds trivial and turns vicious fast: your block is twice as tall as it is wide, so how it LANDS matters as much as where it goes. Stand it up to drop into a single square. Lay it flat to cross a floor that would crack under its full weight. Read the whole board before you commit — because the board is reading you back. 1000 LEVELS, ZERO DEAD ENDS Every level is walked end to end by a solver before it ships. No board is impossible; it's only unsolved. The curve opens with a six-move roll and closes on puzzles that want a plan three moves deep before you touch the screen. 500 NEW LEVELS BUILT NOT TO REPEAT The second half of the game was generated from five distinct board architectures and filtered so that no two levels play the same way: key hunts, two-stage locks, seesaw switches, teleport ferries, alleys only half a block can enter. The HARDEST level in the first half is easier than the easiest level in the second. MECHANICS THAT STACK • Fragile floors — safe lying flat, lethal standing up • Heavy buttons that need your full weight, wide pads that take any touch • Switches that flip back every press, and seals that fire once and go dark • Bridges that appear, teleports that fling you across the board • Split tiles that break your block in two and hand you both halves IT TELLS YOU WHEN YOU'RE STUCK On the hardest boards you can reach a position where nothing kills you but nothing can win either. Rollstone detects that state and says so — every time, free. No more replaying a dead board for twenty minutes. And when you'd rather have a nudge, a hint walks you through the next eight moves and recalculates after every roll. SIX VISUAL THEMES Classic, Modern, Ocean, Mystic, Galaxy and Volcano — each with its own sky, materials and light. Switch any time, at level 1 or level 1000. CONTROLS THAT FIT YOUR HANDS Swipe anywhere or use the on-screen pad — both are live at once, and the pad moves to whichever side you hold your phone. Twist two fingers like a steering wheel to spin the camera and read a nasty board from a better angle. ALSO INSIDE • Plays fully offline • Your progress backs itself up — new phone, same levels; no account, no login • A personal best for every level you finish • A short tutorial you cannot die in, plus a one-screen rulebook you can open any time • Optional one-time Ultimate: all 1000 levels open, no ads, unlimited hints, forever Easy to learn. Ruthless to master. Start rolling.
Escube
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Escube is an isometric puzzle game where you roll a cube to light up every floor tile, open the exit, and escape. Each time the cube rolls, the tile it lands on lights up. Light every tile and the exit opens — reach it to clear the stage. Escape within the target number of moves (par) to earn 3 stars. Which tiles you cross, and in what order, is the heart of the puzzle. Features - 100 stages: from gentle introductions to fiendish challenges across 5 difficulty tiers - Varied mechanics: tiles that need two visits, and tiles that crumble into a pit after one - Star ratings: clear in the fewest moves for 3 stars — aim for 3 stars on every stage - Hint: stuck? See your next move - Game Center: total-stars leaderboard and achievements - Play offline; progress is stored only on your device. No account required. A stage takes just a few minutes — perfect for a quick brain-teasing break.
Screenshots
Verdict
The clearest difference is in-app purchases: Escube at none against Rollstone's 1. Escube also leads on ads (none vs shown) and update cadence (every 3 days vs weekly). Rollstone's advantage is iOS requirement (15.0 vs 17.0). On price and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Rollstone sells 1 one-off in-app purchase. Escube asks for nothing beyond the download.
Rollstone ships an update weekly, Escube every 3 days. The most recent releases landed on October 24, 2026 and October 9, 2026 respectively.
| Parameter | Rollstone | Escube |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (2 ratings) — better | — |
| Number of ratings | 2 — better | — |
| Update frequency | Weekly | Every 3 days — better |
| Ads | Yes | No — better |
| In-app purchases | Yes | No — better |
| Devices | iPhone, iPad, iPod — better | iPhone, iPad |
| Requires iOS | 15.0 — better | 17.0 |
| Further details — not scored | ||
| Size | 165 MB | 8 MB |
| Age rating | 4+ | 4+ |
| Developer | EMRE ERDOGAN | Daisuke Minami |
In-app purchases
Rollstone
- Rollstone Ultimate$0.99
Escube
No in-app purchases









