Comparison

ECHO vs Driftleaf

Price, ratings, monetisation and update history for both games, side by side โ€” with what reviewers say about each.

Head to head
About

ECHO

Features
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Every digit you place echoes across the board. ECHO GRID is a fresh kind of logic puzzle about reading the ripples. Place digits 1-3 on a 5x5 board. Each digit sends an echo up, down, left and right, traveling as far as its own value and adding that value to every cell it passes through. Match the target sum of every row and column to clear the stage! SIMPLE TO LEARN, DEEP TO MASTER - One rule: place digits. You'll get it in a minute - A single digit affects several rows and columns at once - plan ahead - Every puzzle has exactly one solution. Pure logic, no guessing SPECIAL CELLS CHANGE EVERYTHING - Walls block echoes - Mirrors bend them 90 degrees - Amplifiers add +1 to passing echoes The same 5x5 board feels completely different with each combination. PLENTY TO PLAY - 100 stages, stepping up from basics to walls, mirrors, amplifiers and beyond - No locks - jump straight to any stage you like - A Daily Challenge shared by players worldwide, with streaks and lifetime stats THINK AT YOUR OWN PACE - Long-press any cell to see exactly which echoes reach it and from where - Stuck? A hint corrects just one cell - Calm neon visuals and soft, soothing sound PERFECT FOR - Fans of sudoku-style and logic puzzles - Short brain workouts on your commute - Quiet, focused play before bed - works offline Available in English and Japanese. Listen to the echoes. One digit changes the whole board.

About

Driftleaf

Features
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You drop a leaf on a grid of arrows and let go. It drifts the way the arrow beneath it points โ€” and here is the whole game in one line: as the leaf leaves a tile, that tile turns a quarter. So the path rewrites itself while you watch. Come back to a square a second time and it sends you somewhere new. Loops untie themselves. A route that looked hopeless closes like a door. You never touch the leaf. Before you release it you may turn three or four arrows โ€” no more โ€” and then you watch. The puzzle is not "draw the path". It is "build a current that will solve itself", and watching it run is the reward. Sixty-three puzzles across four worlds โ€ข Creek (2ร—1โ€“5ร—5) โ€” arrows and rocks, and the one rule everything else is built on. โ€ข Whirl (5ร—5โ€“6ร—6) โ€” marble arrows that never turn, and whirls that turn the other way. Two spins on one board. โ€ข Lily (6ร—6โ€“7ร—7) โ€” reaching the pond is no longer enough. Every lily has to be touched on the way. โ€ข Delta (7ร—7) โ€” everything at once, on the widest water, with the tightest budgets in the game. And then it does not stop The campaign teaches the vocabulary and ends. What follows is a creek that keeps going: a hundred and eighty more proven boards, whose difficulty rises and falls on a twelve-board wave instead of climbing for ever. You are never more than six boards from a breather, and never more than six from a fight. One board a day The same puzzle for everyone, changing at midnight. Finish it and you can say how it went โ€” the taps it cost, the days you have kept โ€” on a card that never shows the board, so it cannot spoil it for whoever reads it. Each world has its own water The creek starts cool and green, deepens as it turns, greens again among the lilies, pales where the delta widens, and runs into dusk downstream. The leaf, the rocks and the lilies never change colour: they are things in the water, not the water. Every level is proved, not guessed Each board was generated and then brute-forced: a solution exists, no cheaper solution exists, and there are never more than a handful. When the counter says three taps, all three are needed. That is why the budget is a hint rather than a resource. A quiet game No timers. No lives. No score. Fail and the water simply settles โ€” your taps stay exactly where you put them, and you try the next idea. The only thing recorded is how few taps you needed. The daily keeps a streak if you want one, and forgets it without a word if you do not. Free, with one short ad between every third level โ€ข No purchases, no accounts, no analytics, no energy timers. โ€ข A short video runs after every third level you clear, and you can choose to watch one for an extra tap when a board has you stuck โ€” never more than twice, and never needed: every level is solvable within its printed budget. โ€ข Your progress lives on your device and nowhere else; we run no servers and receive nothing about you. โ€ข The puzzles need no connection. Offline, every level and language works normally and the ads are simply skipped. โ€ข Full keyboard support, screen-reader labels, reduced-motion and dark themes. โ€ข Ten languages: Turkish, English, German, French, Spanish, Portuguese, Italian, Japanese, Korean, Chinese. Set the current. Drop the leaf. Watch.

Screenshots

ECHO4 screens
Driftleaf4 screens

Verdict

The call

The clearest difference is ads: ECHO at none against Driftleaf's shown. On price, in-app purchases, device support and iOS requirement there is nothing between them.

Scored on Price ยท Rating ยท Positive reviews ยท Number of ratings ยท Update frequency ยท Ads ยท In-app purchases ยท Monetization ยท Best chart rank ยท Devices ยท Requires iOS

CostPrice ยท In-app purchases ยท Ads ยท Monetization

Both are free to download. Neither carries in-app purchases, so what you see is what you pay.

Scorecard1 real difference ยท 5 level
ECHO versus Driftleaf: the parameters behind the verdict, then further details
ParameterECHODriftleaf
PriceFreeFree
Update frequencyโ€”Every 4 days
AdsNo โ€” betterYes
In-app purchasesNoNo
DevicesiPhone, iPad, iPod โ€” betteriPhone, iPod
Requires iOS15.015.0
Further details โ€” not scored
Size101 MB23 MB
Age rating4+4+
Developerwapon Inc.Burak Gocegoz

In-app purchases

None

ECHO

No in-app purchases

None

Driftleaf

No in-app purchases

Questions

Is ECHO free?
ECHO is free to download, with no in-app purchases.
Is Driftleaf free?
Driftleaf is free to download, with no in-app purchases.
Do ECHO or Driftleaf have ads?
Driftleaf shows ads; ECHO does not.

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