Last Light vs Byte
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Last Light
Engage in a relaxing idle clicker where you command a self-replicating swarm to consume entire solar systems. Watch your fleet grow and evolve as you progress through an endless roguelite loop, unlocking permanent upgrades and discovering new star types.
- Idle clicker gameplay
- Visually simulated fleet of ships
- Roguelite progression loop
- Permanent upgrades via Blueprint Data
- Offline progress tracking
- Discoverable star types
- In-game catalog of consumed systems
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Last Light is an idle clicker about a self-replicating probe swarm that consumes solar systems. It starts on the asteroid belt, moves on to the planets, and finishes with the star, which shrinks in stages. Then you launch for the next system and start over. THE FLEET Every probe you build is a ship in the scene. It flies in from deep space, joins the formation, works, drifts, and gets pulled back into line. Scouts range wide and fast. Harvesters crawl in close. The formation tightens as your command structure grows. Hundreds of ships fly at once. Pinch to zoom, drag to look around at any zoom, and let go to glide back. TAP IF YOU WANT TO Tap the star and matter is pulled out of it. Or leave the swarm to work on its own. Offline progress banks automatically, up to twelve hours. COLLAPSE IT, THEN DO IT AGAIN Collapsing the core ends the run. The swarm strips the system bare and you earn Blueprint Data for permanent upgrades. Each collapse then offers a field of surveyed destinations with their own traits. Metal-rich systems fabricate cheaply, ancient ones run deep and slow, radiant stars burn bright and die fast. Chart new star types as you go: red dwarfs, gas giant systems, binary pairs, white dwarfs, red giants, neutron stars and brown dwarfs. THE ATLAS Every consumed system goes into your catalog: its designation, what kind of place it was, how long it took, how large the swarm grew. • Finite systems. Everything the swarm takes, the star visibly loses. • Hundreds of individually simulated ships. • Roguelite destination choices, each system with its own traits. • Permanent progression through Blueprint Data. • Offline earnings up to 12 hours. • iPhone and iPad. • Optional rewarded boosts. One purchase removes the banner ad. Nothing is paywalled.
Byte
Develop a tech startup from humble beginnings into a global powerhouse. Manage resources, enhance your infrastructure, and recruit talent to outmaneuver competitors and achieve unparalleled success in the market.
- Build a tech empire
- Master resource management
- Upgrade infrastructure
- Expand talent pool
- Conquer the market
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Byte-Sized Tycoon is an idle tycoon game about turning one basic miner into a compute empire that reaches orbit. You start with a single machine and a trickle of bytes. Buy bigger hardware, boost your output, and watch the numbers climb — from a Data Rig and Server Rack, through the Mainframe Core and AI Training Cluster, all the way to the Quantum Array and Orbital Data Center. IT KEEPS EARNING Your machines keep producing while you are away. Come back to a pile of bytes and spend it on the next big thing — no timers to babysit, and no punishment for closing the app. GO DEEP ON UPGRADES • Generators that scale from Basic Miner to Quantum Compute Grid • Breakthroughs, Scripts and Ventures that stack into huge multipliers • A Quantum Shop and Masteries for the long game • Prestige: start again stronger and keep the progress that matters SOMETHING TO CHASE • Achievements and milestones that each make your rig bigger • Offline progress that rewards a quick check-in, not a grind • A clean cyber-terminal look that stays out of your way FREE TO PLAY No account, no signup. Byte-Sized Tycoon is free and supported by ads.
Screenshots
Verdict
The clearest difference is in-app purchases: Byte at none against Last Light's 1. Byte also leads on rating (5.0 vs 4.5) and update cadence (every 2 days vs every 9 days). Last Light's advantage is ratings volume (15 vs 2). On price, review sentiment, ads and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Last Light sells 1 one-off in-app purchase. Byte asks for nothing beyond the download.
Byte holds the better App Store score, 5.0 against 4.5. That said, the two scores are not equally well evidenced: Last Light has 15 ratings behind it against 2, so its average is the more settled of the two. Written reviews split almost evenly too, at 100% and 100% positive.
Last Light ships an update every 9 days, Byte every 2 days. Both last shipped on October 31, 2026.
| Parameter | Last Light | Byte |
|---|---|---|
| Price | Free | Free |
| Rating | 4.5 (15 ratings) | 5.0 (2 ratings) — better |
| Positive reviews | 100.0% of reviews | 100.0% of reviews |
| Number of ratings | 15 — better | 2 |
| Update frequency | Every 9 days | Every 2 days — better |
| Ads | Yes | Yes |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | Ad-supported — better |
| Devices | iPhone, iPad, iPod — better | iPhone, iPod |
| Requires iOS | 15.0 — better | 15.1 |
| Further details — not scored | ||
| Size | 31 MB | 19 MB |
| Age rating | 4+ | 4+ |
| Developer | HADDAN BRYANT WARD | Boolean Bros LLC |
Customer experience
Last Light
Byte
In-app purchases
Last Light
- Remove Banner Ads$3.99
Byte
No in-app purchases









