Comparison

SplitLight vs Speedrist

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

SplitLight

Features
Read full description

You are the only light. There is a corridor in the dark, and your beam is what shows the way. Sweep the light and you see what waits ahead and to the sides — a wall, a gap, a column. Two thumbs. The left one moves you, the right one aims the light. The rest is down to you and your reflexes: dodge the walls, use the pickups. THREE WAYS TO PLAY CLASSIC — endless, no upgrades, no mercy. Your record is yours alone. DAILY — one world a day, the same one for everybody on earth. Same corridor, same obstacles, one leaderboard — but the streak breaks the moment you skip a day. A new world at midnight UTC. ROGUE — the run that keeps something. Metres become a bank, the bank buys a longer or a wider beam, and every upgrade costs more than the last. Your beam upgrades stay with you — always. WHAT THE DARK DOES BACK Pickups change the beam mid-run: wider, narrower, longer, shorter — and two that change the world instead, speeding it up or slowing it down. Glass columns let the light through and kill you anyway. The dimmed strip behind one is your only warning. Fog eats the reach of your beam metre by metre; inside it you see less than you did a second ago. And every few hundred metres the world turns inside out: black becomes white, white becomes black. TWO SCREENS, ONE DARK SplitLight ships for iPhone and Apple Watch. On the phone you play with two thumbs; on the watch the Digital Crown is your hand and the beam sweeps on its own. The watch version is not a companion widget — it is the same game, rebuilt for a screen the size of a fingertip, and one of the few real arcade games on the platform. BUILT SMALL ON PURPOSE Two colours. No text on the field. No tutorial — the first run is the tutorial. No ads. No subscription. No timers, no energy, no accounts, nothing to watch and nothing to wait for. The game does not collect your data — there is no analytics SDK inside, and your progress lives on your device. Free the whole way through: classic, daily and rogue, all of it, from the first metre to the last. One optional purchase unlocks endless beam upgrades past the fifth level in rogue — buy it only if you have already hit that ceiling and want more. That single purchase is the entire business model. Game Center leaderboards and achievements on both platforms. Turn off the lights. Turn on the flashlight.

About

Speedrist

Features
Read full description

Speedrist is a full arcade racer that lives on your Apple Watch: eight tracks, fifteen cars and a long career, drawn in real-time 3D and steered with the Digital Crown. It runs on the watch alone, with no iPhone needed, and most races take a minute or two. STEER WITH THE DIGITAL CROWN The car accelerates by itself. Turn the Digital Crown to choose your line across the road, and the car follows the bends. Flick the Digital Crown to throw it into a slide. Tap the screen for nitro, and hold a finger down to brake. Brake assist (Sport, Full or Off) helps you find the pace. Want to steer every degree yourself? Wheel steering, with its own assist, is one setting away. SLIDE, DRAFT, BOOST Hold a slide to climb three tiers and leave it with a burst of speed. Slides, near misses, slipstreams, air time and clean overtakes fill a three-segment nitro bar, and each tap spends a segment. Pace notes call the next corner before the fog gives it away. EIGHT TRACKS, SIXTEEN LAYOUTS • Capo Ocra: a cape road high above the sea, past a harbour village and olive terraces • Timber Ridge Pass: spruce, granite switchbacks and a lake under mist that never quite lifts • Red Dust Run: long straights across a red desert basin at sunset • Backlot 9: painted flats and stage doors on a film lot after the crews go home • Highfold Saddle: a snowy mountain pass with plough ridges and an icefall • Palm Lagoon: a causeway over turquoise water at a pink sunset • Tidewood Strand: driftwood beaches under a mossy rainforest canopy • Gauge Downs: test straights, a skid pan and handling loops on a vehicle test ground Every track runs forward and in reverse, and every layout also comes in Mirror and Night versions. Each track hides a shortcut: find it, take it cleanly and gain a second or two. FIFTEEN ORIGINAL CARS Four cars in each of classes C, B and A, from a nimble coupe and a gravel-bred rally car to a wind-tunnel hypercar, plus three Special cars to earn: a one-off sports racer, a gas-turbine car and a desert raider. Each car has its own figures, its own engine voice and four liveries, three of them won on track. Spin them on the Showroom turntable and read their spec sheets and stories. No real brands, no real models. RACE THE PACK Up to five rivals share the road, each with a style of their own: smooth, aggressive or always sideways. Bump, rub and squeeze past; walls bounce you back into the race, and nothing breaks. A CAREER TO CLIMB Rise from class C to the Special class through three-race Cups, eight-race Tournaments and five-round Knockouts, where the last car in each round is out and the final is one on one against the class champion. Win a Tournament to open its Expert events. That makes 128 career races and 120 stars, and cars, layouts, liveries and the Mirror and Night versions open as you race. Every locked item shows what opens it. MORE WAYS TO RACE • Single Race: choose the track, the car, the laps, the rivals and their level • Time Trial: one lap against gold, silver and bronze times on all 16 layouts, in classes C, B and A • Practice: unlimited laps to learn a track • Daily Challenge: a new one-lap challenge every day, with a set car and a twist such as Fog Bank, Night, Mirror or Drift Bonus Records keep your best laps, best races and career stats, and 24 achievements wait to be earned. ORIGINAL SOUND An original synthesized score gives every track its own theme, rising and falling with the race. Every car has its own engine voice, synthesized on the watch, and haptics put the big moments on your wrist. MADE FOR THE WRIST • Lower your wrist and the race pauses • Plays fully offline, with no iPhone nearby • Large HUD, Reduce Motion, and km/h or mph • No ads, no in-app purchases, no account and no data collected Requires Apple Watch Series 9 or later, Apple Watch Ultra 2 or later, or Apple Watch SE 3.

Screenshots

SplitLight4 screens

Verdict

The call

The clearest difference is in-app purchases: Speedrist at none against SplitLight's 1. On price, ads, device support and iOS requirement there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. SplitLight sells 1 one-off in-app purchase. Speedrist asks for nothing beyond the download.

Scorecard1 real difference · 5 level
SplitLight versus Speedrist: the parameters behind the verdict, then further details
ParameterSplitLightSpeedrist
PriceFreeFree
Update frequencyEvery 3 weeks—
AdsNoNo
In-app purchasesYesNo — better
DevicesiPhone, Apple WatchiPhone, iPad, Apple Watch — better
Requires iOS26.026.0
Further details — not scored
Size2 MB42 MB
Age rating4+4+
DeveloperPavel GagarinMEHMET ALI USTAOGLU

In-app purchases

1 purchases

SplitLight

One-time1
  • Full Version$3.99
None

Speedrist

No in-app purchases

Questions

Is SplitLight free?
SplitLight is free to download, with in-app purchases available.
Is Speedrist free?
Speedrist is free to download, with no in-app purchases.
Do SplitLight or Speedrist have ads?
Neither SplitLight nor Speedrist shows ads.

Other comparisons