Digicity vs Minimum Effort
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Digicity
Build and manage a city from 1900 through different eras, facing challenges like pollution and demand. Visualize city data to understand growth and make informed decisions.
- Isometric city building simulation
- Zone residential, commercial, industrial areas
- Manage power, water, and transportation infrastructure
- Visualize city data layers (pollution, crime, etc.)
- Scenario mode with era-based rule changes
- Procedurally generated maps
- Undo functionality
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Start small. Think big. Build a city that feels like yours. Digicity is an isometric city builder for iPhone, iPad and Mac with Apple silicon. Turn a randomly generated 128x128 landscape into connected neighbourhoods, busy industry and a city shaped by your decisions. CHOOSE HOW YOU PLAY Open Build is a free sandbox with every building tool and the whole map. No ads, energy meters or play timers. Saving requires a purchase. Scenario guides a new city through four historical eras, with goals and report cards as it develops. Era purchases unlock Scenario one era at a time; Ultimate includes them all. Everyone can preview 11 established challenge cities. Ultimate is required to start them, including the new recovery challenges The River That Burned and Aftershock. Take over a working city, tackle its problems and follow suggested approaches and live goals. BUILD A CONNECTED CITY Zone homes, shops and industry. Lay roads, tram lines, freight rail, power lines and water pipes. Connect residents to jobs, provide essential services and balance tax income against upkeep. Traffic, pollution, land value and demand shape what grows. BUILD ACROSS THE WATER Add rivers when founding a city. Connect the banks with low or high road bridges, extend local routes with secondary terminals and watch boats travel usable waterways. High bridges leave room for shipping; low bridges can block it. Inspect access and locate known blockages before planning your next crossing. CHOOSE YOUR CITY RULES With Ultimate, choose Standard, Relaxed or Custom rules before founding a Scenario city. Everyone can inspect the conditions. Decide which pressures apply, including pollution, fires and earthquakes. Rules stay fixed for that city. When enabled, river fires, earthquakes and aftershocks create new recovery problems. Review debris clearance costs before rebuilding. UNDERSTAND WHAT YOUR CITY NEEDS Use data overlays, tile details and the city overview to explore population, finances, utilities and transport. In Scenario, choose transport priorities and emergency-service funding, compare city figures after policies take effect and pursue optional ambitions. Pause to plan or choose Normal, Fast or Fastest. SAVE AND RECOVER Saving and Ultimate are one-time purchases that include named saves and device-local autosaves. Without saving access, your city is lost if the app closes or the system terminates it. Autosave is on by default and keeps up to three recent recovery versions per city history. Force quitting can lose changes made after the last successful autosave. Ultimate includes saving, all Scenario eras, city rules and all 11 challenge cities. Purchases are not subscriptions and do not expire. Purchasing Saving or Ultimate supports future updates and continued development. PLAY IN YOUR LANGUAGE English, German, French, Italian, Spanish and Dutch are available. Digicity follows a supported device language or falls back to English; choose another supported app language in Settings. We use AI for translations from English. They may contain mistakes; share suggestions through Translation feedback in the city menu. Play in landscape on iPhone, build on iPad or use a Mac with Apple silicon. No account or sign-in is required. https://digicitybuilder.app/privacy
Minimum Effort
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You have a job. You do not want to do it. Minimum Effort is a satirical workplace strategy game. Every workday runs from 09:00 to 17:00, and everything you can do with those 480 minutes trades three things against each other: the time it saves you, the output it actually produces, and how conspicuous it makes you. The goal is not to be good at your job. It is to find the least amount of work that survives. HOW A DAY WORKS • Do the work, fake the work, or avoid it entirely. Looking busy covers part of a shortfall when the boss checks the deliverables. It never files the report. • The boss patrols the floor. When he walks past in the middle of something you get a couple of seconds to look busy . and less time the hotter you already are. • Repeat an act and it gets riskier every time. The fourth bathroom break is not the first bathroom break. • Colleagues talk. Each one has their own trust in you and their own doubts, and a rumour that crosses the floor twice reaches the boss's office from a direction you were not watching. THE PEOPLE Your accomplice will cover for you. The overachiever notices an unearned win. The snitch keeps a note of when people leave their desk. The gossip has already told two other people. You can chat, delegate your work, ask somebody to cover, genuinely help them . or put your name on their work, which they never forget. PROMOTIONS ARE A TRAP Every rung on the ladder pays more and expects more. Getting promoted is easy. Staying just competent enough not to be fired, one rung higher, with a bigger quota and the same amount of effort . that is the game. FIVE CAREERS - Corporate. Easy. Meetings, decks and a quarterly review nobody reads. - Startup. Chaotic. Twelve people, no structure, and everybody notices everything. - Consulting. Medium. Frameworks, workstreams, and never being the one with the answer. - Investment banking. Extreme. Enormous money, enormous work, and an associate who never leaves. - Home office. Nobody can see you and everything is measured. The green dot is your new boss and it cannot be charmed. Corporate and Startup are included. Consulting and Investment Banking are unlocked together by the Career Pack. Home Office is its own pack. Both are one purchase each, not a subscription, nothing recurring, and either one removes the advertising. THE ONLY SCORE THAT MATTERS Total money earned, divided by hours you actually worked. Retire at the top of a ladder having been paid for years and worked for weeks, and the number on your record board will say so. WHAT IT DOES NOT DO No account and no sign-in. Your careers are saved on your device and nothing about them leaves it. It does show advertising, which Google's ad kit loads over the network, and either pack removes it. Minimum Effort is a work of satire. The offices, the colleagues and the careers are invented, and nothing in it is advice about a real job. Recommendations for our other apps load online. Their views and taps are counted as daily totals, without personal profiles or user/device identifiers. See our privacy policy.
Screenshots
Verdict
The clearest difference is ads: Digicity at none against Minimum Effort's shown. Digicity also leads on update cadence (every 9 days vs every 3 weeks). Minimum Effort's advantage is iOS requirement (17.0 vs 26.0). On price, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Digicity sells 6 one-off in-app purchases and Minimum Effort sells 2 one-off in-app purchases. Whichever you choose, the download price is not the number that matters.
Digicity ships an update every 9 days, Minimum Effort every 3 weeks. Both last shipped on October 31, 2026.
| Parameter | Digicity | Minimum Effort |
|---|---|---|
| Price | Free | Free |
| Rating | 4.7 (13 ratings) — better | — |
| Positive reviews | 100.0% of reviews | — |
| Number of ratings | 13 — better | — |
| Update frequency | Every 9 days — better | Every 3 weeks |
| Ads | No — better | Yes |
| In-app purchases | Yes | Yes |
| Monetization | Free | — |
| Devices | iPhone, iPad — better | iPhone |
| Requires iOS | 26.0 | 17.0 — better |
| Further details — not scored | ||
| Size | 187 MB | 7 MB |
| Age rating | 4+ | 4+ |
| Developer | A Secret Company, LLC | Levin David Schwab |
In-app purchases
Digicity
- Scenario: 1900-1930$1.99
- Scenario: 1930-1970$1.99
- Scenario: 1970-2010$1.99
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- Scenario: 2010 onword$1.99
- Save your cities$9.99
- Everything, forever$19.99
Minimum Effort
- Home Office Pack$3.99
- Career Pack$3.99









