Smash Quest vs Sliceball
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Smash Quest
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Every quest starts the same way: a loaded cannon, a shaky structure, and one shot to bring it all down. Smash Quest: Physics Puzzle hands you the angle, the power, and a world built entirely out of things that were never meant to stay standing. No two structures fall the same way. Wood splinters, glass shatters, stone crumbles, and if you time it right, one clean hit sets off a collapse that clears the whole board before the dust even settles. Getting the shot right Drag to set your angle, hold to load your power Release and let real physics decide what happens next Chase chain reactions where one falling piece can knock out the rest Move on to the next quest as structures get taller, trickier, and more fragile What's inside An engine that actually behaves like physics weight, momentum, and collision all matter Hundreds of quests spread across distinct worlds and material types Controls simple enough for a 30-second session, deep enough to reward precision Fresh obstacles introduced regularly so old tricks stop working Stars and replay tracking for players who won't settle for a messy clear There's something genuinely relaxing about watching a well-aimed shot take a structure apart piece by piece. Smash Quest: Physics Puzzle is built around that feeling, quick enough for a break, deep enough to keep you coming back for the next quest. Load the cannon. Take the shot. See what falls. Every quest starts the same way. A loaded cannon, a shaky structure, and one shot to bring it all down. Smash Quest: Physics Puzzle hands you the angle, the power, and a world built entirely out of things that were never meant to stay standing. No two structures fall the same way. Wood splinters, glass shatters, stone crumbles, and if you time it right, one clean hit sets off a collapse that clears the whole board before the dust even settles. Getting the shot right Drag to set your angle, hold to load your power Release and let real physics decide what happens next Chase chain reactions where one falling piece can knock out the rest Move on to the next quest as structures get taller, trickier, and more fragile What's inside An engine that actually behaves like physics: weight, momentum, and collision all matter Controls simple enough for a 30-second session, deep enough to reward precision Fresh obstacles introduced regularly so old tricks stop working There's something genuinely relaxing about watching a well-aimed shot take a structure apart piece by piece. Smash Quest: Physics Puzzle is built around that feeling, quick enough for a break, deep enough to keep you coming back for the next quest. Load the cannon.Take the shot. See what falls. SUBSCRIPTION PRICING AND TERMS Weekly Premium offer $14.99 weekly subscription after 3-day free trial for unlocking Ad-Free Gameplay, Extra 5 Balls, 10000 in-app coins. Payment will be charged to the iTunes Account upon purchase confirmation. Subscriptions will automatically renew unless auto-renewal is deactivated at least 24 hours before the end of the current subscription period. You can turn off the auto-renewal for the subscription whenever you want to through iTunes. Check https://support.apple.com/HT202039. Privacy Policy: https://www.thegameburg.com/p/privacy-policy.html Terms of Use: https://www.thegameburg.com/p/terms-of-use.html
Sliceball
A one-tap timing game where players hold to slice through a stack and release at the perfect moment to land a ball. It features over 200 levels with changing environments and unlockable skins, playable offline.
- One-tap slicing and dropping
- Over 200 challenging levels
- Five distinct room environments
- Unlockable ball and item skins
- Offline play supported
- Real physics simulation
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Slice the stack. Time the drop. Land the ball. Sliceball is a one-tap timing game built around a single perfect moment - the instant you stop slicing and let the ball fall. Hold to carve down through the stack, release at the right height, and the ball drops clean onto the table. Release too early and it never lands. Hold too long and it shatters. That is the whole game. It takes five seconds to learn and a lot longer to get good at. FEATURES - Over 200 hand-built levels that get genuinely tricky - Five rooms, and the room changes every 20 levels - One-tap, one-handed controls - hold to slice, release to drop - Real physics: every slice tumbles and falls differently - A shop full of unlockable skins - swap the ball for an eyeball, a bomb or a spiked mine, or trade sticky notes for cheese, notepaper, poker chips, cards, cartridges or vinyl - Earn coins by clearing levels and spend them in the shop - Plays fully offline - no wifi needed - Free to play, no in-app purchases WHY YOU WILL KEEP PLAYING Every level is a reflex test you can read in a second and miss in a hundred ways. The slicing feels good, the landing is satisfying, and a run takes about fifteen seconds - right for a queue, a commute, or ten minutes before bed. No timers. No lives. No waiting. Just slice, drop, and go again. Free to play, supported by ads.
Screenshots
Verdict
The clearest difference is in-app purchases: Sliceball at none against Smash Quest's 5. Sliceball also leads on update cadence (every 4 days vs every 3 weeks). On price, ads, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Smash Quest sells 5 in-app purchases, starting at $14.99 per 7 days. Sliceball asks for nothing beyond the download.
Smash Quest ships an update every 3 weeks, Sliceball every 4 days. Both last shipped on October 31, 2026.
| Parameter | Smash Quest | Sliceball |
|---|---|---|
| Price | Free | Free |
| Rating | — | 5.0 (1 ratings) — better |
| Number of ratings | — | 1 — better |
| Update frequency | Every 3 weeks | Every 4 days — better |
| Ads | Yes | Yes |
| In-app purchases | Yes | No — better |
| Monetization | — | Ad-supported |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 15.0 | 15.0 |
| Further details — not scored | ||
| Size | 162 MB | 168 MB |
| Age rating | 9+ | 4+ |
| Developer | THE GAME BURG (SMC-PRIVATE) LIMITED | Jonathan Mayran |
In-app purchases
Smash Quest
- Smash Weekly offer$14.997 Days
- Get 1000 coins$2.99
- Get 2500 coins$4.99
- get 5000 coins$6.99
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- smash_10000_coins$8.99
Sliceball
No in-app purchases









