Pixel Rugby vs Last Light
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Pixel Rugby
Experience retro arcade rugby with one-thumb controls. Guide your team through five lanes, pass strategically, and dive for tries. Enjoy quick matches, deep career modes, and multiple tournaments with a charming pixel art style.
- One-handed arcade gameplay
- Strategic passing and scoring
- Career mode with promotion/relegation
- Multiple tournament options
- Pixel art and chiptune soundtrack
- Cross-device save syncing
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Retro arcade rugby you play with one thumb. Your five players run up the pitch across five lanes. Pass to the lane above or below to get round defenders, then dive over the line to score. You attack, the computer defends, and the other side's possessions are simulated, so a full match takes about five minutes. Easy to learn, with plenty to dig into: 100 nations, world rankings your results really move, a 20-club career and eleven tournaments. IPHONE, IPAD, APPLE TV AND MAC One purchase covers all four, with your save synced between them. On Apple TV you play with the Siri Remote, and on Mac with the keyboard or trackpad. Apple Watch gets its own Endless Runner, free for everyone, passing with the Digital Crown. FOUR WAYS TO PLAY Endless Runner: One sprint, three hearts, and a tougher nation every 100 metres until only the world number one is left. Distance is your score, with a top-200 board kept on your device. Quick Match: Two nations, one short match. Play it as a ranked Test that moves the world rankings, or as a friendly that changes nothing. Hold the button instead of tapping it for a surprise fixture, always away from home. Tournaments: Eleven competitions: the Global Cup, the North and South Nations, and eight more cups. Who qualifies comes from your own world rankings, so a nation you build up can reach a cup it couldn't before. The Global Cup takes the best of each region plus five wildcards, so every continent is always there. Career: Twenty clubs in two divisions, with promotion and relegation. It saves after every match, so a season works fine in short sittings. Before a season starts you can choose standard bonus points or the French system, where the attacking bonus needs three more tries than the other side instead of four in total. MATCH DAY ON TV Big matches open with TV pundits previewing the game and end with a TV interview with your captain. Other career matches get a video podcast: a preview before kickoff or a recap after. After the final whistle your supporters' group chat reacts, and a newspaper covers the round. You can turn each of these off in Settings > Atmosphere. ALSO IN THE GAME • Pixel art, an optional CRT filter and a chiptune soundtrack. • Weather that changes how a match plays. • Anthems and war dances before kickoff. • Your own squad: name your players, choose their looks and earn them stars in Training. • Haptics on iPhone, so you feel the tackles and the scrums. • Two kits for every nation and three for every club. • Crowds that grow or shrink with who is playing and where. Fully playable in English, French and Spanish. FREE AND PRO Free: the Endless Runner, Quick Match friendlies, the first three rounds of a career, and two complete tournaments. One purchase unlocks the rest for good: ranked Tests, every tournament, the full career and save sync across your devices. No subscription. It covers iPhone, iPad, Apple TV and Mac. NO ACCOUNTS, NO ADS, NO TRACKING Nothing to sign up for and no ads. The game sends anonymous gameplay stats with nothing that identifies you, and you can turn them off in Settings > General > Anonymous Stats. Your save stays on your device, and syncs through your own iCloud only if you turn it on.
Last Light
Guide ships home by sweeping a lighthouse beam across the sea. Manage your lighthouse and village, upgrade your equipment, and experience dynamic weather. A relaxing idle game that respects your time.
- Drag lighthouse beam to guide ships
- Upgrade lighthouse and village
- Dynamic weather system
- Collect ship lore
- Offline progress up to 8 hours
- Home screen widget
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A cozy idle lighthouse game. Drag the beam across a black sea, and every ship it catches finds its way home. Free to play. Rewarded ads are always optional, and one purchase removes all other ads. You keep the only light on a dark coast. Ships come in out of the night, some quick, some heavy, some shy of the light. Put your finger on the sea and sweep the beam over them; the ones you light turn toward harbor, unload their cargo, and the village above the cliffs sells it for Coin. A NIGHT ON THE COAST Check in for two minutes to collect the night and queue an upgrade, or stay for a full sweep when a storm rolls in. Every night ends on a quiet summary: what you lit, what the rocks took, and tomorrow's forecast. WHAT YOU BUILD • A lighthouse that grows with you: lens for range, beam for width, a foghorn for the thick nights, a harbor with more berths. • A village of twelve buildings that lights up window by window and opens new branches of the tower. • A journal of 36 ships and visitors, each with a sketch and a few lines of lore. Some only come out in storms. • Three coasts. When one is fully lit, sail on to the next and keep a permanent bonus. WEATHER THAT CHANGES THE NIGHT Fog narrows the beam. Storms push ships toward the rocks. Calm nights bring double traffic. When a ship drifts toward the reef, a flare calls it home. Flares drop from storms you weather, you can buy them with Coin at the Harbor, and you can also get one by watching a short ad if you choose. MONSTER NIGHTS Every few nights the beam goes dark and the sea answers. Swipe to fire flares at what surfaces, from drifting wisps to the Fog Mother, and keep every window in the village lit. Each one you turn back joins the Bestiary in your journal. A GAME THAT RESPECTS YOUR TIME • No game over. A ship lost to the rocks costs its cargo and nothing more. • The coast keeps working while you are away, up to 8 hours. • A daily storm with a Game Center leaderboard, plus eight achievements. Game Center is optional. • A home screen widget that shows your next build, or the ships waiting for your light. • No account and no login. WHAT IS FOR SALE Everything in the game can be earned by playing. The optional purchases are: • Keeper's Charter (one time): no ads, 2 flares and 15% more Coin every night, 2x and 4x speed, and all three keeper skins. • Remove ads (one time): turns off the ads shown between nights. Rewarded ads stay available, and only play if you tap to watch one. • Fair Winds (one time): play every night at 2x or 4x speed. • Keeper skins (one time): the Lantern, Storm Coat and Festival looks for your lighthouse. Try them on the coast before you buy. • Single skins (one time each): Torii, Nordic, Spanish and Ghost Ship. • Starter chest (once per account): 300 Coin and the Lantern keeper skin. • Coin sacks: 100, 500 or 1,500 Coin. The Keeper's Charter, Remove ads, Fair Winds and Keeper skins support Family Sharing. Restore purchases is in the Harbor and in Settings. Ads are personalized only if you allow tracking when asked, and the game plays the same either way. Hushed, warm and weathered: a small light against a big sea. Privacy Policy: https://lastlight.devera.app/privacy Terms of Use: https://www.apple.com/legal/internet-services/itunes/dev/stdeula/
Screenshots
Verdict
The clearest difference is rating: Pixel Rugby at 4.6 against Last Light's 4.0. Pixel Rugby also leads on ads (none vs shown) and update cadence (every 2 days vs fortnightly). On price, ratings volume, in-app purchases and monetization model there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Pixel Rugby sells 1 one-off in-app purchase and Last Light sells 10 one-off in-app purchases. Whichever you choose, the download price is not the number that matters.
Pixel Rugby holds the better App Store score, 4.6 against 4.0. Both are backed by a comparable volume of ratings — 9 and 9 respectively. Written reviews point the same way: 67% of Pixel Rugby's written reviews are positive against 50% of Last Light's.
Pixel Rugby ships an update every 2 days, Last Light fortnightly. The most recent releases landed on November 8, 2026 and November 6, 2026 respectively.
| Parameter | Pixel Rugby | Last Light |
|---|---|---|
| Price | Free | Free |
| Rating | 4.6 (9 ratings) — better | 4.0 (9 ratings) |
| Positive reviews | 66.7% of reviews — better | 50.0% of reviews |
| Number of ratings | 9 | 9 |
| Update frequency | Every 2 days — better | Fortnightly |
| Ads | No — better | Yes |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | Free with in-app purchases |
| Devices | iPhone, iPad, iPod, Mac, Apple TV, Apple Watch — better | iPhone, iPad |
| Requires iOS | 15.0 — better | 18.0 |
| Further details — not scored | ||
| Size | 32 MB | 87 MB |
| Age rating | 4+ | 4+ |
| Developer | Swipeglass | Farzin Tavakoli |
Customer experience
Pixel Rugby
Last Light
In-app purchases
Pixel Rugby
- Pixel Rugby Pro$8.99
Last Light
- Torii skin$0.99
- Spanish skin$0.99
- Nordic skin$0.99
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- Ghost Ship skin$0.99
- Starter chest$2.99
- Game Speed$2.99
- Remove ads$3.99
- Coin sack$3.99
- Keeper's Charter$6.99
- Large coin sack$9.99









