80 Days vs Sagrada
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
80 Days
Embark on a thrilling global race against time, exploring 150 cities by various modes of transport. Make strategic choices to manage resources, master your master's health, and navigate a rich, branching narrative. Every playthrough offers a unique adventure.
- Global race against time
- Explore 150 cities
- Branching narrative
- Resource management
- Multiple travel methods
- Strategic choices
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*** Four BAFTA-nominations -- TIME Game of 2014 -- IGF Award for Narrative Excellence -- IMGA Award for Narrative -- DICE nominated *** "We’ve been dreaming about this future for decades. Guess what? It’s here." - New York Times *** "Interactive storytelling as its best" - The Guardian *** 9/10 Edge Magazine *** #16 in IGN's "best iOS games ever" *** #1 iOS game for August on Metacritic Race around the globe in 80 Days or less, travelling by airship, submarine, mechanical camel, steam-train and more, racing other players and a clock that never stops. * "This brilliant interactive novel re-imagines Phileas Fogg's journey around the world... One of the finest examples of branching narrative yet created." - The Telegraph * "For people who love high adventures and good writing, 80 Days is a voyage that must be taken" - The Verge * "A brilliantly paced, memorable and quite frankly terrific piece of modern interactive fiction, that masterfully blends strategy, resource management and adventure" - IndieGames.com * "one of the best iOS games of the year." - iLounge 150 cities to explore. Detailed research and techno-fantasy combine in an 1872 of tensions, inventions and exploration. Climb the Burmese mountains, trek the Zulu Federation, sail up the Amazon and disappear under the Indian Ocean - but don't fall behind the time! New adventures every time you play. * "This is modern storytelling that engages and delights, and the bold, stylish artwork gives 80 Days almost a graphic novel feel. Pack your case, armchair Passepartout - adventure awaits!" - Joystiq * "Is it a game? Is it a story? Both, really. And a delight." - The Telegraph - Best Novels of 2014 * "Could be the best interactive fiction game out there" - 148 Apps * "A sublime video game to immerse yourself in" - The Examiner * "One of the most extraordinarily memorable and unique games I’ve played in years" - Pocket Tactics * "Everything about this game is perfect" - AppAdvice * "Innovative and extraordinary, and unpredictable fun" - Apps Zoom * "Rich with ideas, brilliantly written, and creates a world that you'll want to visit over and over again" - PocketGamer (gold award) Featuring stunning art by Jaume Illustration, a half-million word script by Meg Jayanth, original music by Laurence Chapman, and built using the same ink engine that powers our critically-acclaimed Sorcery! series, 80 DAYS is an interactive adventure created by your choices, on the fly, and is different every time you play. Playing as Phileas Fogg's loyal valet, Passepartout, you must balance your master's health, your finances, and the time, as you choose your own path from city to city all the way around the world. Bribe your way onto early departures, but don't let yourself go bankrupt or you'll be sleeping rough and begging for aid! Trade items for profit, and collect the equipment for the conditions you'll face: but too much luggage will slow you down... 80 DAYS is a breakneck race, with an in-game clock that never stops running. Trains, steamers, hot-air balloons, boats, camels, horses and more leave and arrive minute by minute. Every city and journey is narrated via an interactive story where you control every action. Will your choices speed you up - or lead you into disaster? Will you earn Fogg's trust and respect? Will you uncover the secrets and short-cuts that can shave days off your time? Murder, romance, rebellion and intrigue await! The app is networked, with a feed that shows you the position of all the other players of the game, their routes, triumphs and disasters. You can race to be the fastest - or look ahead to learn the secrets of the world. Share your own journey with friends, and load other's routes directly into your app so you can race head-to-head. 80 DAYS is a complete experience, with no in-app purchases, and was made by a core team of just four people. If you enjoy it, please leave a rating, and check out our Sorcery! series.
Sagrada
Experience a digital adaptation of a popular dice-drafting board game. Players select colorful dice to build a stained-glass window, facing challenges with color and number restrictions. Utilize tools and fulfill patron demands to create the most beautiful window and win.
- Dice drafting mechanics
- Stained-glass window building
- Color and number restrictions
- In-game tools
- Patron objectives
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Bring your stained glass masterpiece to dazzling digital life in Sagrada, the dice-drafting board game from Floodgate Games. Take turns selecting colorful dice and placing them in your gorgeous stained-glass window. The artisan who creates the most beautiful window wins. Choose your dice carefully! Find the perfect fit for each piece of your window: restrictions on both the color and number showing on your die make for a puzzling challenge. Use your tools! As a master artisan, your tools-of-the-trade will help you shape the dice available. Please your admirers! Adapt to the fickle demands of your patrons -- while keeping your signature artistic flair -- for additional prestige. © 2020 Dire Wolf Digital, under license from Floodgate Games, LLC. Sagrada © 2018 Floodgate Games, LLC.
Screenshots
Verdict
The clearest difference is price: 80 Days at $4.99 against Sagrada's $9.99. 80 Days also leads on review sentiment (77% vs 63%) and iOS requirement (8.0 vs 15.0). Sagrada's advantage is rating (4.7 vs 4.4). On ratings volume, update cadence, ads and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
80 Days costs $4.99 and Sagrada $9.99 up front. Neither carries in-app purchases, so what you see is what you pay.
Sagrada holds the better App Store score, 4.7 against 4.4. Both are backed by a comparable volume of ratings — 618 and 1K respectively. Written reviews complicate that: 77% of 80 Days's written reviews are positive against 63% of Sagrada's, so the app with the better star average is not the one people write more warmly about.
80 Days ships an update every 2 weeks, Sagrada every 3 weeks. Both last shipped on October 26, 2026.
| Parameter | 80 Days | Sagrada |
|---|---|---|
| Price | $4.99 — better | $9.99 |
| Rating | 4.4 (618 ratings) | 4.7 (1K ratings) — better |
| Positive reviews | 77.3% of reviews — better | 63.4% of reviews |
| Number of ratings | 618 | 1K — better |
| Update frequency | Every 2 weeks — better | Every 3 weeks |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Paid | Paid |
| Best chart rank | #189 — better | #199 |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 8.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 184 MB | 257 MB |
| Age rating | 12+ | 4+ |
| Developer | inkle | Dire Wolf Digital |
Customer experience
80 Days
Sagrada
User reviews
80 Days
From 618 App Store ratingsWhat we love
- 🚀 Fantastic replayability
- 👍 Beautifully written story
- 🌍 Immersive steampunk world
- 🕹️ Engaging choose-your-own-adventure gameplay
- 💰 Great value for money
Room to improve
- 🔋 High battery drain
- 🔇 No audio controls
- 🗺️ Clunky map interface
- 🔁 Repetitive after multiple playthroughs
Sagrada
From 1K App Store ratingsWhat we love
- 🚀 Great implementation of board game
- 👍 Beautiful graphics and animations
- 🎨 Faithful to the physical game
- 💡 Variety of play modes (solo, AI, online)
- 🎮 Intuitive and easy to use interface
Room to improve
- 🐛 Frequent crashes and disconnects, especially in daily challenge mode
- 🔌 Server connectivity issues causing lost progress
- 🤔 Solo mode scoring and difficulty issues
- 🕰️ Slow load times and lag
- 💰 Expensive for a mobile game
Bugs and requests
80 Days
Reported bugs
2 issues- Crashes on certain devices/iOS versions
- Vital information cut off on newer phones
Requested features
4 requests- Ability to compare previous journeys
- More language options
- Expanded story content and routes
- Zen mode without time constraints
Sagrada
Reported bugs
3 issues- Issues with dice drafting and tool cards not working as expected
- Scoring bugs in solo mode
- Multiplayer games not loading or syncing properly
Requested features
5 requests- Add more private objectives and tool cards
- Implement landscape mode for iPad
- Add option to see opponents' completed boards
- Improve solo mode scoring and difficulty
- Implement offline play
In-app purchases
80 Days
No in-app purchases
Sagrada
No in-app purchases
Questions
Is 80 Days free?
Is Sagrada free?
Which has better reviews, 80 Days or Sagrada?
Do 80 Days or Sagrada have ads?
Which is updated more often, 80 Days or Sagrada?
Which is more popular, 80 Days or Sagrada?
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