Star Fetched User Reviews

Star Fetched
Star Fetched
Crescent Moon Games LLC

Top reviews

Planet 2 bug

Great graphics and the gameplay is enjoyable and brought me back to my childhood but I cannot progress past planet 2. My book says I’ve made 0 progress on both planets after completing them and even uninstalled and reinstalled just to come back to the same bug. Really wish I could enjoy the rest of the game.
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Some innovation to a classic game type

When I started this game, I feel a bit disappointed. The visual is unique, but it’s not on the beautiful side. The animation also feels a bit laggy.

But as a 2D scroll shooting game, it has a very unique map layout. It seems has some parallel roads which means the level design is not a linear one like many traditional ones. It has some alternative paths which are in the middle of the sky which requires some solid jumpping skill to master. But eventually they all lead to the same destination.

One of the innovation this game introduces is adding the tower defense elements into some of the battles. With this innovation, the story now can contains something like protect the space ship or the village.

There’re also drawbacks. One of them is the jump mechanism. Even after an hour of play, I am still a bit confused about what’s the best way to trigger the continuously jump. I ended up by keeping smashing the button and hope the astronaut can keep jumping up. Maybe I missed some of the tutorials in the early game which lead to another flaw I want to bring. The dialog will move on automatically, which sometimes finishes too fast. Therefore even now, I have little understand for the whole story and the goal of the adventure.
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Wanting More

Cute graphics, like the style, and that’s why it gets 2 stars, but that seems to be where it ends. The levels feel like random jumping around with no real sense of direction. Kept ending up in the same places again and again. Shooting was hard to aim and enemies unsatisfying to kill.

Crashes in opening cinematic

The game has crashed multiple times on me and I haven’t even got to the point where I actually play.

Second Planet Bug

Latest version and iOS 13.3

I see others experienced this also... can never progress past planet 2. The castle defender battle never initiates... Played through many times and it never progresses. Very frustrating and disappointing end to an otherwise beautiful game with a great soundtrack and unique art work.

Fix it, please?
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Needs Update

I really like the game. And I’m giving 4 stars because I’ve enjoyed every bit that I’ve played so far. However I too have been but by the 2nd planet bug. Once completing the 2nd planet I have no option to move forward in the game. I’ve gone back through both available planets and nothing changes. I’ve seen other comments with this issue and I’ve seen developer responses saying it’s been fixed. But it appears it needs more work. 5 stars when I can complete the game.
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Equipping the flippers...?

Great game, but I cannot for the life of me figure out how to equip the flippers in world 3. I go to the equip tab, tap on the shows tile, tap the arrows to go to the flippers, but I can’t seem to find a way to actually equip them. When I close the menu and reopen it - I’m back to the default shoes.
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Jump control is way too finicky

This has the potential to be a great game but the controls are way too fiddly. What a shame.

Great but with extremely annoying bugs

I really like star fetched but there is bug that I really hate like this one in which you get stuck on the second planet even though you have already beat the boss that gives you the short distance yet powerful fire like gun! Also I had done what seemed to be beat the game but instead it just blocked 3 previous planets, so I have no Idea if did beat the game, but apart from that I like the game and the controls are very easy and straightforward, unlike what other reviews had made me think! If there was a way that you could know if you have beaten the game and fix the bug that makes get stuck on the second planet I will rate it with 5 ⭐️
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Ok game

Pro controls well on a controller

Con
Needs a map to tell where you are within the level
Bad design that you need to take damage in order to scale up spike walls
Dead ends without indication of where to go
Expensive towers which don’t attack the enemies since they need to walk on them but the tower is higher. The hanging bee hive doesn’t do anything either
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