Annoying glitches.
Seemed like a fun game until I came to my first crafting attempt. It allowed me to craft my first device then I couldn’t exit the menus. You could see it sensed my touch but it did nothing. Then in the home screen where you can choose continue, new game and settings none of those buttons are responsive. Frustrating to say the least. It looks like I’m not the only one, other reviewers have had similar issues many weeks ago with no resolve, obviously.
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Fun game, but...
Ran through this game in a day. It’s pretty addictive, with the great cartoonish design and the fantastic soundtrack (I really like the music). However, I can’t tell if I beat the game or not. For one, I wasn’t able to land on Decrepiton the first time, then the planet appeared on the map again. I went through the level, beating the boss who claims to have double-crossed Rhys, and then...that’s it. Is there more that I’m missing? I’ve gone back to the previous planets that the game allows me to and...nothing. There was some text from the in-game partner who buzzed in every so often to inform you of where to go next, but I don’t think I paid attention. Perhaps a “mission objective” screen on the pause menu would be helpful. That is, if I didn’t already beat the game.
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Unfinished glitchy
It feels as if the people who made this game have no understanding of games. It’s repetitive, hard to navigate. The design is confusing. Can’t thing of anything good about this game.
Lacking in execution
I really like the ideas of this game (light crafting in a platformer with some tower defense built in) but it’s not coming together for me. The first thing I noticed was the platforming physics just don’t match what I’m seeing on the screen. Hit boxes are off, and mechanics aren’t very clear (kept going back to the crafting station at first trying to find the turret blueprint I just found; ammo is a bit perplexing). Things just feel rushed. I’d love to play a more polished version of this.
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Great controls but can’t exit the crafting screen
Crafting screen is bugged; there’s no way to exit it without killing the game and restarting it.
Controls are great; the gold standard for platform games on the phone, honestly. Ignore the 1-star review the other guy posted, the double jump is fine (sometimes you have to wall jump a lot to get on top of something).
Controls are great; the gold standard for platform games on the phone, honestly. Ignore the 1-star review the other guy posted, the double jump is fine (sometimes you have to wall jump a lot to get on top of something).
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Please change controls
Trying to jump and shoot is very hard, please change the swipe to jump control. Not bad otherwise except with no map I am stuck after you kill the large guy and a small guy starts falling you..
Update: A map would help..next section is HARD
Update: A map would help..next section is HARD
Promising, yet buggy
App becomes unresponsive to touch controls in the crafting menu.
Definitely a game I’ll come back to once this is resolved
Definitely a game I’ll come back to once this is resolved
Great game but....
It’s next to impossible to tap the weapon change button. I’m having tons of multi- touch issues with this game and this game only. I know it is not my iPhone. Please fix so I can continue to enjoy!
Great game but buggy
Awesome game. Lots of annoying bugs though like the unresponsive craft book at times. And the encyclopedia that only shows enemies from one planet. After spending 750 on the squid gun, I can’t even equip it 😫?!?
Will check back after the next version. Thanks for the good work!
Will check back after the next version. Thanks for the good work!
Jump mechanic is flawed
The double jump barely works - sometimes it clears the obstacle but many times it won’t. Looks good but unplayable until that’s fixed.