Great Gameplay, but Occasional Crashes
I love the gameplay, and anyone familiar with Slay the Spire will find this to be a nice, distinct style of play. Love the swipe to move option.
The one issue is that I occasionally find the app crashes in the middle of combat. To the dev: If there’s a debug output or something I could supply I’d be happy to do that.
The one issue is that I occasionally find the app crashes in the middle of combat. To the dev: If there’s a debug output or something I could supply I’d be happy to do that.
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Card game ruins it
Personally I dislike the card game element intensely. It’s an unnecessary feature that ruins the game. You pick up weapons but you cannot use them as you randomly get dealt the cards in your inventory at each encounter... so you might have picked 4 weapon cards, but you happen to randomly get shields or health boosts in your hand this time around, so tough luck....
Inventory management was a key element of the original. Why take away player control for randomness?
Played it 15 min and deleted it. Wish I could get a refund.
Inventory management was a key element of the original. Why take away player control for randomness?
Played it 15 min and deleted it. Wish I could get a refund.
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Great concept and playability! I love the graphics!
This game is awesome. I got it yesterday and have played a few levels in and it’s awesome!
I have come across a problem with saving my game though. I can’t find any way to manually save, and if I swipe the app off of my phone, all of my progress is lost. Is there anyway to save my game so that’s can go back to it later?
Other that that, it’s a great with a cool method of combat!!!
I have come across a problem with saving my game though. I can’t find any way to manually save, and if I swipe the app off of my phone, all of my progress is lost. Is there anyway to save my game so that’s can go back to it later?
Other that that, it’s a great with a cool method of combat!!!
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Re: Good game, but game breaking bug
Keycard bug was fixed along with others I was experiencing. Dev responded to me and fixed the issue really fast! Love the game and the support from the dev. 5 stars for sure!!
Response from developer
Fix for keycards vanishing is coming in v1.2.0 (should land on December 13/14th) ;)
Might be fun in the future
This game looked like a whole lot of fun, but it is just not. I can’t really put my finger on why, but it’s boring. I was done with it after about 30 minutes. I hope it gets that fun factor added in sometime soon and I can revisit and enjoy it.
Got it, love it.
🔥🔥🔥
In Space no one hears you ....
Scream ! Loving this game.
As another had said loved seeing the game grow on the Devs You tube Chanel. Lovely and colourful pixel art. The spooky Sci-fi music hits the spot and is atmospheric.
The card battle changes the feel massively over the original.
Can be a very tough rogue like.
So rewarding to get a card like ‘drill’ that changes up your cards.
Helps the just one more go replay element.
Like the daily run where every player goes up against the same game.
So many cards to find and little strategies that come out as you did and die again.
No IAP’s
Quick Dev updates, didn’t have chance to report a bug that is already fixed!
Support this fine gem of a game.
Hat off to you Mr Pixel for a wonderful , challenging yet accessible game.
As another had said loved seeing the game grow on the Devs You tube Chanel. Lovely and colourful pixel art. The spooky Sci-fi music hits the spot and is atmospheric.
The card battle changes the feel massively over the original.
Can be a very tough rogue like.
So rewarding to get a card like ‘drill’ that changes up your cards.
Helps the just one more go replay element.
Like the daily run where every player goes up against the same game.
So many cards to find and little strategies that come out as you did and die again.
No IAP’s
Quick Dev updates, didn’t have chance to report a bug that is already fixed!
Support this fine gem of a game.
Hat off to you Mr Pixel for a wonderful , challenging yet accessible game.
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Nice gameplay a bit clunky
Exploring and making your way through the dungeon is cool. Trying to do it fast and to put yourself in a flow is difficult. Every time you can to pick a card it takes a second to register what cards you get to play and that’s a second too slow. It’s stylish the way the cards are held but hopefully it can can be optimised for seamless gameplay. I’d like the option to tap my card once to play it at least, once you’ve become familiar with the game
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Terrific little game
I followed the development of this game on the developer’s YouTube channel and it’s every bit as fun and satisfying to play as i hoped it would be. Wasn’t sure that the card battling mechanic would work, but it does and it adds a lovely original twist to the genre Wonderful colourful, chunky pixel art and great sound effects are a bonus. It’s obvious how much care and love has gone into this game, with countless little touches and features that reveal themselves as you play. It’s a cracking little indie game, with no IAP’s or freemium shenanigans so do yourself and the developer a favour and buy it.
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Love it!
With swipe control added, this is the game of the year for me :D
Response from developer
try the new update, now has swipe as option and I have to be honest: it actually plays pretty sweet! - using it as default setting myself now ;)