Queen's Wish 2 User Reviews

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  • Can’t wait for Queen’s Wish: 3

    Played both games, now I can’t wait for the release of part 3, I just hope it won’t take too long. It’s a nice games overall, definitely an improvement from the first game. Although I really didn’t like the fact that they added a level cap fixed at 23. Pretty low if you ask me, hope the programmer will raise it to at least 30 for the next game.
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  • Plays Great on iPhone!

    Don’t be fooled by the apparent simplicity. This is the work of a master game designer. The world is expertly crafted - comparable to reading a great fantasy novel. I recommend playing QW1 first. This sequel is a bit darker, and your decisions are tougher.
  • Great

    Can we get one set in Haven?
  • Best RPG available on iphone

    If you like RPGs with grid-based strategic combat & engaging stories, you can’t do better than this!

    Spiderweb did just the right set of simplifications to make it fun to play on an iphone- for example, “treasure” items are instantly converted to gold, freeing you from much tedious inventory management.
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  • Painfully jerky movement

    Don’t get me wrong, I LOVE spiderweb software and have been playing their games since Exile. That said I’m finding QW2 hard to play because of how jerky the graphics are when you move. I don’t remember this being an issue with the first QW game, and I’m finding it nauseating to be honest. I wish movement was smoother, I’d rather scroll around manually then have the choppy moving mechanic.
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  • Buggy

    Crashes repeatedly. Hangs up when looking at inventory. Only got as far as second Instructional room
  • Old school wonderment

    Spiderweb Software’s games aren’t for everyone. If you are looking for long cut-scenes, great graphics, pay-for-upgrades, you will be greatly disappointed. But if you want tactical play, tweaking characters, choices that matter to what happens to you, then this their games are for you.

    I’ve played a lot of Spiderweb’s games (both on iPad and Steam) and Queen’s Wish 2 I think has become my favorite. I like how building the forts helps your characters, the story, and the choices. I wasn’t as big a fan of the first Queen’s Wish — it seemed to need some smoothening out. I think they did that with QW2. I’ve really enjoyed it. Well worth the money if you want a story-driven, tactical, old-school game.
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  • All That CRPG Goodness….

    This is yet another stellar example from the team at Spiderweb Software . No monetizations, no skins, no glossy pretentious slick graphical feats here. Just a compelling storyline and lore and in depth character and world/base building with some resource management on the side. The world is immersive and atmospheric. One can easily spend a couple hours merely exploring the protagonist immediate environs BEFORE setting off into the greater expanse of this world. The games learning curve is NOT for the faint (or impatient) of heart: no cool down timers or XP boosts et al here. Each point spent on each skill set must be done with foresight and careful consideration. Risks must be calculated. All in all- Just a good ole fashion CRPG Master Class. Bravo team, highly recommended.
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