Imbroglio User Reviews

Top reviews

Leave a Review Imbroglio
  • I want to like this game, I really do...

    I'll get to the point, this game is completely and utterly about the RNG is uses. It's charming as charming can be, but time and time again, the ability to get a nice jive going relies entirely on if the computer doesn't screw you. And it will, time and again. Go ahead! Download the boards that others got top scores on. They won't matter. You'll get spammed a certain enemy or get stuck in a randomly generated corner... I want to say that strategy is involved, but I really truly can't agree anymore.

    My other annoyance is that it's certainly not a casual game. The way the difficulty revs up isn't based on your current advancement, but how many moves you've made from the beginning. That means, you can't make any missteps, and if rng gave you a couple long routes early on, you might as well give up. And worse, since your health is so low, you are simply not allowed such "unfortunate circumstances."

    Making a challenging game should involve more than rng. And unfortunately, based on the rigid parameters this game gives you, that's all you're left with in Imbroglio. I would suggest just getting a pair of dice, guessing a number, and then rolling for it. You will have the same experience, ultimately.
    Show less
  • Beautifully designed

    One of the top 4 or 5 mobile games I've ever played. Whether element of the game design is beautifully thought out and expertly combined. This new work continues to advance Brough's pioneering explorations in the young art of digital game-crafting. It's also very fun and terribly mysterious.
  • Another great game from Michael Brough.

    Unique and unusual are two words for Broughs games that always come to mind. This is another great little game who's depth and strategy comes out the more you play it. I recommend this as much as any of his other games which I have also purchased (868-Hack) is just brilliantly mindboggling. 5/5 :)
  • An addictive utterly unique gem

    Like most Brough-verse games, it takes a little time for the game mechanics to sink into your brain, but once they do this is an impossible-to-put-down masterpiece. The dungeon floor as your "deck" of attack/ability cards that you move around on and how they level up based on where you and your enemies are when you defeat them forms the core of what makes this game so good. You have to balance care and risk in both pursuing the gem of each floor and killing enemies to level up your cards. The high score nature of the game keeps me coming back again and again after every defeat, most of which are my own fault. That's the mark of truly good game design.
    Show less
  • Simplistic Depth

    This game is both easy to just pick up and play when you need to kill time but it also has many layers of depth, from positioning to choosing your weapons and where to put them. It satisfies a need for quick games and engrossing gameplay. I highly recommend this title.
  • the best iOS game I've played

    I've probably put 50 hours into this game and I'm still finding new play styles. It seems really convoluted at first but everything comes together after your first few games. Now I just want dlc with new heros and weapons.
  • Great difficulty ramp

    This might look intimidating, but it's so simple to play anyone can get into it. The ability to copy board layouts from people on the leaderboard means you can do as much or as little strategizing as you want.

    It feels like Threes, where you can instinctively move quickly, or think three moves ahead. Both are equally rewarding.
    Show less
  • LOTS of options

    In case other reviews or the pictures lead you to believe otherwise, this is not a rouge-like game. This is a turn based strategy game.

    It's pretty good, still. Simplicity of design and basic mechanics make it easy to get started and your choices do affect the outcome.

    Once you unlock all of the weapons, there are so many options it can be overwhelming.

    I hope and hope that the author adds a randomize option to board creation. I feel like I would just keep coming back to challenge myself on a random board. It would also force me to step outside of my comfort zone and learn how to use more of the weapons.

    $4 is a bit steep, but I can appreciate that this isn't going to be a multi-platinum title and small developers need to get paid, too.

    Randomize Board option. Add it, please!
    Show less
  • Tightest game design ever

    All that this game lacks in visual polish it makes up for in depth. As a game designer I am in awe of all the complexity and intricacy the designer was able to cram into a 4x4 grid. It starts out as a survival/optimization game, turns into a deck building game, and at high levels of play is a procedurally generated puzzle game. It is surprisingly deep. Well worth your time.
    Show less
  • Nice but not amazing

    It's a beautifully put together game, with nice artwork and an innovative new type of gameplay. However, something seems missing from it that I feel somewhat regretful of spending money on it. Maybe it will grow on me more as I play it.

Alternatives to Imbroglio