Thanks for wasting my money
Word of advice, explain the concept of the game more than its hard and be prepared to lose. Was expecting something more than move and not get hit, not a fun concept.
Love it!
I get excited when I find retro looking rpg/roguelikes. This is a great one. Love it!
Solid simplified smoke break rogue
Simple, varied enough to come back too, fairly short.
Reminds me of slimey lichmummy but geared for shorter bursts. Oddly banging sound track, basic but pretty tiles and animations, and a cute layer of learning.
A true no brainer rogue perfect for just poking around and letting the those damage dice rollll
Reminds me of slimey lichmummy but geared for shorter bursts. Oddly banging sound track, basic but pretty tiles and animations, and a cute layer of learning.
A true no brainer rogue perfect for just poking around and letting the those damage dice rollll
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Retro Arcade Dungeon Crawler
This feels like a NES game, it's a great rogue-like I wish there was some kind of explanation of what the boosts do cause I'm just kind of confused as far as those go but this is very addictive and you will find yourself trying to see how much further you can get each time you play
์ง์คํ์์ ์์ฐํด๋ณด๊ณ ๋ฐ๋ก ๊ตฌ์ ํ์ต๋๋ค
๊ฐ์ธ์ ์ผ๋ก ์ ๋ง ์ข์ํ๋ ์ฅ๋ฅด๋ผ ์ ๋ง ์ฌ๋ฐ๊ฒ ํ๊ณ ์์ต๋๋ค. ๊ธฐํ๋ ์ข๊ณ ์ฌ์ด๋ ํ๊ฒฉ๊ฐ ๋๋ฌด๋ ๋ฐ๊ฐ ์์ต๋๋ค. 0.99$๋ฉด ๋์๊ฐ๋ง ์ฆ๊ฒจ๋ ์ค์ผ์ด๋ผ ์๊ฐํ๋๋ฐ ์ด๋ฏธ ๋์๊ณ ์์ผ๋ก ๋ ๋ง์ด ํ ๊ฒ ๊ฐ์์ ์ ๋ ํฉ๊ฒฉ ๋ ํฉ๊ฒฉ์
๋๋ค. ์์ผ๋ก ๊ฒ์์ ์ ์ํด๋ณด๋ ค ํ๋ ์
์ฅ์์๋ ์ข์ ๊ฒฝํ์ด ๋์์ต๋๋ค. Really cool game. I met this game in G-Star, game exhibition in Busan, Korea. and this game just take my money for 5 minuets play. There's no regret if you're rougelike fans.
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Nice Roguelike
This is actually a really cool game-I like the fact that if you take too long completing a dungeon , death comes for you. It's fast and the controls are responsive.
It would be nice if you could change the transparency of buttons.
There's also a design misstep where picking things up is automatic. It's not bad, but when you get a drop that's right next to a wall , you have no way of picking it up. This is my only real problem with the game and if It were fixed I would give it 5๐
It would be nice if you could change the transparency of buttons.
There's also a design misstep where picking things up is automatic. It's not bad, but when you get a drop that's right next to a wall , you have no way of picking it up. This is my only real problem with the game and if It were fixed I would give it 5๐
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