Atlantic Fleet User Reviews

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  • ?

    This is a fantastic game but will we ever see an improvement of the old Pacific fleet with the Japanese and Americans fleets like the Atlantic fleet combat
  • Great simulation

    It's a very good war title with great graphics and tactics. For the patient gamer who likes realism and recreating historical battles.
  • The best turn based simulation

    This game is beyond good. I’ve played it for what feels like forever and I regret nothing. It’s such a fun game with so many possibilities with its seemingly basic design. If you like the battle of the Atlantic or turn based strategy games in general, you’ll love this! There are of course things which could be better; more American ships, Graf Zeppelin would be a great addition (considering it was almost completed, compared to the H-39 class), the entire Italian navy and generally lots of other ship classes. Killerfish, please remaster this! There is so much potential to add more and experiment more with the game and I’m pretty sure the entire fan base would buy a remaster, or maybe even an ‘Atlantic Fleet 2’, oh what a great day it would be…
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  • Great game!

    Just one request, and that would be to update the game for newer iOS devices so it’s full screen instead of the weird boxed in view right now. It’s already been done for pacific fleet.
  • Needs improvement

    Not bad but the AI is much better than user abilities. Ranging is way off and AI has much better accuracy than users. Some battle ships take a ton of shells to sink. 50+ hits. AI seems to have better maneuverability and their moves take them
    farther than user. The bombing and rockets from planes is a complete joke of course unless it is AI then it is deadly accurate. Submarines are a waste of time unless you are spawned close to your targets. Sub moves are very short compared to ships. If spawned too far away you will never get a good chance to launch torpedos. Torpedo range is also a joke unless AI. Almost every time torpedos get close to their target they disappear snd you wasted your torpedos. Also take way too long to reload torpedos. Most of the time the ships are out of range by the time your submarine reloads torpedoes. And it only reloads a couple at a time. The game is OK but after the first two or three missions it gets boring because nothing connects with its target.
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  • Great game Need a little more

    Firstly you know that there are aircraft on some ship please make them usable secondly please add the Graf zeppelin so we can do carrier wars in conclusion I recommend this game
  • An excellent game

    Not a big gamer in any sense, but I love this one. Downloaded it ages ago when it was new as Pacific Fleet was so good. Thoughtful, engaging gameplay draws me in and I can lose considerable time here...that's not ideal, but it's worth it. 🙂 Great to see both of them are still supported and if you guys make another game, I'm there. Thanks.
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  • Ocean liner

    Can you add ocean liners and Lusitania
  • Good game but…

    It just needs some better graphics and stuff and more variations of ships like destroyers, battle ships etc are fun but what about actual gunboats witch I know were very small and mainly only had mgs but different kinds of ships would be nice and there already are a lot but most are of the same stuff like how there is a bunch of different cargo ships but some did have small defense turrets among other things, but it would be cool if you had mine layers for ASW stuff, and add mgs so you can damage crews of ships witch granted wouldn’t do much to like a battle ships crew but for like destroyers it could hinder ability’s like damaging the tower could hurt the crews and make them bad at the things you hurt witch there is already a system for that but, other ships like the huge craft they used in beach landing would be cool, or just make a game for modern stuff could work even though there would be a lot to do.
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  • Balance?

    I get that the Germans are outnumbered and all that, but the disparity between their ships and contemporary Allied ships is huge. I have stuck 6 aerial torpedoes in a pocket battleship before it sank all while it pounded my carrier, and put two 21” torpedoes in an AMC and she still didn’t sink while I lose cruisers to just one torpedo. The British cruisers get curbstomped by the German ones even when I hit them more because the German ships, especially in turrets, play like they’re well armored whereas the British ones seem to be made out of cardboard. Another thing that is a really bad feature is the rangefinding. I have been hit badly first turn at 20,000 yards (long range!!) which essentially decided the battle before it began. Meanwhile, I have to either guess the range or follow the inconsistent at best guess the game gives me. Subs also spawn way too close, I’ve had battleships and carriers I spent half a year in BoA mode saving for torped by a sub that spawned close enough for the torpedoes to hit the same turn they were fired. Overall super biased towards the Germans when in reality the British ships are pretty equal, not to mention some really demoralizing gameplay at times.
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