Wellington's Victory User Reviews

Top reviews

Leave a Review Wellington's Victory
  • More Small-Scale Scenarios Needed

    The full game options are too long to really play, as it takes the enemy quite a while to move, even on fast speed, and it is very, very rare that the game does not end before the Prussians can get in the action. A scenario for Ligny? Gilly? D’Erlon’s attack? The Guard assault? The cavalry charge? I’d buy them, as I have for Peninsular Wars, if they were available.
    Show less
  • Still Better Than Peninsular War

    While I don’t *particularly* care much for grand strategy games, I still enjoy them if they aren’t too long but are still challenging for me. Wellington’s Victory is an alright game, and certainly fits that description nicely.

    I do feel like there really isn’t much going on as far as content goes, but then again these are scenarios/battles that run between the 20 and 50 turn range in terms of duration. Overall though, I’d give this game a try, and if it doesn’t meet one’s expectations, then it’s no big deal.
    Show less
  • Almost fabulous!

    This is probably the best of the hex games. It’s had a rough time lately. It’s like the developers aren’t paying attention. The allies in this current iteration are not able to combine units. It’s odd that functionality would be gone. The Imperial Guard used to be a reliable force held in reserve by the French. Now they don’t ever seem to show up. Come on, guys. The new cannon ranges are great. Go back to the beginning and don’t break the good stuff and fix the bad. Assign somebody who cares about the game.
    Show less
  • Enjoyable...

    ... but not convinced that its meta data creates a fair game.

    Frustrated how many times the computer declares a win, even when the human player is clearly dominating the game.

    That said, good fun and worth the cash imo
  • Loved this but where are the Napoleonic sequels

    Really enjoyed this game, the detail and the opportunity to play out different strategies. When will the other great Napoleonic battles be released? austerity, Borodino, wagram etc?
  • Decent Napoleonic Game - could be perfect

    I have played this game probably 75 times various scenarios. It is a solid system, but just a few things would really enhance the play.

    #1. Have an after battle report. How many losses of each type, infantry, artillery and cavalry on both sides. List lost generals, number of standards taken, etc. Give us some battle stats!

    #2. An ongoing battle report. Let us see how we are doing during play including morale.

    #3. Keep playing after victory or loss. Let us finish off the enemy or die with honor to the last man.

    #4. Change/improve the map graphics so we can see which areas are higher than others. Slopes and hills are very difficult to tell which side is up or down.

    #5. Cavalry attacking buildings, woods or squares should be less effective. Only if the square “breaks” should it lose much strength. Also, cavalry charging from longer distances should increase the likelihood of squares being formed.

    #6. How about adding a Ligny scenario? And then linking the results of Quatre Bras and Ligny to determine strengths at Waterloo? A campaign version.

    #7. Randomize unit placement so there is more replay value? And, of course, free deployment would be fantastic.

    Thanks for a great game!
    Show less
  • Big fan of Hex War Games however there are problems

    The battles leading up to Waterloo operate fine however once you get into the main Waterloo scenario (there are 3 main actions), the game freezes.

    I've got the Roman, USA Independence war which work fine. I would have given this game 5stars if all of the battles could be fought.
  • Wellington's Victory

    Fun, and more sophisticated than I expected, although the AI is not too bright and the system has some issues (cavalry is GREAT for attacking into woods. Who knew??).
    Wish it was available for PCs -- its pretty slow on an older iPad.
  • Very Good 'light' wargame. Good Scale.

    Very good 'light' wargame. More realistic than the other games that use this game engine. I won (and loss) playing both sides so I am OK with play balance. The grand scale of the battle makes it worth buying. I would like to see other battles on this scale. The game mechanics is evolving and getting better with each iteration. Maybe add an advance mode where move/fire is 'chit pull' base vs Ugo/ Igo based. This may reduce the 'God' like control of the army per turn.

    2 player version either one IPad or two via wifi would be a better alternative than vassals.
    Show less
  • Wellington's lucky day.

    Nicely set up game.Skirmish units are a nice touch.A guaranteed purchase.More history to battle over.

Alternatives to Wellington's Victory