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A cup you make with your hands.
Four stages stand between a bag of beans and a finished pour-over. Get the dose right, grind at a steady rhythm, build a level bed, and pour the water without drowning it. Then read the tasting card and find out what the cup was worth.
FOUR STAGES, ONE CUP
1 - DOSE
Scoop beans onto the scale and hit the target weight. Every scoop is a different size, so the last one is the one that counts.
2 - GRIND
Tap on the beat as the ring closes on each mark. A steady rhythm gives you an even grind; wild taps give you fines and boulders in the same jar.
3 - THE BED
Pour the grounds into the filter and slide the grinder to level the bed. An uneven grind from stage two makes this harder - that is the point.
4 - POUR
Hold to pour, and stop at the guide line. Go past it and the cup drowns. Stop short and the extraction never gets there.
IT ALL CARRIES FORWARD
A ragged grind leaves a lumpy bed. A lumpy bed channels the water. Every stage sets up the next one, and the tasting card at the end shows exactly where the cup gained and lost.
Four stages score out of 100 each, and a time bonus rewards a steady pace - a perfect cup is 460. Take too long and the water cools; the bonus disappears.
BUILT FOR ONE THUMB
Tap, hold, slide. Haptics throughout - you feel each scoop land, each beat of the grinder, each drop through the filter.
No accounts. Plays offline.
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What's New in Barista Drip Challenge
1.1
August 28, 2026
1
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