Great so far! Looking forward to more!!
These are just a couple thoughts to improve the game over time. I really am loving it so far!
Response from developer
Thank you. We're really glad the loop is landing for you, and this is exactly the kind of feedback that shapes what we build next. Sorting equipment, an activity log, upkeep in one place, and deeper achievements are all on our list now. We're also looking into the tavern timer and will make any changes needed there. If you have any other feedback or questions, email us anytime at games@w3applications.com. We read everything. Thanks for playing!
Lots of potential
Response from developer
Thank you so much for the kind words and the 5 stars! "A good repeat of things to manage" is exactly the loop we're going for, so it means a lot to hear it's landing. And don't worry, updates are absolutely still coming. We've got new content in the pipeline and we're committed to helping Guild Master Tycoon go the distance. Thanks for being part of the journey! 🛡️
Promotions
Response from developer
Thanks so much for taking the time to write this, and you were absolutely right. We tracked down the bug: when we added hero promotions in a recent update, the game started counting levels gained from that point on, and it wasn't crediting all the leveling you'd already done. That's why a hero you'd taken from 18 to 31 was still showing 0/10. We've now pushed a server-side fix, so there's nothing for you to download. Just reopen the app and your progress will sync. Your heroes should be promotable again based on the leveling you've put in. One bit of honesty: the game didn't record exactly what level each hero was when you first recruited them, so we couldn't recover those numbers precisely. Instead we estimated each hero's starting level from their stats and reconstructed how many levels they'd gained, and wherever there was any doubt, we rounded in your favor. Thanks again for the detailed report, it genuinely helped us find and fix this. We hope you enjoy promoting your guild!
A lot of potential!
Response from developer
Thank you so much for the kind words and the thoughtful suggestion! You'll be happy to hear the next update does exactly what you asked: you can now promote your heroes into advanced classes. Turn a Warrior into a Knight or Berserker, a Mage into an Archmage or Warlock, a Rogue into an Assassin or Ranger. Each path changes how your hero grows and unlocks new gear options, so leveling up your favorites has a bigger payoff. Keep an eye out for it, and thanks for helping make Guild Master Tycoon better! ⚔️
Crashes
Response from developer
Hi, and thank you for taking the time to leave feedback. We're really sorry the boss raid crash ruined your experience. You're right that it's a core part of progression and the bug should never have shipped. The good news: a fix is already built and submitted to Apple. It's just waiting on their review (usually 24–48 hours). Once it's live, the boss raid will work reliably on iOS 26. If you'd be willing to give it another try after the update lands, we'd genuinely appreciate it. And if you've lost any progress or gems from the crashes, reach out to support at games@w3applications.com and we'll make it right.






