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best mobile game hands down
i love the combat, story, and characters. i hope this game has a long and successful run!
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Absolute pile of garbage. The game has the worst lag spikes I’ve ever seen. It’s all just boring, generic, ai slop writing and characters. Go play Chaos Zero Nightmare if you want an actually card gacha game. This one is hard to even call a game. Very few choices and an extremely limited run of characters. Also, every single character you can pull is SSR so what’s the point of rarity if they’re all the same? It literally seems like someone punched into ChatGPT “What’s the lowest effort garbage I can make to scam people?” And this was the answer. I’m just happy I didn’t spend a penny on this trash.
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Used to be a whale
Decent game, beautiful character designs. Spent so much on this game (probably thousands) and got both limited avatar borders, but the miscommunication, inconsistency and silence from the dev team is putting me off severely. It is becoming more and more common that they make promises and fail to commit and also act very hypocritical. Whatever they intend to do, I just want them to be honest about it, at the very least. I do not intend to spend more till then.
Recent completely insane d-tide buffs have basically wasted the spending I put into characters, and noticeably the difficulty is even HARDER for people who arent extremely high spending. They also changed affinity farming for characters — it takes MUCH longer just to get to ten, and they increased the max to twenty, showcasing that it’d change a characters cards borders to something unique — only for it to he a plain white border, which is an absolute insult. 😭 For anyone new reading this, affinity farming takes around 7500 manual battles for twenty. Yeah, don’t even bother.
Oh, did I mention the game crashing, and making my phone heat up a lot? I use an Iphone 16 Pro Max, and in one play session (two hours) it will crash like 3-4 times. It has been months and months and the devs has not fixed this or optimized their game for this although they did fix a lagging issue.
Recent completely insane d-tide buffs have basically wasted the spending I put into characters, and noticeably the difficulty is even HARDER for people who arent extremely high spending. They also changed affinity farming for characters — it takes MUCH longer just to get to ten, and they increased the max to twenty, showcasing that it’d change a characters cards borders to something unique — only for it to he a plain white border, which is an absolute insult. 😭 For anyone new reading this, affinity farming takes around 7500 manual battles for twenty. Yeah, don’t even bother.
Oh, did I mention the game crashing, and making my phone heat up a lot? I use an Iphone 16 Pro Max, and in one play session (two hours) it will crash like 3-4 times. It has been months and months and the devs has not fixed this or optimized their game for this although they did fix a lagging issue.
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Thoughts on recent changes
This is basically what most of the community is saying now, but the most recent changes made (specifically regarding the new D zone [which is the main endgame mode] and the Corposant ‘bug’ fix), don’t seem to be necessary for game balance. While a decent shield from Corpo’s pilots might seem overpowered, this has been in the game for who knows how long (I don’t play discard so I wouldn’t know), and it still is fairly rare to see Corposant being as much as Gmurphy, Arachne, etc.
I’m might be biased since i couldn’t clear past Alert 4 for the previous D zone, but this new more seems to cater more to the whales, and especially to those who have access to turn rewinds. I really don’t think somebody who can’t do that will be resetting the stage a few hundred times to proc a 4% dr (trust me, I tried). And while Light made a statement saying that a few people were able to clear it on madness, you can tell that most (if not all) those clears used very specific counters for said stage, or use whaled units and/or turn rewind. Overall, this doesn’t seem like a great replacement for the previous D zone. I wish the old D zone would come back, and if the devs really want to add a harder difficulty, they could just add an Alert 6 for those who really want a challenge, instead of receiving such outrage from the player base over an unnecessary change (in my opinion). I lost a lot of motivation to do my dailies, as the new D zone doesn’t feels like the old one where I could try out different team comps more flexibly than this new one, where you now seem to be corralled into using specific units for cheese clears. I would’ve given this game a 5 star in the past, but I really dislike the changes to this new game mode. I hope this will be rectified in the future (though as this new mode and the Corpo ‘bug fix’ has been doubled down on l, I’m not feeling very hopeful going forward). The 100 ethereal cores were nice, but I don’t think that’s enough to make this a forgive and forget scenario.
I’m might be biased since i couldn’t clear past Alert 4 for the previous D zone, but this new more seems to cater more to the whales, and especially to those who have access to turn rewinds. I really don’t think somebody who can’t do that will be resetting the stage a few hundred times to proc a 4% dr (trust me, I tried). And while Light made a statement saying that a few people were able to clear it on madness, you can tell that most (if not all) those clears used very specific counters for said stage, or use whaled units and/or turn rewind. Overall, this doesn’t seem like a great replacement for the previous D zone. I wish the old D zone would come back, and if the devs really want to add a harder difficulty, they could just add an Alert 6 for those who really want a challenge, instead of receiving such outrage from the player base over an unnecessary change (in my opinion). I lost a lot of motivation to do my dailies, as the new D zone doesn’t feels like the old one where I could try out different team comps more flexibly than this new one, where you now seem to be corralled into using specific units for cheese clears. I would’ve given this game a 5 star in the past, but I really dislike the changes to this new game mode. I hope this will be rectified in the future (though as this new mode and the Corpo ‘bug fix’ has been doubled down on l, I’m not feeling very hopeful going forward). The 100 ethereal cores were nice, but I don’t think that’s enough to make this a forgive and forget scenario.
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