can’t read
can’t play, horrible UI. won’t refund either
Barely a Roguelite
Very little happening outside of the actual battles, with very little progression or upgrade options. More of a puzzle roguelike than a tactical roguelite.
なんかなぁ...。
アートワーク・雰囲気・ゲームシステムは良いのだけれど、全体的にキャラクター達の能力が地味。
キャラクター同士のシナジーを活かして強敵に立ち向かうゲーム性なのはわかるんだけど、キャラショップが3枠しかない事や、キャラクタープールが増えるほどシナジー目当てのキャラクターが引けない事が多々ある。
加えて、高難易度になると呪いという自軍にペナルティを加えてくるやつが増えるが、移動できなくなる・一つのマスが最弱の岩に置換されるといった、配置ゲームを謳いながらそのゲームシステムを否定する要素が当たり前にでてくる。
一応、アイテムで対応可能だが、そのアイテムを買っていたらキャラクターを買う金が無くなり、リロールすら出来なくなるという...。
高難易度なんだから妨害が多くなるのは当たり前だが、ゲーム自体が爽快感皆無なので、対処して勝つ嬉しさより、延々と対処させられる不快感が勝つ。
全体的に雰囲気だけの爽快感皆無な平凡なゲーム。
せめて、準備フェーズのお金を増やすか、多くなったキャラクタープールに対して目当てのキャラが全く引けなくなる問題を改善してほしい。
多分、このゲームは不自由さを楽しむゲームなんだろうけど、コンセプトに沿った編成を組みたい自分には徹底的に合わないゲームだった...。
キャラクター同士のシナジーを活かして強敵に立ち向かうゲーム性なのはわかるんだけど、キャラショップが3枠しかない事や、キャラクタープールが増えるほどシナジー目当てのキャラクターが引けない事が多々ある。
加えて、高難易度になると呪いという自軍にペナルティを加えてくるやつが増えるが、移動できなくなる・一つのマスが最弱の岩に置換されるといった、配置ゲームを謳いながらそのゲームシステムを否定する要素が当たり前にでてくる。
一応、アイテムで対応可能だが、そのアイテムを買っていたらキャラクターを買う金が無くなり、リロールすら出来なくなるという...。
高難易度なんだから妨害が多くなるのは当たり前だが、ゲーム自体が爽快感皆無なので、対処して勝つ嬉しさより、延々と対処させられる不快感が勝つ。
全体的に雰囲気だけの爽快感皆無な平凡なゲーム。
せめて、準備フェーズのお金を増やすか、多くなったキャラクタープールに対して目当てのキャラが全く引けなくなる問題を改善してほしい。
多分、このゲームは不自由さを楽しむゲームなんだろうけど、コンセプトに沿った編成を組みたい自分には徹底的に合わないゲームだった...。
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Great tactical roguelite!
Easy to get into and has an approachable depth that encourages experimentation without being unpredictable. If you ever wished Super Auto Pets was single player with a touch more tactical play, then this is the game for you.
The game is nicely presented and well balanced. The game plays out across nine predefined runs. Each run is short: 15 minutes or so. I
Main criticism would be that although there is endgame content/completionism to be had, I did reach the end sooner than I’d have liked (maybe 3 hours?) and I think I only failed my run once. At least it shows me how much I over killed by, and gives effectively a 3-star rating for you to try and get for each run.
To the developers: allowing the player to try each ritual on harder difficulty modes would be great. I’d also quite like to see certain units being randomly “banned” from a run, both to force players to adapt their favoured strategy, and also allow more units in the game without making upgrades hard to come by. Also I both hate and love the Zombie. It feels like a huge difficulty spike, but I actually like that it forces me to change and there’s a good chance I’ll lose that battle. That is fine. Make more enemies this hard! Great job with the game.
The game is nicely presented and well balanced. The game plays out across nine predefined runs. Each run is short: 15 minutes or so. I
Main criticism would be that although there is endgame content/completionism to be had, I did reach the end sooner than I’d have liked (maybe 3 hours?) and I think I only failed my run once. At least it shows me how much I over killed by, and gives effectively a 3-star rating for you to try and get for each run.
To the developers: allowing the player to try each ritual on harder difficulty modes would be great. I’d also quite like to see certain units being randomly “banned” from a run, both to force players to adapt their favoured strategy, and also allow more units in the game without making upgrades hard to come by. Also I both hate and love the Zombie. It feels like a huge difficulty spike, but I actually like that it forces me to change and there’s a good chance I’ll lose that battle. That is fine. Make more enemies this hard! Great job with the game.
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Addictive and neat
Good little game, fun design, optimising your builds is a nice challenge. However, please add an end to the ‘endless’ mode - a good build beats the stat growth of the boss, so it becomes just waiting for them to hit the stat cap too! Which, given it’s ~2 billion…
Quick and fun tactical game
It’s well made for the smartphone format and it’s very to pick up and play on the go. Just the right kind of game for your phone with just the right amount of tactical depth.
worthless
terrible back and forth gameplay, play it again and again until u memorize the order… pass
Very addictive
Its very fun, only thing is that i finished the game in 2 days 😂
Amazing game
Murders your battery. ~3hrs on screen w/ M4 iPad uses ~40% of charge. Needs optimization.
I was going to write a bad review
As the title says it, but you know I just realize the game is rather just difficult if you don’t take the time to foresee the moves in advance. I figured negative combos and it really made this game a deeper depth than what it is. One thing I do hope is that you do release more characters, for the price range it does seem like it’s not enough content to break through, but because of its difficulty.. I spent quite a bit of time trying to clear out the levels. This is not a game for lazy casual gamers, it requires a lot of planning and understanding of simple game mechanics that scale high and hard.
Maybe also add an option to unlock enemy units to be in your deck pool will be nice too!
I really hope u add more content and will be checking in on this game from time to time.
My current progression is 3 ranks in and at the second level of the 3rd rank (so almost there)
Maybe also add an option to unlock enemy units to be in your deck pool will be nice too!
I really hope u add more content and will be checking in on this game from time to time.
My current progression is 3 ranks in and at the second level of the 3rd rank (so almost there)
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Good game
Very nice strategic game. Good gameplay. Two minor issue:
1. Grid are quite small, would love to have them bigger
2. Keep resetting the audio full volume after relaunch
1. Grid are quite small, would love to have them bigger
2. Keep resetting the audio full volume after relaunch
Fun Game, Good strategy
The game was fun and engaging. I would give it 5 stars. Unfortunately, I beat the game fairly quickly, but I feel like adding some extra quests or DLC can increase the replay-ability significantly.
재미있습니다.
스팀버전은 한글 지원하던데 같이 업데이트 되면 좋겠네요.
I hope Korean patch will be applied in the steam.
I hope Korean patch will be applied in the steam.
Feels like strategy but it’s more luck
You’ll either get the matching units or you won’t. Fun concept made extremely frustrating by curses and a continuously growing card roster that makes matching difficult. Maybe it gets more fun when you grind to unlock the perks that help a little but it seems like a chore at first.
日本語対応お願いします( ; ; )
雰囲気とゲームシステムはかなり面白いです
日本語でプレイしたいので、お願いします、何卒
日本語でプレイしたいので、お願いします、何卒
재미있어요
단 한글 지원은 없어요, 중등 수준의
어휘력이면 크게 문제 없어요
어휘력이면 크게 문제 없어요
Will be Great but not yet
You can discard units from the shop to get +1 gold... and refresh only costs -1 gold. So you have infinite gold the whole game. And the indulgence item "exspectans" is 100x better then anything else in the game, just refresh to start with it and you beat every level/ascension with 0 troops and 0 synergies. And if you manage to combo off, and get a troop to say +50,000 stats.... the game slooowly counts all the way up..... 1 at a time so you have to wait 10+ min for the animation to finish. And the infinite mode scales so slow that the only challenge is clicking next fight button hoping the game dosent crash or glitch. My first infinite run glitched with no buttons on screen, and even restarting the game multiple times there was nothing. So i abandoned the run on battle 37... and got 0 progress cause there is no way to finish* an infinite run early, just quit. And i just finished a run with 10mil damage by using the ghoul charachter, and now for every 10,000 damage, so it took 20+ minutes of Real time to finish the animations... and you can restart the game to skip it, it reloads you to start the counting process all over
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Brain-burning fun
every round feels like a chess puzzle; if i think long enough, i should be able to solve it. only the best of the best can achieve that, and order automatica is a strong contender to join their ranks.
music is great, art is the right level of old school grim and goofy, the little bit of writing is nice.
music is great, art is the right level of old school grim and goofy, the little bit of writing is nice.
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Love it!
This game has serious long term playing potential. I’m just scratching the surface of the strategy and loving it!
Might be the best "thinking" game on iOS
I played a bunch of the Steam demo when I saw this was coming out on iOS, and now that it is, I think it might be the best "thinking" game on the platform. Just incredible depth for such a simple concept!
Note that you won't start to see the true depth until curses, cell effects, and the like begin to kick in after the first few difficulty levels, so stick with it till then if it seems simple to you. It is not so simple after all!
Note that you won't start to see the true depth until curses, cell effects, and the like begin to kick in after the first few difficulty levels, so stick with it till then if it seems simple to you. It is not so simple after all!
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