Comparison

Order Automatica vs SALT PILGRIM

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

Order Automatica

Engage in strategic, automated battles on a compact grid. Plan your unit placements and tile manipulations to create devastating chain reactions against demonic foes. Master deep gameplay mechanics for endless tactical possibilities.

Highlights
  • Automated battles
  • 3x3 ritual grid
  • Unit positioning
  • Tile manipulation
  • Synergy building
  • Relic combinations
  • Challenging encounters
Features
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Order Automatica is a dark tactical roguelite where automated battles are won before they even begin. Build deadly synergies on a small 3x3 ritual grid, position your units carefully, manipulate tiles, and prepare for brutal encounters against demonic enemies. Every move matters. What looks simple quickly becomes a deep game of: - positioning, - timing, - unit merging, - tile effects, - relic combinations, - curses, - and run-breaking synergies. Enemies attack automatically, but victory depends entirely on your planning. One clever setup can trigger devastating chain reactions. One mistake can end an entire run. Experiment with wildly different builds, adapt to unpredictable encounters, and discover strategies that completely change how the game is played. A small board. Endless possibilities. Like chess with demons.

About

SALT PILGRIM

Embark on a challenging roguelike journey through a desert world where water is currency and faith. Engage in deckbuilding combat, make impactful choices that shape the world's memory of you, and explore diverse environments. A separate mode allows for exploration and home expansion.

Highlights
  • Deckbuilding combat with poker-style hands
  • World remembers player actions and factions react
  • Procedurally generated 20-floor pilgrimage
  • Separate exploration and home-building mode
  • Permanent perks carry over after death
  • 1-bit pixel art graphics
Features
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SALT PILGRIM is a 1-bit world roguelike. A thousand years after the old world's reactors melted and the sea died, you walk Tuzkum, a salt desert where water is money, faith and law. The world remembers what you do, and combat is deckbuilding. A WORLD THAT REMEMBERS • Eight factions hold their own grudges and alliances. Kill enough of their people and they send avengers after you. Earn their trust and they talk to you instead of attacking, and their shops charge you less. • Share water with a faction's legend to win its favor. Its rivals will trust you less. • Draw water in secret or open the priests' valves, and your name goes on the heresy register. Let it grow, and the city guard and the priests' enforcers come looking for you. • Every person and animal answers when you tap them. Strike first in front of a witness, and that witness will speak to you differently. • The pilgrims before you leave traces. A singer at the caravanserai sings of your last pilgrim, a gravestone marks where they fell, and the enemy that killed them waits deeper down, wearing a new title. A PILGRIMAGE OF TWENTY FLOORS • Leave your home village by the stairs. Go down through ruins, dead canals, caravan roads and a ship graveyard, then climb out into a holy city where water is handed out at the valve, one bowl at a time. • Choose the road between floors. A 2×2 boss guards every fifth floor. Beat the twentieth to finish the pilgrimage; the road goes on past it. • Start as one of seven callings, each with its own deck and signature skill. When you fall, the salt altar keeps what you earned as permanent perks. WANDER • A separate mode: leave your yurt and walk a land map of villages, caravanserais, ruins and hidden lakes, with dungeons beneath. You grow by discovering, not by killing. • Farm, furnish and expand your home, and keep animals you can ride. Days go by, and the groups you clear out are replaced a few days later. DECKBUILDING COMBAT • Draw up to five cards, pick any of them and play them together as one poker-style hand. Damage is chips × mult. • Cards you don't play stay in your hand: take a hit now and build a bigger hand for the next turn. Enemies show what they are about to do. • Earn cards, relics, tonics and mutations on the road. Remove and upgrade cards to shape your deck. • Every frame is drawn in 12×12 one-bit tiles. • English, Korean, Japanese and Chinese (Simplified and Traditional). • Cloud save through iCloud: continue on another device.

Screenshots

Order Automatica4 screens
SALT PILGRIM4 screens

Verdict

The call

The clearest difference is rating: SALT PILGRIM at 4.6 against Order Automatica's 4.2. SALT PILGRIM also leads on update cadence (every 2 days vs every 2 weeks) and review sentiment (80% vs 65%). Order Automatica's advantage is iOS requirement (13.0 vs 15.0). On price, ratings volume, ads and in-app purchases there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Order Automatica costs $5.99 and SALT PILGRIM $5.99 up front. Neither carries in-app purchases, so what you see is what you pay.

ReceptionRating · Positive reviews · Number of ratings

SALT PILGRIM holds the better App Store score, 4.6 against 4.2. Both are backed by a comparable volume of ratings — 27 and 41 respectively. Written reviews point the same way: 65% of Order Automatica's written reviews are positive against 80% of SALT PILGRIM's.

UpkeepUpdate frequency

Order Automatica ships an update every 2 weeks, SALT PILGRIM every 2 days. Both last shipped on November 13, 2026.

Scorecard4 real differences · 7 level
Order Automatica versus SALT PILGRIM: the parameters behind the verdict, then further details
ParameterOrder AutomaticaSALT PILGRIM
Price$5.99$5.99
Rating4.2 (27 ratings)4.6 (41 ratings) — better
Positive reviews65.0% of reviews80.0% of reviews — better
Number of ratings2741 — better
Update frequencyEvery 2 weeksEvery 2 days — better
AdsNoNo
In-app purchasesNoNo
MonetizationPaidPaid
Best chart rank#15#7 — better
DevicesiPhone, iPad, iPodiPhone, iPad, iPod
Requires iOS13.0 — better15.0
Further details — not scored
Size315 MB17 MB
Age rating12+12+
DeveloperPixel Perfect Dude S.A.YUNWOO NAM

Customer experience

Order Automatica

All ratings23 ratings
Positive73.9%
Neutral8.7%
Negative17.4%
Written reviews20 reviews
Positive65.0%
Neutral10.0%
Negative25.0%

SALT PILGRIM

All ratings40 ratings
Positive92.5%
Neutral0.0%
Negative7.5%
Written reviews15 reviews
Positive80.0%
Neutral6.7%
Negative13.3%

In-app purchases

None

Order Automatica

No in-app purchases

None

SALT PILGRIM

No in-app purchases

Questions

Is Order Automatica free?
Order Automatica costs $5.99, with no in-app purchases.
Is SALT PILGRIM free?
SALT PILGRIM costs $5.99, with no in-app purchases.
Which has better reviews, Order Automatica or SALT PILGRIM?
SALT PILGRIM is rated higher. Order Automatica averages 4.2 out of 5 from 27 ratings, while SALT PILGRIM averages 4.6 from 41 ratings.
Do Order Automatica or SALT PILGRIM have ads?
Neither Order Automatica nor SALT PILGRIM shows ads.
Which is updated more often, Order Automatica or SALT PILGRIM?
Order Automatica ships an update every 2 weeks, and SALT PILGRIM every 2 days. Most recently, Order Automatica was updated on November 13, 2026 and SALT PILGRIM on November 13, 2026.
Which is more popular, Order Automatica or SALT PILGRIM?
Order Automatica currently peaks at #15 in the App Store charts, and SALT PILGRIM at #7. Chart position reflects recent download velocity rather than total install base.

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