
Tipple - Make the Change
Your accountability pet
About
This app transforms habit change into a fun game. It uses behavioral psychology and game design to help users build momentum with a single daily check-in. Earn rewards, maintain streaks, and watch your progress grow visually.
What's New in Tipple
1.0.4
October 17, 2026
- Bug fixes and improvements
Subscriptions & In-App Purchases
Monthly Subscription with a Trial
Billed Monthly
Developer apps
FAQ
What is Tipple's main purpose?
Tipple's main purpose is to help users change one specific habit by turning the process into a game. It focuses on building momentum through daily check-ins and rewards, rather than punishment for slip-ups.
How does Tipple use gamification for habit change?
Tipple uses gamification by allowing users to set goals, earn coins and prizes for daily check-ins, maintain streaks, and build a visual world that grows with their effort. This approach aims to make habit change more engaging and less daunting.
What are the subscription plans for Tipple?
Tipple offers a Monthly Subscription for $19.99/month and a Yearly Subscription for $59.99/year. Both plans include a 7-day free trial period.
How long does a daily check-in take in Tipple?
A daily check-in in Tipple is designed to be very brief, requiring only about three minutes of your time each day. This minimal time commitment is intended to make it easy to start and maintain the habit.
Does Tipple have ads?
No, Tipple does not contain advertisements. The app is free to download and use, with optional in-app purchases and subscription plans for enhanced features.
What devices is Tipple supported on?
Tipple is currently supported on iPhones and iPods. The app is designed for iOS devices.
How often is Tipple updated?
The latest version of Tipple is 1.0.4, and it was last updated on October 17, 2026. This indicates a relatively recent update, suggesting ongoing development and support.
What is the age rating for Tipple?
Tipple has an age rating of 17+. This is likely due to the nature of habit change and the psychological principles employed in its design.







