Comparison

Project vs Limb from Limb

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

Project

Engage in fast-paced side-scrolling alien battles with upgradable weapons and explosive special effects. This shoot 'em up offers classic arcade action with modern graphics and intuitive touch controls.

Highlights
  • Side-scrolling shoot 'em up gameplay
  • Fast-paced action
  • Deep house music soundtrack
  • Special effects and explosions
  • Point and click touch screen controls
  • Upgradable weapons
  • Modern physics and graphics engine
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Can you save the earth from an alien invasion? Project G is a side scrolling shoot em up with fast paced action, deep house music, special effects and explosions. Project G uses true point and click touch screen technology for player control and pin point accurate shooting with upgradable weapons. Project G offers classic shoot em up action using a modern physics and graphics engine. This game is a must for any shoot em up fan. Compatible with iPhone 5 and above, and all iPads.

About

Limb from Limb

Engage in a humorous zombie defense experience where you physically manipulate ragdoll zombies. Grab, throw, and improvise with an escalating arsenal of weapons and environmental hazards to survive waves of the undead across multiple campaigns.

Highlights
  • Ragdoll physics-based zombie manipulation
  • Three distinct campaign locations
  • Ninety challenging nights
  • Arsenal of 32 upgradable weapons
  • Sandbox mode for free experimentation
  • Offline campaign play
Features
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Flickin' love killing zombies? Good. Flick them, pick them, grab them, stick them. Smash them, bash them, thrash them. Oh, and you can drop pianos on them. Limb from Limb is a ragdoll zombie survival comedy. You defend the house with your bare hands and whatever the yard has lying around. Grab a shambler by the arm, swing it into the dirt, hurl it into the horde, or let gravity do the ugly work. Every zombie is built from real physical joints, so every impact, pile-up and missing limb changes the fight. GRAB, THROW, IMPROVISE Nothing here runs on rails. Pick the dead up, aim them, and let momentum finish the argument. Bodies collide, stack, trip each other and come apart. The physics decide, so no two nights of zombie defense play out the same way. THREE CAMPAIGNS, NINETY NIGHTS Hold the line at the farmhouse, the prison yard and the fairgrounds, thirty nights apiece. Every night raises the count and adds new trouble: armored brutes too heavy to grab, dynamite carriers that solve their own problem, and the occasional boss that will not go down politely. NORMAL, THEN HARD Finish a campaign on Normal and Hard opens up for it. Bigger crowds, tougher undead, and a great deal more armor. The same ninety nights, a very different survival run. AN ARSENAL THAT ESCALATES Earn stars and spend them at the Zombie Depot. Thirty-two weapons, each with five upgrade tiers, from practical firearms to anvils, pianos, wrecking balls, meteor showers, rolling boulders, fireworks, anti-gravity, and other solutions that should not work nearly as well as they do. ENDLESS MODE No campaign and no ending. The zombie horde just keeps coming, wave after wave, and the leaderboard remembers how far you got. SANDBOX MODE A physics playground with no objectives and no timer. Spawn whatever you like, break it however you want, then record a clip or grab a still and share the wreckage. RAGDOLL PHYSICS, NOT ANIMATIONS Every zombie is a jointed ragdoll, not a canned death animation. Limbs tear off, bodies fold over fences, and one well-thrown corpse takes down three more. It is a destruction sandbox wearing a zombie defense game's clothes. PLAYS OFFLINE The whole campaign runs with no signal at all. No account, no login, no wifi. Open it and start smashing zombies. Limb from Limb is free to play with optional in-app purchases. Stars can be earned by playing or bought outright, ads can be removed permanently, and the entire arsenal can be unlocked at once. No account is required and the campaign runs offline.

Screenshots

Project4 screens
Limb from Limb4 screens

Verdict

The call

The clearest difference is review sentiment: Project at 100% against Limb from Limb's 75%. Project also leads on iOS requirement (6.0 vs 15.0). Limb from Limb's advantage is update cadence (every 2 days vs every 2 weeks) and rating (4.3 vs 4.0). On price, ads, in-app purchases and monetization model there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. Project sells 4 one-off in-app purchases and Limb from Limb sells 5 one-off in-app purchases. Whichever you choose, the download price is not the number that matters.

ReceptionRating · Positive reviews · Number of ratings

Limb from Limb holds the better App Store score, 4.3 against 4.0. Both are backed by a comparable volume of ratings — 2 and 7 respectively. Written reviews complicate that: 100% of Project's written reviews are positive against 75% of Limb from Limb's, so the app with the better star average is not the one people write more warmly about.

UpkeepUpdate frequency

Project ships an update every 2 weeks, Limb from Limb every 2 days. The most recent releases landed on September 10, 2026 and September 1, 2026 respectively.

Scorecard5 real differences · 5 level
Project versus Limb from Limb: the parameters behind the verdict, then further details
ParameterProjectLimb from Limb
PriceFreeFree
Rating4.0 (2 ratings)4.3 (7 ratings) — better
Positive reviews100.0% of reviews — better75.0% of reviews
Number of ratings27 — better
Update frequencyEvery 2 weeksEvery 2 days — better
AdsNoNo
In-app purchasesYesYes
MonetizationFree with in-app purchasesFree with in-app purchases
DevicesiPhone, iPad, iPodiPhone, iPad, iPod
Requires iOS6.0 — better15.0
Further details — not scored
Size158 MB386 MB
Age rating4+12+
DeveloperPearl Computing LtdJayme Schroeder

Customer experience

Project

All ratings2 ratings
Positive50.0%
Neutral50.0%
Negative0.0%
Written reviews2 reviews
Positive100.0%
Neutral0.0%
Negative0.0%

Limb from Limb

All ratings7 ratings
Positive85.7%
Neutral0.0%
Negative14.3%
Written reviews4 reviews
Positive75.0%
Neutral0.0%
Negative25.0%

In-app purchases

4 purchases

Project

One-time4
  • 1000 Coins$0.99
  • 2000 Coins$0.99
  • 5000 Coins$1.99
Show 1 more
  • 20000 Coins$2.99
5 purchases

Limb from Limb

One-time5
  • Pocketful of Stars$1.99
  • Sack of Stars$4.99
  • Crate of Stars$9.99
Show 2 more
  • Vault of Stars$14.99
  • The Whole Arsenal$19.99

Questions

Is Project free?
Project is free to download, with in-app purchases available.
Is Limb from Limb free?
Limb from Limb is free to download, with in-app purchases available.
Which has better reviews, Project or Limb from Limb?
Limb from Limb is rated higher. Project averages 4.0 out of 5 from 2 ratings, while Limb from Limb averages 4.3 from 7 ratings.
Do Project or Limb from Limb have ads?
Neither Project nor Limb from Limb shows ads.
Which is updated more often, Project or Limb from Limb?
Project ships an update every 2 weeks, and Limb from Limb every 2 days. Most recently, Project was updated on September 10, 2026 and Limb from Limb on September 1, 2026.

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