GRIS vs Afterplace
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
GRIS
Guide a young girl through a surreal, faded world as she processes a difficult experience. Discover new abilities that transform her surroundings and unlock new paths. This serene adventure offers exploration, light puzzles, and platforming without danger or frustration.
- Emotional journey through a faded world
- Unlock new abilities
- Explore a meticulously designed world
- Delicate art and animation
- Elegant original score
- Light puzzles and platforming
- No danger, frustration, or death
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Gris is a hopeful young girl lost in her own world, dealing with a painful experience in her life. Her journey through sorrow is manifested in her dress, which grants new abilities to better navigate her faded reality. As the story unfolds, Gris will grow emotionally and see her world in a different way, revealing new paths to explore using her new abilities. GRIS is a serene and evocative experience, free of danger, frustration or death. Players will explore a meticulously designed world brought to life with delicate art, detailed animation, and an elegant original score. Through the game light puzzles, platforming sequences, and optional skill-based challenges will reveal themselves as more of Gris’s world becomes accessible. GRIS is an experience with almost no text, only simple control reminders illustrated through universal icons. The game can be enjoyed by anyone regardless of their spoken language.
Afterplace
Embark on an open-world adventure on your mobile device, exploring a vast landscape filled with hidden secrets, treasures, and quirky characters. Engage in combat, uncover mysteries, and forge your own path through a world without waypoints.
- Open world exploration
- Hidden secrets and treasures
- Combat with monsters
- Interactive characters
- No virtual buttons
- Dynamic control adaptation
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An open world adventure game filled with silly characters and terrible secrets. Afterplace is an adventurous indie game for mobile devices. It's a huge open world, full of hidden secrets, treasures, and creatures. You'll run around the woods, fight monsters, and talk to ostensibly shady characters! All from your pocket! Be warned though - you never know what the forest might be hiding, and not all trails are paved. Labyrinths and dungeons are tucked away in the most concealed nooks. There are no waypoints in Afterplace. You'll have to forge your own path. Afterplace has been designed from the ground up to be a fast, fluid, beautiful experience for mobile. There are no virtual buttons. You can move and attack by touching anywhere. You can tap objects directly to interact or attack, use two thumbs like a traditional controller, or control the game with a physical gamepad. The game will adapt dynamically to your play style. Pick up and set down the game at your own pace, it will always save your progress. Afterplace is made to feel like a full-fledged indie adventure game that fits in your pocket. About the Author: Afterplace is made by one person, Evan Kice. A former software engineer from Austin TX, Evan quit his job (to the dismay of his friends and family) and has been working full time on Afterplace since early 2019. The initial game released in December of 2022, but Evan plans on continuing to support and polish the game when he can!
Screenshots
Verdict
The clearest difference is rating: Afterplace at 4.9 against GRIS's 4.5. Afterplace also leads on review sentiment (94% vs 73%) and device support (5 vs 3). GRIS's advantage is update cadence (every 2 weeks vs monthly) and price ($4.99 vs $6.99). On ratings volume, ads, in-app purchases and monetization model there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
GRIS costs $4.99 and Afterplace $6.99 up front. Neither carries in-app purchases, so what you see is what you pay.
Afterplace holds the better App Store score, 4.9 against 4.5. Both are backed by a comparable volume of ratings — 766 and 634 respectively. Written reviews point the same way: 73% of GRIS's written reviews are positive against 94% of Afterplace's.
GRIS ships an update every 2 weeks, Afterplace monthly. Both last shipped on November 11, 2026.
| Parameter | GRIS | Afterplace |
|---|---|---|
| Price | $4.99 — better | $6.99 |
| Rating | 4.5 (766 ratings) | 4.9 (634 ratings) — better |
| Positive reviews | 73.3% of reviews | 94.1% of reviews — better |
| Number of ratings | 766 — better | 634 |
| Update frequency | Every 2 weeks — better | Monthly |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Paid | Paid |
| Best chart rank | #164 | #40 — better |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod, Mac, Apple TV — better |
| Requires iOS | 10.0 — better | 12.0 |
| Further details — not scored | ||
| Size | 2.3 GB | 249 MB |
| Age rating | 4+ | 12+ |
| Developer | Devolver | Evan Kice |
Customer experience
GRIS
Afterplace
User reviews
GRIS
From 766 App Store ratingsWhat we love
- 🎨 Gorgeous visuals and art style
- 🎼 Beautiful, emotive soundtrack
- 🧠 Thought-provoking, symbolic story
- 🕹️ Intuitive, smooth gameplay
- 🕰️ Relaxing, meditative experience
Room to improve
- 🐛 Occasional glitches and crashes
- 🎮 Challenging controls, especially on mobile
- 🔇 Audio issues with screeching sounds
- 🕹️ Frustrating difficulty spikes in certain areas
Afterplace
From 634 App Store ratingsWhat we love
- 🚀 Smooth gameplay
- 👍 Charming characters and dialogue
- 🎨 Beautiful pixel art and visuals
- 🎶 Excellent soundtrack
- 💡 Unique story and world-building
Room to improve
- 🐛 Occasional crashes or performance issues
- 🔍 Lack of a map or quest log can lead to getting lost
- 🔍 Some plot points not fully explained
- 🔍 Limited weapon/item variety
Bugs and requests
GRIS
Reported bugs
3 issues- Character movement issues (getting stuck, unable to move right)
- Unreliable flying/double-jump mechanics
- Audio cutting out or glitching
Requested features
4 requests- Ability to skip intro/credits sequence
- Improved checkpoint/save system
- Zoom/camera controls for better visibility
- Optimization for smaller mobile screens
Afterplace
Reported bugs
2 issues- Crashes on certain devices
- Saves not loading properly
Requested features
3 requests- Landscape mode support
- Ability to restart or replay the game
- More in-depth combat and progression systems
In-app purchases
GRIS
No in-app purchases
Afterplace
No in-app purchases









