Witcheye vs Afterplace
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Witcheye
Embark on an old-school platform adventure as a witch transformed into a flying eyeball. Navigate over 50 unique levels filled with new enemies, environments, and secrets using intuitive touch controls. Experience vibrant pixel art and a lively soundtrack.
- Unique touchscreen controls
- 50+ levels with unique elements
- Over 100 enemies, minibosses, and bosses
- Crisp pixel art visuals
- Original soundtrack
- Unlockable bonus modes
- Speedrun features
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Witcheye is a big, colorful, old-school platform adventure with a unique touchscreen control system that gives unparalleled control over the hero. Swipe to move and touch to stop, bouncing off of enemies and dodging hazards in six vibrant worlds. Set off on an adventure as a mild-mannered witch who transforms into a flying eyeball of vengeance after a smarmy knight and wizard steal her spell ingredients. You'll guide her through 50+ levels, each containing something completely unique: tricky new enemies, mysterious new environments, and puzzling new secrets. These elements are brought to life with colorful, clean pixel art and a lively, head-bobbing original soundtrack. Designer Peter Malamud Smith was the co-creator (with Charlie Hoey) of the viral hit The Great Gatsby For NES, and creator of the well-received mobile action puzzlers Satellina and Satellina Zero. - Unique, intuitive controls, for a fresh take on a classic gameplay style - 50+ fast-paced levels full of unique elements, including over 100 enemies, minibosses, and bosses - Crisp pixel art visuals - 30+ track original soundtrack - Unlockable bonus modes and challenges, including a hard mode with fully remixed enemies and levels - Robust speedrun features, including player ghosts and timers with built-in splits
Afterplace
Embark on an open-world adventure on your mobile device, exploring a vast landscape filled with hidden secrets, treasures, and quirky characters. Engage in combat, uncover mysteries, and forge your own path through a world without waypoints.
- Open world exploration
- Hidden secrets and treasures
- Combat with monsters
- Interactive characters
- No virtual buttons
- Dynamic control adaptation
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An open world adventure game filled with silly characters and terrible secrets. Afterplace is an adventurous indie game for mobile devices. It's a huge open world, full of hidden secrets, treasures, and creatures. You'll run around the woods, fight monsters, and talk to ostensibly shady characters! All from your pocket! Be warned though - you never know what the forest might be hiding, and not all trails are paved. Labyrinths and dungeons are tucked away in the most concealed nooks. There are no waypoints in Afterplace. You'll have to forge your own path. Afterplace has been designed from the ground up to be a fast, fluid, beautiful experience for mobile. There are no virtual buttons. You can move and attack by touching anywhere. You can tap objects directly to interact or attack, use two thumbs like a traditional controller, or control the game with a physical gamepad. The game will adapt dynamically to your play style. Pick up and set down the game at your own pace, it will always save your progress. Afterplace is made to feel like a full-fledged indie adventure game that fits in your pocket. About the Author: Afterplace is made by one person, Evan Kice. A former software engineer from Austin TX, Evan quit his job (to the dismay of his friends and family) and has been working full time on Afterplace since early 2019. The initial game released in December of 2022, but Evan plans on continuing to support and polish the game when he can!
Screenshots
Verdict
The clearest difference is rating: Afterplace at 4.9 against Witcheye's 4.5. Afterplace also leads on ratings volume (613 vs 53) and chart position (#68 vs unranked). Witcheye's advantage is price ($2.99 vs $6.99) and iOS requirement (9.0 vs 12.0). On update cadence, ads, in-app purchases and monetization model there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Witcheye costs $2.99 and Afterplace $6.99 up front. Neither carries in-app purchases, so what you see is what you pay.
Afterplace holds the better App Store score, 4.9 against 4.5. That said, the two scores are not equally well evidenced: Afterplace has 613 ratings behind it against 53, so its average is the more settled of the two. Written reviews point the same way: 83% of Witcheye's written reviews are positive against 94% of Afterplace's.
Witcheye ships an update fortnightly, Afterplace monthly. The most recent releases landed on September 30, 2026 and October 2, 2026 respectively.
| Parameter | Witcheye | Afterplace |
|---|---|---|
| Price | $2.99 — better | $6.99 |
| Rating | 4.5 (53 ratings) | 4.9 (613 ratings) — better |
| Positive reviews | 82.9% of reviews | 94.0% of reviews — better |
| Number of ratings | 53 | 613 — better |
| Update frequency | Fortnightly — better | Monthly |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Paid | Paid |
| Best chart rank | — | #68 — better |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod, Mac, Apple TV — better |
| Requires iOS | 9.0 — better | 12.0 |
| Further details — not scored | ||
| Size | 384 MB | 249 MB |
| Age rating | 4+ | 12+ |
| Developer | Devolver Digital, Inc. | Evan Kice |
Customer experience
Witcheye
Afterplace
Bugs and requests
Witcheye
Not enough reviews yet to summarise bugs or requests.
Afterplace
Reported bugs
2 issues- Crashes on certain devices
- Saves not loading properly
Requested features
3 requests- Landscape mode support
- Ability to restart or replay the game
- More in-depth combat and progression systems
In-app purchases
Witcheye
No in-app purchases
Afterplace
No in-app purchases









