Live Link Face vs Resprite
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
Live Link Face
Capture facial performances from your iPhone or iPad for use in Unreal Engine. Create high-fidelity facial animation for MetaHumans or drive characters in real-time. Supports raw video, depth data, and ARKit animation streaming.
- Facial performance capture
- MetaHuman Animator integration
- Real-time animation streaming
- ARKit animation data output
- Timecode synchronization
- Remote control via OSC
- Take management and sharing
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Live Link Face for effortless facial animation in Unreal Engine—capture performances for use in Unreal Engine from your iPhone or iPad. Capture facial performances for MetaHuman Animator: - Live Link Face supports both real-time and processed animation. - MetaHuman Animator uses Live Link Face to capture performances, then applies its own processing to create high-fidelity facial animation for MetaHumans. - The Live Link Face app captures raw video and depth data, which can be transmitted directly from your device into Unreal Engine for use with the MetaHuman plugin. - Facial animation created with MetaHuman Animator can be applied to any MetaHuman character in just a few clicks. - This workflow requires an iPhone (12 or above) and a desktop PC running Windows 10/11. Real-time animation for MetaHumans: - The Live Link Face app generates animation to drive a MetaHuman Character in real time. - Animation data is streamed to Unreal Engine over a network using the MetaHuman Live Link Plugin. - This workflow requires an iPhone (12 or above) and a desktop PC running Windows 10/11. Real-time animation for non-MetaHuman characters: - Stream out ARKit animation data live to an Unreal Engine instance via Live Link over a network. - Visualize facial expressions in real time with live rendering in Unreal Engine. - Drive a 3D preview mesh, optionally overlaid over the video reference on the phone. - Record the raw ARKit animation data and front-facing video reference footage. - Tune the capture data to the individual performer and improve facial animation quality with rest pose calibration. Timecode support for multi-device synchronization: - Select from the system clock, an NTP server, or use a Tentacle Sync device to connect with a master clock on stage. - Video reference is frame accurate with embedded timecode for editorial. Control Live Link Face remotely with OSC or via the MetaHuman Plugin for Unreal Engine: - Trigger recording remotely so actors can focus on their performances. - Capture slate names and take numbers consistently. - Extract data for processing and storage. Browse and manage the library of captured takes: - Delete takes within Live Link Face, share via AirDrop. - Transfer directly over network when using MetaHuman Animator. - Review captured footage on-device.
Resprite
This professional pixel art editor offers desktop-class features optimized for touch and pen input. Create pixel illustrations, animations, and game assets with an extensive toolset, advanced layers, and a high-performance renderer, all on your mobile device.
- High-performance drawing engine
- Innovative palette and coloring tools
- Advanced layers and timeline system
- Optimized gesture and pen controls
- Flexible interface layout
- Import/export GIF, spritesheet, and PSD files
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Resprite is a professional pixel art editor. Desktop-class features combined with touch/pen optimizations let you create efficiently anywhere. Resprite brings together a complete pixel toolset, an innovative coloring system, advanced layers and timelines, and a Metal-powered high-performance renderer so you can easily make pixel illustrations, spritesheets, GIF animations, and game art assets. Wherever you are—at home, camping, on the beach, or waiting at the gate—you can start creating. Resprite is your mobile pixel art studio. Resprite includes: - High-performance drawing engine - Innovative and efficient palette and coloring tools - Complete dithering pattern support - Flexible interface layout, always one tap away - Optimized gesture and pen controls for precision Flexible interface layout: - Arrange floating panels freely - All panels can be minimized - Shorten the distance between pen and target to boost efficiency - Cohesive pixel-styled UI All-in-one toolset: - Brushes, innovative coloring tools, three selection tools, eyedropper, paint bucket, three shape tools, plus rich sub-options - Pixel Perfect, Alpha Lock, dithering textures, and other advanced features - Place the toolbar anywhere for instant access - Copy, paste (including across files), flip horizontally/vertically, rotate, scale - Zoom and transform both canvas and image - Quick outline, HSV tuning, brightness/contrast adjustment, blur filter - Insert multi-line or vertical text, with custom fonts Convenient reference images: - Load multiple reference images - References can be zoomed and minimized - Place them anywhere Innovative palette: - Free placement layout - Linked workflow with coloring tools - Interpolate to create intermediate colors - Palette import and export - Automatically sample palettes from the canvas Import and sharing: - Import/export GIF, spritesheet, and Resprite packages - Export with scale, frame margin, spritesheet layout options, and more - Export per animation clip or by row - Import/export palettes (GPL, RPL formats) - Export PSD files - Import/export APNG animations - Export timelapse recordings of your drawing Layer and timeline system: - Comprehensive features for flexible layer-based creation - Copy, merge, flatten, rasterize, and other advanced operations - Onion Skin support - Set multiple animation clips and select them individually - Reliable performance—smooth even with hundreds of frames - Color tags, multi-level grouping, and opacity control Fast gesture operations: - Supports low-tilt and heavy-press stylus gestures - Two-finger/three-finger tap for undo/redo - Customizable pen Double-Tap actions - One-finger gestures to switch frames, play, and toggle onion skin - Long-press gesture - Flexibly map gestures to actions Pixel art in the demos comes from these artists: 史大巴、斯尔娜娜、扑倒奥利奥、吱小墨、妘归、KATLEE十三、石睐暮 PREMIUM: Your Resprite PREMIUM unlocks: - Remove export limits - Color adjustments - Stroke - Symmetry tool - Text tool All app features are available, and Premium is shared between iPad and iPhone. Customer support: Docs: https://resprite.fengeon.com/ Email: support@fengeon.com Optional in-app purchases: Charges are deducted from your iTunes account. Subscriptions renew automatically unless auto-renew is turned off at least 24 hours before the current period ends. After purchase, you can manage auto-renewal anytime in your Apple ID account settings. Terms and conditions: Your use of this app is governed by the Terms at https://resprite.fengeon.com/terms and the Privacy Policy at https://resprite.fengeon.com/privacy, including future versions.
Screenshots
Verdict
The clearest difference is rating: Resprite at 4.7 against Live Link Face's 3.6. Resprite also leads on review sentiment (80% vs 48%) and ratings volume (1.5K vs 114). Live Link Face's advantage is in-app purchases (none vs 5). On price, ads, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Resprite sells 5 in-app purchases, starting at $1.99 per month. Live Link Face asks for nothing beyond the download.
Resprite holds the better App Store score, 4.7 against 3.6. That said, the two scores are not equally well evidenced: Resprite has 1.5K ratings behind it against 114, so its average is the more settled of the two. Written reviews point the same way: 48% of Live Link Face's written reviews are positive against 80% of Resprite's.
Live Link Face ships an update every 2 months, Resprite every 5 weeks. Both last shipped on October 24, 2026.
| Parameter | Live Link Face | Resprite |
|---|---|---|
| Price | Free | Free |
| Rating | 3.6 (114 ratings) | 4.7 (1.5K ratings) — better |
| Positive reviews | 48.0% of reviews | 79.6% of reviews — better |
| Number of ratings | 114 | 1.5K — better |
| Update frequency | Every 2 months | Every 5 weeks — better |
| Ads | No | No |
| In-app purchases | No — better | Yes |
| Monetization | Free — better | Free with in-app purchases |
| Devices | iPhone, iPad | iPhone, iPad |
| Requires iOS | 16.0 | 16.0 |
| Further details — not scored | ||
| Size | 117 MB | 31 MB |
| Age rating | 4+ | 4+ |
| Developer | Unreal Engine | Fengeon |
Customer experience
Live Link Face
Resprite
Bugs and requests
Live Link Face
Not enough reviews yet to summarise bugs or requests.
Resprite
Reported bugs
3 issues- Tools disappearing from the UI
- Importing Aseprite files not working properly
- Export function counting against trial limit even when cancelled
Requested features
6 requests- Add keyframe animation support
- Implement tile set creation tools
- Allow importing/exporting more file formats
- Improve undo/redo functionality
- Add cursor/crosshair display option
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- Increase free export limit
In-app purchases
Live Link Face
No in-app purchases
Resprite
- 1 Month$1.991 Month
- 12 Months$14.991 Year
- A Coffee$0.99
- Lifetime$19.99
- Lifetime Standard$29.99








